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Scalecaller Peak - Bug prevents to finish dungeon quest

redlink1979
redlink1979
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Today I attempted to run this dungeon on my latest char, it was the daily dungeon, and I was unable to finish the quest because after killing the last boss, the npcs weren't visible. I tried to go out and come back in, hoping that it would fix the problem. But after getting inside again, the 3 npcs were standing in the exact same place. With the overlap I couldn't talk to the "right" npc to finish the quest.
Also, the in combat bug that prevent players to leave the dungeon still persists - after killing the last boss the entire group remains in combat so you can't leave the last room.
Can you please fix these?
I already submitted a ticket in-game.
"Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
  • Sons of the Night Mother [PS5][EU] 2165 CP
  • Daggerfall's Mightiest [PS5][NA] 1910 CP
  • SweetTrolls [PC][EU] 1950 CP
  • Bacon Rats [PC][NA] 1850 CP
  • JanTanhide
    JanTanhide
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    Yes. Same here. That bug has been there for so long. I think a couple of years now.
  • SaintJohnHM
    SaintJohnHM
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    Yep, another bug ignored by ZOS for years, I've seen players have to do SCP dozens of times before it would let them give the antidote even after following all the right steps.
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