Thee_Cheshire_Cat wrote: »Even smaller plots of open land would be nice... The ability to move/remove trees, rocks, seaweed etc.
i'd love a small plot of buildable land by the ocean or by a waterfall or lake or something...
It's a little disappointing it seems most things have to be so HUGE and GRAND. i'm grateful there are those options, but wish it was more balanced.
zetavivern wrote: »I would pay actual money to be able to demolish the chapel in the "Pantherfang Chapel" house. It's such a cool castle (one of very few castles in the game, and the best in my opinion), but it has this enormous temple in the middle of the courtyard taking up all the space. Why is there a gigantic temple in the middle of nowhere in the first place? Who would build it there and for whom? It's the same size as the one in Leyawiin (identical, really), and it's just towering over the keep, making it look small, and literally not one settlement in sight to provide the parish for it. You could build a settlement right in the castle, of course... but you can't, because the chapel takes up all the space!..
Phew. Sorry for the rant. Yeah, we do need more open spaces in various biomes. I would love to build a cozy village in imperial or breton style, but there's nowhere to build it - neither the khajiiti meadow, nor the frozen lake, nor the two Oblivion planes are fit for it.
P.S. And for the love of the Eight, please give us some roof pieces to build with.
zetavivern wrote: »Why is there a gigantic temple in the middle of nowhere in the first place? Who would build it there and for whom?
MidniteOwl1913 wrote: »Doomchar plateau
zetavivern wrote: »MidniteOwl1913 wrote: »Doomchar plateau
Not really open though. You have some free space, but it's constrained by the specific shape of islands and a bridge between them. Although you could make a platform above it all to build on, but that platform alone would take at least 50 slots to cover the whole house, if not 100+.
zetavivern wrote: »I would pay actual money to be able to demolish the chapel in the "Pantherfang Chapel" house. It's such a cool castle (one of very few castles in the game, and the best in my opinion), but it has this enormous temple in the middle of the courtyard taking up all the space. Why is there a gigantic temple in the middle of nowhere in the first place? Who would build it there and for whom? It's the same size as the one in Leyawiin (identical, really), and it's just towering over the keep, making it look small, and literally not one settlement in sight to provide the parish for it. You could build a settlement right in the castle, of course... but you can't, because the chapel takes up all the space!..
Phew. Sorry for the rant. Yeah, we do need more open spaces in various biomes. I would love to build a cozy village in imperial or breton style, but there's nowhere to build it - neither the khajiiti meadow, nor the frozen lake, nor the two Oblivion planes are fit for it.
P.S. And for the love of the Eight, please give us some roof pieces to build with.
And I'd pay real money to demolish the castle, because I waited FOREVER for them finally to release a chapel / cathedral, and they did. Only surrounded by this big ugly fort thing.
I guess the lesson of that one is that if you try to combine two totally different things you risk alienating two totally different sets of players, both of which would have bought the respective part of the house if there hadn't been the other thing!