Being wanted as a customer has never felt so laborious in general these days with the gaming industry.
Personally I think ESO would actually be better off without some of the streamers and elite players. They are holding the game back by forcing the barswapping LA weaving playstyle upon everyone. If everyone could reach endgame, with any number of playstyles(no more DPS gap), more players would stick around and the endgame would be much more lively. Which would also allow for the endgame to keep growing. Right now noone really flows into the endgame, which makes it hard for players to stick with an MMO. As endgame is where you want to be at as a player, regardless of skilllevel. And if you can't get there, there is no point in playing the game.
This makes it so players only flow out of the game, instead of into the game and endgame. Causing the playerbase to dwindle bit by bit.
And I do agree ZOS should look at PTS criticism more, as that is where they can still change important issues before implementing them on the live servers. Other than that I feel ZOS's communication is alright for an MMO company. (Keep in mind, they have to get greenlit for any communication they do, and there are behind-the-scene things they can't tell us)
There are issues with the game, some even important/major issues. These important/major issues should be fixed ASAP, so the game's foundation will pull even more players in. But ZOS is still releasing quite a bit of content, and are releasing new systems every now and then. So from where I'm sitting, the game looks like it will only get better.
PS: I play through the standalone client.
You contradict yourself. You are saying not to blame the elite players and streamers, and immediately state everyone needs to work on their rotation for the highest DPS.Personally I think ESO would actually be better off without some of the streamers and elite players. They are holding the game back by forcing the barswapping LA weaving playstyle upon everyone. If everyone could reach endgame, with any number of playstyles(no more DPS gap), more players would stick around and the endgame would be much more lively. Which would also allow for the endgame to keep growing. Right now noone really flows into the endgame, which makes it hard for players to stick with an MMO. As endgame is where you want to be at as a player, regardless of skilllevel. And if you can't get there, there is no point in playing the game.
This makes it so players only flow out of the game, instead of into the game and endgame. Causing the playerbase to dwindle bit by bit.
And I do agree ZOS should look at PTS criticism more, as that is where they can still change important issues before implementing them on the live servers. Other than that I feel ZOS's communication is alright for an MMO company. (Keep in mind, they have to get greenlit for any communication they do, and there are behind-the-scene things they can't tell us)
There are issues with the game, some even important/major issues. These important/major issues should be fixed ASAP, so the game's foundation will pull even more players in. But ZOS is still releasing quite a bit of content, and are releasing new systems every now and then. So from where I'm sitting, the game looks like it will only get better.
PS: I play through the standalone client.
Blaming the streamers and "elite" players for bad patches and holding the game back is so unfair. They're not the developers who make the decisions of adding stuff in the game... they're players just like you and I. As far as animation canceling and LA weaving... this is caused by a broken combat system that ZOS still hasn't fixed yet.
There is nothing holding back anyone from playing end gaming content... however, you do need to work on your rotation and improving yourself and your gear... If you have bad DPS... It's all on you... not the streamer's fault, not the elite player's fault.. its your fault for not understanding your class. Instead of hiring people to do XP/power level runs in skyreach/ Blackrose Prison arena... level up your character in a normal sense.
old_scopie1945 wrote: »I agree 100% about the situation in ESO, and have for some time now. As you say profit is king. Which is a great shame as I love this game.
Blood_again wrote: »ESO dies because a team of professionals want money for their job and do their job as they see it right.
I heard that before. Let me remember... in October 2015.
When you tell us about "downward trajectory and it's more and more obvious" 3 months after releasing new chapter with new trial, new class, new type of world event etc., less than a month after QoL update... I can guess you've never seen a state of MMO that really dies. Happy you
I won't comment speculations about bad company that don't allow good developers to give faithful players what they want. Nope.
If you see that everything is bad, the game don't satisfy you, patches are jokes and do nothing good, people are leaving and you think you're speaking to the void - it is a good idea to take a break. Get some rest. All the colors of Tamriel will meet you as bright as before when you get back.
