I log in want to do a daily in a random group, and all i get is pulled from boss to boss, it is annoying and i really am losing confindence i can enjoy the majority random groups which i would describe as 90% of the time this is what to expect
or being told to 'wipe' is eso actually the only mmo on earth with a 'how to die and when, and do it' guide for pve action ? after a skip run also
Most of the time it is one player quing as tank for a specific dungeon so that they can farm for something specific.
The problem is they are roping 3 other individuals into their farming run who may not be alright with helping because they have other goals for running the dungeon.
The fact that "Random" only applies to getting grouped randomly is also a problem. Whoever ques as the tank is the player the dungeon is chosen from and if they que specifically for a dungeon the dungeon is not random.
im not slow i have clears of speed runs faster than most skips, fact is sometimes the tank cannot control the mobs or a dd want to rush through other times its due to a larger number looking for a mask, and i dont want to join a random group with people i know i want to meet new people enjoing the game itself too especially in random group finder, rather make a group yourself for a skip run and leave randoms alone or simply revert what they imposed on everyone. but thats a good example of what to expect from players in randoms ' join our wipe run or leave' other words theres really no choice due to being pulled or kicked, personally i call it or them 'Gen Wipe' but have been know to call it other things also not fit to mention in forum lol
I don't see how reverting "joining encounter" would in any way improve a player's experience in dungeon runs. On the contrary, this function is specifically made for slower players to ensure they may partake in boss fights and don't miss the affiliated rewards.
Reverting this would "punish" solely this slower players, as they miss the fights as well as the rewards. The group won't slow down just because a catch-up-mechanic is deleted.
I generally like it, only issue is getting pulled then doing quest in dungeons with long wait times for quest like vault of maddens, but if you are so far behind you probably looses out of boss anyway.I like the automated teleport to boss room in dungeons "joining encounter".
Sometimes when the dungeon has a really big environment ( I do admit I sometimes get lost), the teleport gets me to the boss room and then I feel relief. I can help my team defeat the boss.
In games like World of Warcraft they don't have the automated teleport "joining encounter" for dungeons. The game instead completely locks players out of the boss room. This can result in the group getting others kicked out or leaving. If not, then the group has to get destroyed by the boss and wait for the rest of the group to arrive to enter the boss room.
I like the "joining encounter" automated teleport to boss room system elderscrolls has in place. It solves the "groups and or a indivual player that have not showed up to the boss fight yet and the rest of the team already started" problems.
im not slow i have clears of speed runs faster than most skips, fact is sometimes the tank cannot control the mobs or a dd want to rush through other times its due to a larger number looking for a mask, and i dont want to join a random group with people i know i want to meet new people enjoing the game itself too especially in random group finder, rather make a group yourself for a skip run and leave randoms alone or simply revert what they imposed on everyone. but thats a good example of what to expect from players in randoms ' join our wipe run or leave' other words theres really no choice due to being pulled or kicked, personally i call it or them 'Gen Wipe' but have been know to call it other things also not fit to mention in forum lol
Yeahhhhh I'm gonna need some proof on that, I agree with the comment above, if 90% of the time YOU are the one getting pulled YOU are the issue, your team isn't out of position, you are.