JamuThatsWho wrote: »I just wanna put the Zombie skin on them and turn them into my Necro's undead thralls.
Treselegant wrote: »I think enabling them to wear helmets would be a bad decision, would be harder to tell at a glance who's a player and who's a companion. as it is now is fine, yes many people have the same companion but as more expansions come out and people use the outfits/motifs available to them their compnaions can still become plenty unique, I've never seen anyone else's Ember look like mine for instance, and being able to see their face makes it a better connection roleplay wise when you're talking to your companion and so on.
I have to agree. A few months ago I was very much "yeah, would be nice to have hats/helms, I can't see why not" and...then I started farming the Galen vents. Trying to work out who's a player and who's a companion is hard enough when there's a sea of people swarming an event. Right now, the lack of helmet helps you see it's a companion character. I understand it's a sticking point for a good few in the community but these days I can't find it in myself to protest to the decision. Would it be nice to be able to finish off a great outfit with a great head-piece - yes, do I find it super annoying - no.
I think enabling them to wear helmets would be a bad decision, would be harder to tell at a glance who's a player and who's a companion.
Treselegant wrote: »Trying to work out who's a player and who's a companion is hard enough when there's a sea of people swarming an event.
I think enabling them to wear helmets would be a bad decision, would be harder to tell at a glance who's a player and who's a companion. as it is now is fine, yes many people have the same companion but as more expansions come out and people use the outfits/motifs available to them their compnaions can still become plenty unique, I've never seen anyone else's Ember look like mine for instance, and being able to see their face makes it a better connection roleplay wise when you're talking to your companion and so on.
Treselegant wrote: »I think enabling them to wear helmets would be a bad decision, would be harder to tell at a glance who's a player and who's a companion. as it is now is fine, yes many people have the same companion but as more expansions come out and people use the outfits/motifs available to them their compnaions can still become plenty unique, I've never seen anyone else's Ember look like mine for instance, and being able to see their face makes it a better connection roleplay wise when you're talking to your companion and so on.
I have to agree. A few months ago I was very much "yeah, would be nice to have hats/helms, I can't see why not" and...then I started farming the Galen vents. Trying to work out who's a player and who's a companion is hard enough when there's a sea of people swarming an event. Right now, the lack of helmet helps you see it's a companion character. I understand it's a sticking point for a good few in the community but these days I can't find it in myself to protest to the decision. Would it be nice to be able to finish off a great outfit with a great head-piece - yes, do I find it super annoying - no.
I think enabling them to wear helmets would be a bad decision, would be harder to tell at a glance who's a player and who's a companion.Treselegant wrote: »Trying to work out who's a player and who's a companion is hard enough when there's a sea of people swarming an event.
And why exactly does it matter if you couldn't tell them apart? How does that influence your gameplay?