The game needs more playstyles, like the original oakensoul and HA builds, but every time ZOS releases a new playstyle.... guess who wants it nerfed for reasons. So yes, it is the elite and streamers holding this game back, especially if you consider most of the playerbase does not perform the barswapping LA weaving playstyle. Whatever their reasons for not wanting to do the barswapping LA weaving playstyle, they do not do it. (personally I find it buttonsmashing and looks stupid)
new trial and new type of world event are broken for a couple of weeks and since day of launch respectfully with zero freaking updates. thanx for your attention
Blood_again wrote: »new trial and new type of world event are broken for a couple of weeks and since day of launch respectfully with zero freaking updates. thanx for your attention
Broken for a couple of weeks? You meant after update?
See, you told me there was no update for them
Seriously, game is not smooth. Old bugs are being fixed, new arises. I was surprised with last chapter launched without major bugs and with no player items disappeared. OP even created a topic, how good was it.
But there is nothing common with current topic drama. It is a development flow.
I said about "how good/bad is the game global life cicle", you told me about few week long bugs. Ahem.
Blood_again wrote: »I said about "how good/bad is the game global life cicle", you told me about few week long bugs. Ahem.
idk what are you talking about but
I don't have much to say on this as the forums bring it up quite often in general. But, ESO is on a downward trajectory and it's more and more obvious.
Content creators and the stream team are leaving the game or shifting it from being a main focus to a side one. As they often base their livelihoods off of the interest and content ESO puts out, this is a very bad sign.
Player count continues to fall. Steam, although limited in its data given that it is one of several ways to access ESO, shows this consistent trend.
The last update was kind of a failure. A quality of life update did not really show noticable improvements to a LOT of aspects of the game that players have specifically requested for months or even years.
Poor communication. The communication between players and developers and the company is abysmal. Everyone here can attest to the disrespect or lack of trust it feels there is between the creators and ourselves, especially between the company itself and us. We can see through the shallow PR messages that say that you "hear" us and you're "wanting to move forward to improve communication". It's bad, and it's been bad for years. You don't trust us. At least, that's the impression I get from the censoring, vague language, sporadic updates on issues, or nearly complete ignoring of PTS feedback. The profit is king. And if the people in charge of the agenda keep this up, they'll realize their short term focus will suck this game's soul dry.
I believe the developers still hold passion for this game and are held back by upper management. I also believe I'm speaking to the void when I write this. Being wanted as a customer has never felt so laborious in general these days with the gaming industry. And that sucks, because people really find joy and friends through games like these. To see that falter, and to witness the cracks in the foundations deepen is sad. It's not too late for the game if the upper echelon of this company let the developers do what they want to do in tandem with what the players have been begging for without response for years. The game has a special skeleton of history, beauty, and passion. And to see it like this is sad. I want the best for this game. But to have no communication, no trust from the people steering the experience is just sad.
Well, of all the content I've done over the past years, I've only seen a dozen or so players use LA weaving(for arguments sake I'll assume they always barswap). This is including in normal and veteran dungeons, but I am mostly in overland though. ZOS has the numbers on this, so they know who is right in what we're saying.The game needs more playstyles, like the original oakensoul and HA builds, but every time ZOS releases a new playstyle.... guess who wants it nerfed for reasons. So yes, it is the elite and streamers holding this game back, especially if you consider most of the playerbase does not perform the barswapping LA weaving playstyle. Whatever their reasons for not wanting to do the barswapping LA weaving playstyle, they do not do it. (personally I find it buttonsmashing and looks stupid)
May I please have the numbers of this "most of the player base does not perform the bar swapping LA weaving" you're talking about?
