I don't support this idea. I like seeing a populated zone. Taking away reasons to visit towns in my opinion isn't good for the game.
katanagirl1 wrote: »How many players just do daily crafting writs and log off, though?
I do them on quite a few characters now, but then I go and do endeavors and a bunch of other stuff. It would be nice to use my house to pick up the writs and craft them all, then turn them in.
I understand the concern, but just how great of an impact would it really have?
Besides, the town where I do my crafting is pretty empty now already.
I don't support this idea. I like seeing a populated zone. Taking away reasons to visit towns in my opinion isn't good for the game.
And that's exactly why you can't do daily quests in your house, why your merchant doesn't repair armor, why your banker doesn't have access to guild banks, and why Pirharri doesn't launder items.
ZOS doesn't want players holed up in their houses. They want you to be seen in public in your spiffy outfits, using crown store effects, and riding expensive mounts. Besides, how else are you going to have to endure getting mudballed, having big flappy things blocking your view, reading toxic zone chat, and getting seasick from hypnotic green swirly thingies?