Hello!
I've played ESO for a while, and I use a Warden as my main. But something always bothers me whenever I try to do some form of DPS output. I always, ALWAYS have to use Scorch, and it feels terrible to play with for me. I hate the timer on it, I can't stand having to pay so much attention to its cooldown.
"But OP!" you may say! "You don't NEED to use Scorch! You can pick literally anything you want!"
Oho, you FOOL! I would argue that Scorch's immense damage output and delayed ability use makes it a REQUIRED pick for any build that a Warden plays with! While it's damaging stuff and ticking down to the next hit, you're free to cast other skills and do what you want in the mean-time until you need to cast it again.
And speaking of casting other skills, FETCHER INFECTION! Who thought it was a good idea to make every-other cast be the buffed version of the skill??? Why not just make it so the skill adds additional bleed, or reduce the damage down to 1/3rd of what it gives and have it always be active. Heck, make it require FLANKING or something, I dunno! Something that doesn't require me to cast it TWICE for the bonus to kick in!
Also, Dive is annoying. That's it. It's delayed damage, and makes noises every time I cast it.
Now, I know all of these are kind of "nonsense" in a way, and I apologize for that. But the FEELING of gameplay that I get when I'm using these abilities makes me feel like I'm...sluggish, like I'm doing something wrong, or missing out on a key mechanic in some way. I know I'm not! It just feels that way.
Thanks for reading ♥
~Kal
May your crops be sun-blessed, sweet soul.