Also isn't it that they only thing that is holding YOU back is that YOU don't want to practice weaving? Why is that the fault of those that want that kind of playstyle? Because you can't get to end game without practicing it? I mean, do you really need to be in a score pushing group to complete content in this game? FYI Personally, I find heavy attack builds boring, you're just pressing one button and just looks stupid. I mean, how is just pressing one button interactive? It's so stupid easily, you don't need skill to do it. [snip]
[edited for baiting]
Strange as it may sound, I half agree with you. The game does need more endgame players, which as a consequence would also create more "elite" players. Elite players are great for a game, and for the longterm growth of a game. I do disagree with you on not allowing more easily accessible playstyles for non-elite players, as that is the best way to get more players into endgame.You contradict yourself. You are saying not to blame the elite players and streamers, and immediately state everyone needs to work on their rotation for the highest DPS.Personally I think ESO would actually be better off without some of the streamers and elite players. They are holding the game back by forcing the barswapping LA weaving playstyle upon everyone. If everyone could reach endgame, with any number of playstyles(no more DPS gap), more players would stick around and the endgame would be much more lively. Which would also allow for the endgame to keep growing. Right now noone really flows into the endgame, which makes it hard for players to stick with an MMO. As endgame is where you want to be at as a player, regardless of skilllevel. And if you can't get there, there is no point in playing the game.
This makes it so players only flow out of the game, instead of into the game and endgame. Causing the playerbase to dwindle bit by bit.
And I do agree ZOS should look at PTS criticism more, as that is where they can still change important issues before implementing them on the live servers. Other than that I feel ZOS's communication is alright for an MMO company. (Keep in mind, they have to get greenlit for any communication they do, and there are behind-the-scene things they can't tell us)
There are issues with the game, some even important/major issues. These important/major issues should be fixed ASAP, so the game's foundation will pull even more players in. But ZOS is still releasing quite a bit of content, and are releasing new systems every now and then. So from where I'm sitting, the game looks like it will only get better.
PS: I play through the standalone client.
Blaming the streamers and "elite" players for bad patches and holding the game back is so unfair. They're not the developers who make the decisions of adding stuff in the game... they're players just like you and I. As far as animation canceling and LA weaving... this is caused by a broken combat system that ZOS still hasn't fixed yet.
There is nothing holding back anyone from playing end gaming content... however, you do need to work on your rotation and improving yourself and your gear... If you have bad DPS... It's all on you... not the streamer's fault, not the elite player's fault.. its your fault for not understanding your class. Instead of hiring people to do XP/power level runs in skyreach/ Blackrose Prison arena... level up your character in a normal sense.
The game needs more playstyles, like the original oakensoul and HA builds, but every time ZOS releases a new playstyle.... guess who wants it nerfed for reasons. So yes, it is the elite and streamers holding this game back, especially if you consider most of the playerbase does not perform the barswapping LA weaving playstyle. Whatever their reasons for not wanting to do the barswapping LA weaving playstyle, they do not do it. (personally I find it buttonsmashing and looks stupid
No, the game needs more "elites" and less duct-tape-playstyles fir people, which are more interested in feeding their FOMO and envy than the game itself and it's mechanics.
Your hating against us others is getting worse btw. Maybe it's time for a long break. I recommend a single-player-game.
Well, of all the content I've done over the past years, I've only seen a dozen or so players use LA weaving(for arguments sake I'll assume they always barswap). This is including in normal and veteran dungeons, but I am mostly in overland though. ZOS has the numbers on this, so they know who is right in what we're saying.
You contradict yourself. You are saying not to blame the elite players and streamers, and immediately state everyone needs to work on their rotation for the highest DPS.Personally I think ESO would actually be better off without some of the streamers and elite players. They are holding the game back by forcing the barswapping LA weaving playstyle upon everyone. If everyone could reach endgame, with any number of playstyles(no more DPS gap), more players would stick around and the endgame would be much more lively. Which would also allow for the endgame to keep growing. Right now noone really flows into the endgame, which makes it hard for players to stick with an MMO. As endgame is where you want to be at as a player, regardless of skilllevel. And if you can't get there, there is no point in playing the game.
