CameraBeardThePirate wrote: »Performance issues aren't a result of the loss of animation cancelling; however, they are more noticeable now that many ultimates and abilities have cast times, as abilities with cast times are impacted the most by skill delay. Arcanist in particular feels this heavily.
Also, for those that aren't understanding, OP is referring to the animation cancelling of ultimate abilities, not light attack weaving. Dawnbreaker, Incap, Soul Siphon, Thrives in Chaos, Onslaught, and many other burst ultimates were given cast times, and are now impacted much more by lag and performance than they ever were before.
CameraBeardThePirate wrote: »Also, for those that aren't understanding, OP is referring to the animation cancelling of ultimate abilities, not light attack weaving/animation cancelling regular abilities. Dawnbreaker, Incap, Soul Siphon, Thrives in Chaos, Onslaught, and probably a few other burst ultimates I'm forgetting about were given cast times and can no longer be animation cancelled by a bar swap/bash. They are now impacted much more by lag and performance than they ever were before.