lordrichter wrote: »What makes people think that it is the client that determines the weather?
Rosanna_Foxfire wrote: »It's kinda bugging me a bit, that I can have it pouring rain in my instance of the game. But I can look over and see my girlfriend's game has it shining and sunny. So, why was Weather done clientside?
Ragnar_Lodbrok wrote: »lordrichter wrote: »What makes people think that it is the client that determines the weather?
Because it is, my wife will have different weather than I, in the same phase area.
Thechemicals wrote: »Rosanna_Foxfire wrote: »It's kinda bugging me a bit, that I can have it pouring rain in my instance of the game. But I can look over and see my girlfriend's game has it shining and sunny. So, why was Weather done clientside?
Me and my girl were laughing about this a couple nights ago. I told her its because she is a vampire and only darkclouds and rain follow her, while i get sunny blue skies because im a god fearing templar.
can i ask... you said your girl and your account is Rosanna.. F-F?
rofl, mainstream mmos are getting more and more ridiculousRosanna_Foxfire wrote: »It's kinda bugging me a bit, that I can have it pouring rain in my instance of the game. But I can look over and see my girlfriend's game has it shining and sunny. So, why was Weather done clientside?
Bugs the crap out of me when my gf is playing next to me and I can see the unsynced weather.Rosanna_Foxfire wrote: »It's kinda bugging me a bit, that I can have it pouring rain in my instance of the game. But I can look over and see my girlfriend's game has it shining and sunny. So, why was Weather done clientside?
ChairGraveyard wrote: »Bugs the crap out of me when my gf is playing next to me and I can see the unsynced weather. I wish it was synced up so we could enjoy the neat weather effects together.
The server doesn't need to broadcast the location of every raindrop in the zone. A simple value stating which of the several weather options is currently active is all that's required. I'd be surprised if this isn't the way it's done, provided players are in the same phase and that everything is working properly.Ragnar_Lodbrok wrote: »Probably to keep strain off of the megaserver. Imagine the lag if it was doling out weather effects (Look at lotro to see how crappy it runs in a storm)