Hey all. A brief Imperial City story and question, bear with me.
So there I was, my Nord tank (pve generally, but pvp adapted) with ~37K armor (because penetration is a thing), flare slotted on both bars (so 6K more armor, right?) and a (puny, but still) damage shield up. CPs in 6% DD mitigation as well. So, all in all, I was feeling pretty good about myself, dropping from that tower in the Arena district. I happened to land on a hostile NBs head, so I though "Okay, let's Tango".
Then I get Merciless Resolve'd for 20+K damage,
though block. Even Almalexia had no time to
Mercy Pity me, as the encounter took less than the heal from the set. But that's beside the point.
Now, I'm a big girl, I can deal with losing a fight (if we can generously call the 2-3 seconds this took a "fight"), and the NB in question had some
serious moves. I'd just like to understand the math behind this, as - to my mind - I had
layers of mitigation (gankphobia, due to having played a ganker for a while, before coming to despise the playstyle), and it didn't seem to matter at all. I have no illusions of killing a 3000CP player (whom my hubby calls "sweaters", but I myself try not to
), but I can usually stalemate or at least go head-to-head for a while.
In my mind, at least, I should be
halving all incoming damage,
before block. Even if I dropped block, which I don't think I did, but devil's advocating here - did I get hit for 50 thousand damage from a 1K cost ability?