This makes it so players only flow out of the game, instead of into the game and endgame. Causing the playerbase to dwindle bit by bit.
And I do agree ZOS should look at PTS criticism more, as that is where they can still change important issues before implementing them on the live servers. Other than that I feel ZOS's communication is alright for an MMO company. (Keep in mind, they have to get greenlit for any communication they do, and there are behind-the-scene things they can't tell us)
There are issues with the game, some even important/major issues. These important/major issues should be fixed ASAP, so the game's foundation will pull even more players in. But ZOS is still releasing quite a bit of content, and are releasing new systems every now and then. So from where I'm sitting, the game looks like it will only get better.
PS: I play through the standalone client.
Blaming the streamers and "elite" players for bad patches and holding the game back is so unfair. They're not the developers who make the decisions of adding stuff in the game... they're players just like you and I. As far as animation canceling and LA weaving... this is caused by a broken combat system that ZOS still hasn't fixed yet.
There is nothing holding back anyone from playing end gaming content... however, you do need to work on your rotation and improving yourself and your gear... If you have bad DPS... It's all on you... not the streamer's fault, not the elite player's fault.. its your fault for not understanding your class. Instead of hiring people to do XP/power level runs in skyreach/ Blackrose Prison arena... level up your character in a normal sense.
The game needs more playstyles, like the original oakensoul and HA builds, but every time ZOS releases a new playstyle.... guess who wants it nerfed for reasons. So yes, it is the elite and streamers holding this game back, especially if you consider most of the playerbase does not perform the barswapping LA weaving playstyle. Whatever their reasons for not wanting to do the barswapping LA weaving playstyle, they do not do it. (personally I find it buttonsmashing and looks stupid)
You contradict yourself. You are saying not to blame the elite players and streamers, and immediately state everyone needs to work on their rotation for the highest DPS.Personally I think ESO would actually be better off without some of the streamers and elite players. They are holding the game back by forcing the barswapping LA weaving playstyle upon everyone. If everyone could reach endgame, with any number of playstyles(no more DPS gap), more players would stick around and the endgame would be much more lively. Which would also allow for the endgame to keep growing. Right now noone really flows into the endgame, which makes it hard for players to stick with an MMO. As endgame is where you want to be at as a player, regardless of skilllevel. And if you can't get there, there is no point in playing the game.
This makes it so players only flow out of the game, instead of into the game and endgame. Causing the playerbase to dwindle bit by bit.
And I do agree ZOS should look at PTS criticism more, as that is where they can still change important issues before implementing them on the live servers. Other than that I feel ZOS's communication is alright for an MMO company. (Keep in mind, they have to get greenlit for any communication they do, and there are behind-the-scene things they can't tell us)
There are issues with the game, some even important/major issues. These important/major issues should be fixed ASAP, so the game's foundation will pull even more players in. But ZOS is still releasing quite a bit of content, and are releasing new systems every now and then. So from where I'm sitting, the game looks like it will only get better.
PS: I play through the standalone client.
Blaming the streamers and "elite" players for bad patches and holding the game back is so unfair. They're not the developers who make the decisions of adding stuff in the game... they're players just like you and I. As far as animation canceling and LA weaving... this is caused by a broken combat system that ZOS still hasn't fixed yet.
There is nothing holding back anyone from playing end gaming content... however, you do need to work on your rotation and improving yourself and your gear... If you have bad DPS... It's all on you... not the streamer's fault, not the elite player's fault.. its your fault for not understanding your class. Instead of hiring people to do XP/power level runs in skyreach/ Blackrose Prison arena... level up your character in a normal sense.
