From last patch note. This behavior was observed in the last event, Undaunted, but in this event, Witch Festival, this is not active.
Yesterday, I am sitting at 11/12 tickets, when looting the first event gold skull, no prompt, and not getting ticket. So I go and spent 2 event ticket, then loot another gold skull, got 2 ticket as expected.
Today, same thing happened, sitting at 11/12 tickets, no prompt, no ticket when looting the first gold skull.
This mean I can't even say I want to lose 1 ticket and make my total to be 12, which can be done for sure in the last event.
Something changed or this is a bug?
PS5/NA
Update to Event Tickets
We have introduced a new safety rail for Event Tickets that come from looted sources (and only looted, as quest-ones already have a warning involved when you go to turn them in).
When you complete an action which would have dropped Event Tickets while at or near the Event Ticket currency cap (and not on daily cooldown) you will now receive a message letting you know you could have gotten Event Tickets from this source but did not have enough room to loot them.
Once you spend enough Event Tickets to properly loot additional tickets, you will be able to loot them from the next event-appropriate source.
If you fail to loot your Event Tickets at all (because you forgot, because you crashed, or because an asteroid hit your hometown and you managed to survive but lost internet) you will not automatically be put on the daily reset. You may attempt additional dungeons, kill bosses, or whatever the event-appropriate activity is until you completely loot your Event Tickets for that day.
You can still only receive Event Tickets once per day.
This behavior is currently in place for Undaunted Celebration and Witches Festival, and will roll out to other appropriate events over time.
Edited by terry2040 on November 8, 2023 5:27PM