I stopped questioning all the weirdness in the finder OP... I've been in 3 runs where the other players refused to do hard mode in a base game dungeon that was also the pledge for the day... imagine not wanting to do Spindle 1 HM even though it's the pledge... There's no noticeable difference between the two modes, it's as if they didn't want the extra Undaunted keys and transmutes for some bizarre reason. And it meant I had to drop the quest and run it again because I wanted to get the HM. The only solution is to just run with guildies in premade groups, the finder is hit and miss at the best of times, especially during the event when players who normally don't run dungeons come out and run them.
WhiteCoatSyndrome wrote: »I stopped questioning all the weirdness in the finder OP... I've been in 3 runs where the other players refused to do hard mode in a base game dungeon that was also the pledge for the day... imagine not wanting to do Spindle 1 HM even though it's the pledge... There's no noticeable difference between the two modes, it's as if they didn't want the extra Undaunted keys and transmutes for some bizarre reason. And it meant I had to drop the quest and run it again because I wanted to get the HM. The only solution is to just run with guildies in premade groups, the finder is hit and miss at the best of times, especially during the event when players who normally don't run dungeons come out and run them.
…I’d considered going for a Vet run and I’m abruptly very glad I stuck to the normal mode instead.
MikeSkyrim333 wrote: »It's only day 2 of the event, but I'm already fed up with it
During these 2 days, I was kicked out of the vet dungeons 9 times, due to the fact that I didn't want to skip bosses or mobs lke everyone
Cradle of Shadows - 1 time
Imperial City Prison - 3 times
Crypt of Hearts 1 - 1 time
Darkshade Caverns 1 - 1 time
Direfrost Keep - 2 times
Tempest Island - 1 time
I know that in some dungeons opal and gold masks drop, but it turns out that even if I don’t want to participate in the event, I have to. I have to skip all the mobs and bosses just so I don't get kicked out of the dungeon
Thats it, I’m being kicked out of the dungeon because I’m essentially just playing the game. I can’t constantly play with someone from guilds, because my friends also have their own things to do and I go to a random vet dungeon. Now I can’t go through dungeons normally, because it’s like a moronic Nascar - who reach the boss faster and die a hundred times along the way
It's not normal that a player kicked out of a dungeon because he wants to kill the boss or mobs. But a lot of fake tanks in vet dungeons are normal thing at the moment and for some reason they don’t get kicked, because they skip everything in their path to get to the last boss
It turns out that for me this is an almost hopeless situation, either you gather your own party every time or in random vet people will kick you for not skipping enemies
Dagoth_Rac wrote: »ZOS created an event where event rewards only come from final boss. Therefore, it is logical to want to get to final boss as quickly as quickly as possible and skip everything that is optional. If the event dropped random rewards instead of only 1 reward at a specified boss, you would likely have the exact opposite - people wanting to kill every trash mob and every boss in an attempt to maximize rewards.
Even outside the event, the game is skewed toward rewarding you for final boss kill. Monster masks, gear for sticker book, XP and transmutes, motif/style pages. All come exclusively or mostly from final boss. The event just skews that further.
People are trying to maximize rewards based on the game and event design. They see you as attempting to sabotage the game and event by reducing the rewards they can get in a given timeframe. They see killing trash mobs they have killed a million times that drop nothing, or side bosses they have killed a millions time and that drop nothing, as a waste of time.
You are welcome to not like this game design. But the players kicked you not for "playing the game" but for wasting their time. The game incentives are on the side of the speed runners.