The game needs more playstyles, like the original oakensoul and HA builds, but every time ZOS releases a new playstyle.... guess who wants it nerfed for reasons. So yes, it is the elite and streamers holding this game back, especially if you consider most of the playerbase does not perform the barswapping LA weaving playstyle. Whatever their reasons for not wanting to do the barswapping LA weaving playstyle, they do not do it. (personally I find it buttonsmashing and looks stupid)
You contradict yourself. You are saying not to blame the elite players and streamers, and immediately state everyone needs to work on their rotation for the highest DPS.Personally I think ESO would actually be better off without some of the streamers and elite players. They are holding the game back by forcing the barswapping LA weaving playstyle upon everyone. If everyone could reach endgame, with any number of playstyles(no more DPS gap), more players would stick around and the endgame would be much more lively. Which would also allow for the endgame to keep growing. Right now noone really flows into the endgame, which makes it hard for players to stick with an MMO. As endgame is where you want to be at as a player, regardless of skilllevel. And if you can't get there, there is no point in playing the game.
This makes it so players only flow out of the game, instead of into the game and endgame. Causing the playerbase to dwindle bit by bit.
And I do agree ZOS should look at PTS criticism more, as that is where they can still change important issues before implementing them on the live servers. Other than that I feel ZOS's communication is alright for an MMO company. (Keep in mind, they have to get greenlit for any communication they do, and there are behind-the-scene things they can't tell us)
There are issues with the game, some even important/major issues. These important/major issues should be fixed ASAP, so the game's foundation will pull even more players in. But ZOS is still releasing quite a bit of content, and are releasing new systems every now and then. So from where I'm sitting, the game looks like it will only get better.
PS: I play through the standalone client.
Blaming the streamers and "elite" players for bad patches and holding the game back is so unfair. They're not the developers who make the decisions of adding stuff in the game... they're players just like you and I. As far as animation canceling and LA weaving... this is caused by a broken combat system that ZOS still hasn't fixed yet.
There is nothing holding back anyone from playing end gaming content... however, you do need to work on your rotation and improving yourself and your gear... If you have bad DPS... It's all on you... not the streamer's fault, not the elite player's fault.. its your fault for not understanding your class. Instead of hiring people to do XP/power level runs in skyreach/ Blackrose Prison arena... level up your character in a normal sense.
The game needs more playstyles, like the original oakensoul and HA builds, but every time ZOS releases a new playstyle.... guess who wants it nerfed for reasons. So yes, it is the elite and streamers holding this game back, especially if you consider most of the playerbase does not perform the barswapping LA weaving playstyle. Whatever their reasons for not wanting to do the barswapping LA weaving playstyle, they do not do it. (personally I find it buttonsmashing and looks stupid)
You contradict yourself. You are saying not to blame the elite players and streamers, and immediately state everyone needs to work on their rotation for the highest DPS.Personally I think ESO would actually be better off without some of the streamers and elite players. They are holding the game back by forcing the barswapping LA weaving playstyle upon everyone. If everyone could reach endgame, with any number of playstyles(no more DPS gap), more players would stick around and the endgame would be much more lively. Which would also allow for the endgame to keep growing. Right now noone really flows into the endgame, which makes it hard for players to stick with an MMO. As endgame is where you want to be at as a player, regardless of skilllevel. And if you can't get there, there is no point in playing the game.
This makes it so players only flow out of the game, instead of into the game and endgame. Causing the playerbase to dwindle bit by bit.
And I do agree ZOS should look at PTS criticism more, as that is where they can still change important issues before implementing them on the live servers. Other than that I feel ZOS's communication is alright for an MMO company. (Keep in mind, they have to get greenlit for any communication they do, and there are behind-the-scene things they can't tell us)
There are issues with the game, some even important/major issues. These important/major issues should be fixed ASAP, so the game's foundation will pull even more players in. But ZOS is still releasing quite a bit of content, and are releasing new systems every now and then. So from where I'm sitting, the game looks like it will only get better.
PS: I play through the standalone client.
Blaming the streamers and "elite" players for bad patches and holding the game back is so unfair. They're not the developers who make the decisions of adding stuff in the game... they're players just like you and I. As far as animation canceling and LA weaving... this is caused by a broken combat system that ZOS still hasn't fixed yet.
There is nothing holding back anyone from playing end gaming content... however, you do need to work on your rotation and improving yourself and your gear... If you have bad DPS... It's all on you... not the streamer's fault, not the elite player's fault.. its your fault for not understanding your class. Instead of hiring people to do XP/power level runs in skyreach/ Blackrose Prison arena... level up your character in a normal sense.
The game needs more playstyles, like the original oakensoul and HA builds, but every time ZOS releases a new playstyle.... guess who wants it nerfed for reasons. So yes, it is the elite and streamers holding this game back, especially if you consider most of the playerbase does not perform the barswapping LA weaving playstyle. Whatever their reasons for not wanting to do the barswapping LA weaving playstyle, they do not do it. (personally I find it buttonsmashing and looks stupid)
Completely agree with everything said. The game really lacks playstyles, for most LA weaving is a meta, the benchmark by which players are judged... And everything would be fine if both categories of players would not be separated because of this. After all, those who successfully use LA weaving think other players are sucks. That's why game needs more playstyles. This will allow more players to be involved in the gameplay. Then the "Elitists" will stop measuring people with DPS numbers (every month more and more often I saw how players are labeled as an outsider because they do not use LA weaving and meta sets and this is a terrible and toxic attitude...)
I've been playing since the beta test. But I don't know how to use LA weaving, and I don't like the whole concept of such a playstyle, it doesn't bring me fun and pleasure (Oh yeah, trying to use weaving with ~300ms ping is already hurting yourself). I really love ESO, but a couple of months ago I stopped playing and uninstalled the game... When the game starts to become work and no longer fun, it's time to stop to keep the brightest and most pleasant memories.
Those who like LA weaving - great, play and enjoy, I'm not asking to take away this feature from the game, but please stop telling other players that they are playing "wrong", saying "go learn" or "delete the game".
The last update was kind of a failure. A quality of life update did not really show noticable improvements to a LOT of aspects of the game that players have specifically requested for months or even years.
It's not other the players fault there's only a few ways to gain enough DPS to comfortly get through endgame content.
I know players that used to do weekly training runs with people. I have massive respect for them. Most people eventually get tired of spending 3-4 hours of their free time on players that refuse to want to get better gear or practice their rotation.
Let's be honest; if you want to finish endgame content, but you don't want to farm endgame gear or practice endgame rotations, then you just want to get carried.
I don't blame anyone that doesn't want to be a free carrier in their free time.
You contradict yourself. You are saying not to blame the elite players and streamers, and immediately state everyone needs to work on their rotation for the highest DPS.Personally I think ESO would actually be better off without some of the streamers and elite players. They are holding the game back by forcing the barswapping LA weaving playstyle upon everyone. If everyone could reach endgame, with any number of playstyles(no more DPS gap), more players would stick around and the endgame would be much more lively. Which would also allow for the endgame to keep growing. Right now noone really flows into the endgame, which makes it hard for players to stick with an MMO. As endgame is where you want to be at as a player, regardless of skilllevel. And if you can't get there, there is no point in playing the game.
This makes it so players only flow out of the game, instead of into the game and endgame. Causing the playerbase to dwindle bit by bit.
And I do agree ZOS should look at PTS criticism more, as that is where they can still change important issues before implementing them on the live servers. Other than that I feel ZOS's communication is alright for an MMO company. (Keep in mind, they have to get greenlit for any communication they do, and there are behind-the-scene things they can't tell us)
There are issues with the game, some even important/major issues. These important/major issues should be fixed ASAP, so the game's foundation will pull even more players in. But ZOS is still releasing quite a bit of content, and are releasing new systems every now and then. So from where I'm sitting, the game looks like it will only get better.
PS: I play through the standalone client.
Blaming the streamers and "elite" players for bad patches and holding the game back is so unfair. They're not the developers who make the decisions of adding stuff in the game... they're players just like you and I. As far as animation canceling and LA weaving... this is caused by a broken combat system that ZOS still hasn't fixed yet.
There is nothing holding back anyone from playing end gaming content... however, you do need to work on your rotation and improving yourself and your gear... If you have bad DPS... It's all on you... not the streamer's fault, not the elite player's fault.. its your fault for not understanding your class. Instead of hiring people to do XP/power level runs in skyreach/ Blackrose Prison arena... level up your character in a normal sense.
The game needs more playstyles, like the original oakensoul and HA builds, but every time ZOS releases a new playstyle.... guess who wants it nerfed for reasons. So yes, it is the elite and streamers holding this game back, especially if you consider most of the playerbase does not perform the barswapping LA weaving playstyle. Whatever their reasons for not wanting to do the barswapping LA weaving playstyle, they do not do it. (personally I find it buttonsmashing and looks stupid)
Completely agree with everything said. The game really lacks playstyles, for most LA weaving is a meta, the benchmark by which players are judged... And everything would be fine if both categories of players would not be separated because of this. After all, those who successfully use LA weaving think other players are sucks. That's why game needs more playstyles. This will allow more players to be involved in the gameplay. Then the "Elitists" will stop measuring people with DPS numbers (every month more and more often I saw how players are labeled as an outsider because they do not use LA weaving and meta sets and this is a terrible and toxic attitude...)
I've been playing since the beta test. But I don't know how to use LA weaving, and I don't like the whole concept of such a playstyle, it doesn't bring me fun and pleasure (Oh yeah, trying to use weaving with ~300ms ping is already hurting yourself). I really love ESO, but a couple of months ago I stopped playing and uninstalled the game... When the game starts to become work and no longer fun, it's time to stop to keep the brightest and most pleasant memories.
Those who like LA weaving - great, play and enjoy, I'm not asking to take away this feature from the game, but please stop telling other players that they are playing "wrong", saying "go learn" or "delete the game".
[snip] they literally just added a new class for which light weaving is so unimportant the mythic which NERFS YOUR LIGHT ATTACK DAMAGE is BIS.
Drop your false narrative about light attack weaving being so super duper important or that end game players are gate keeping.
I've got some really bad news for you, no one cares how you do your dps.
People only care how much dps you do. ESOLogs trumps dummy parses everytime. If you're being told you're not good enough, it's probably because you don't do enough dps. No one it checking your light attack / skill ratio. they are looking at the dps chart and thinking "maybe that guy would like some advice" and then you're coming back at them all "I PLAY HOW I WANT ELITIST!"
let me give you a hint:
if you're the 8% then you are being carried.
If I was the 8% you'd be damn sure I'd be looking to improve so that 11 other people aren't having to make up for my short comings.
[edited for profanity bypass]
You contradict yourself. You are saying not to blame the elite players and streamers, and immediately state everyone needs to work on their rotation for the highest DPS.Personally I think ESO would actually be better off without some of the streamers and elite players. They are holding the game back by forcing the barswapping LA weaving playstyle upon everyone. If everyone could reach endgame, with any number of playstyles(no more DPS gap), more players would stick around and the endgame would be much more lively. Which would also allow for the endgame to keep growing. Right now noone really flows into the endgame, which makes it hard for players to stick with an MMO. As endgame is where you want to be at as a player, regardless of skilllevel. And if you can't get there, there is no point in playing the game.
This makes it so players only flow out of the game, instead of into the game and endgame. Causing the playerbase to dwindle bit by bit.
And I do agree ZOS should look at PTS criticism more, as that is where they can still change important issues before implementing them on the live servers. Other than that I feel ZOS's communication is alright for an MMO company. (Keep in mind, they have to get greenlit for any communication they do, and there are behind-the-scene things they can't tell us)
There are issues with the game, some even important/major issues. These important/major issues should be fixed ASAP, so the game's foundation will pull even more players in. But ZOS is still releasing quite a bit of content, and are releasing new systems every now and then. So from where I'm sitting, the game looks like it will only get better.
PS: I play through the standalone client.
Blaming the streamers and "elite" players for bad patches and holding the game back is so unfair. They're not the developers who make the decisions of adding stuff in the game... they're players just like you and I. As far as animation canceling and LA weaving... this is caused by a broken combat system that ZOS still hasn't fixed yet.
There is nothing holding back anyone from playing end gaming content... however, you do need to work on your rotation and improving yourself and your gear... If you have bad DPS... It's all on you... not the streamer's fault, not the elite player's fault.. its your fault for not understanding your class. Instead of hiring people to do XP/power level runs in skyreach/ Blackrose Prison arena... level up your character in a normal sense.
The game needs more playstyles, like the original oakensoul and HA builds, but every time ZOS releases a new playstyle.... guess who wants it nerfed for reasons. So yes, it is the elite and streamers holding this game back, especially if you consider most of the playerbase does not perform the barswapping LA weaving playstyle. Whatever their reasons for not wanting to do the barswapping LA weaving playstyle, they do not do it. (personally I find it buttonsmashing and looks stupid)
Completely agree with everything said. The game really lacks playstyles, for most LA weaving is a meta, the benchmark by which players are judged... And everything would be fine if both categories of players would not be separated because of this. After all, those who successfully use LA weaving think other players are sucks. That's why game needs more playstyles. This will allow more players to be involved in the gameplay. Then the "Elitists" will stop measuring people with DPS numbers (every month more and more often I saw how players are labeled as an outsider because they do not use LA weaving and meta sets and this is a terrible and toxic attitude...)
I've been playing since the beta test. But I don't know how to use LA weaving, and I don't like the whole concept of such a playstyle, it doesn't bring me fun and pleasure (Oh yeah, trying to use weaving with ~300ms ping is already hurting yourself). I really love ESO, but a couple of months ago I stopped playing and uninstalled the game... When the game starts to become work and no longer fun, it's time to stop to keep the brightest and most pleasant memories.
Those who like LA weaving - great, play and enjoy, I'm not asking to take away this feature from the game, but please stop telling other players that they are playing "wrong", saying "go learn" or "delete the game".
[snip] they literally just added a new class for which light weaving is so unimportant the mythic which NERFS YOUR LIGHT ATTACK DAMAGE is BIS.
Drop your false narrative about light attack weaving being so super duper important or that end game players are gate keeping.
I've got some really bad news for you, no one cares how you do your dps.
People only care how much dps you do. ESOLogs trumps dummy parses everytime. If you're being told you're not good enough, it's probably because you don't do enough dps. No one it checking your light attack / skill ratio. they are looking at the dps chart and thinking "maybe that guy would like some advice" and then you're coming back at them all "I PLAY HOW I WANT ELITIST!"
let me give you a hint:
if you're the 8% then you are being carried.
If I was the 8% you'd be damn sure I'd be looking to improve so that 11 other people aren't having to make up for my short comings.
[edited for profanity bypass]
Dealing damage is directly related to playstyle. Either you use a meta build, or you add weaving, or you are among the outsiders. The player does not have the opportunity to play as he wants, no choice of playstyle to play comfortably and at an acceptable effective DPS level.
You say - People only care how much dps you do - that's another problem. Numbers, numbers, numbers... People come to play a game, not to a math class. Dummy parses is another one of the things that separates the players. Players like you will never understand that if, for example, killing the boss for 5-7 minutes longer - I personally don’t make any difference, and it doesn’t matter to me if I deal 15% damage, and someone else 8%, for all the years of the game I never I didn't think about it, it never mattered to me.
I have always believed that the stronger player should help the weaker one. But apparently the personal ego and the thirst for superiority over others won. I don’t know about you, but personally I don’t want to force myself to play by the rules invented by someone, bypassing my moral principles.