As far as I remember the last Zenithar event we got a reward box for every daily writ we made. I guess ZOS minimal level of "generosity" is going even lower nowadays. Figures.
HedgeHugger wrote: »20 minute cooldowns, isn't it?
Similar cooldown when you have the area events, like when you get boxes from picking up nodes in VVardenfell, or Blackwood, for example.
HedgeHugger wrote: »20 minute cooldowns, isn't it?
Similar cooldown when you have the area events, like when you get boxes from picking up nodes in VVardenfell, or Blackwood, for example.
It's a shame that none of these event-related cooldowns actually appear to be published anywhere. The players deserve to know about them.
Zodiarkslayer wrote: »Yesterday, I pickpocketed 125 items for the weekly endeavor.
Guess how many Reward Boxes I got?
2 ...
2, that was all... out of a bloody 125 ... I got 2.
That drop chance is nasty! Or there are hidden cooldowns.
SeaGtGruff wrote: »
But the ironic thing is, it's apparently still possible to grind endless coffers by grouping with a guildie and grinding portals in Craglorn, so removing the ability to grind an outrageous number of coffers each day via crafting writs and master writs isn't preventing players from finding other ways to grind an outrageous number of coffers each day.
Yes, the reward boxes are definitely heavily biased towards group content. I got only my third reward box from a thieves trove today since the event started, and a fellow guild member told me they're easy to get when doing the group content.
As far as I remember the last Zenithar event we got a reward box for every daily writ we made. I guess ZOS minimal level of "generosity" is going even lower nowadays. Figures.
During the event, each time you complete the daily quest, you’ll receive one of Zenithar’s Sublime Parcel boxes. In addition, you can net Zenithar’s Delightful Parcel boxes by participating in the following activities:Alternatively, if you're not interested in hard work, Akatosh forbid, there’s a small chance to steal parcels from hard-working Tamrielic citizens through pickpocketing, strongboxes, or thieves' troves.
- Completing the introductory quest
- Completing any Master Writ
- First daily Crafting Writ, per account, completed each day
- Defeat a world boss while grouped with a player who is in at least one of your player guilds
- Complete a world event while grouped with a player who is in at least one of your player guilds
- Conquering each round of a group-based arena challenge while grouped with a player who is in at least one of your player guilds has the chance of dropping a box
The final round's reward chest contains a guaranteed parcel
tomofhyrule wrote: »As far as I remember the last Zenithar event we got a reward box for every daily writ we made. I guess ZOS minimal level of "generosity" is going even lower nowadays. Figures.
Nope.
From last years' article:During the event, each time you complete the daily quest, you’ll receive one of Zenithar’s Sublime Parcel boxes. In addition, you can net Zenithar’s Delightful Parcel boxes by participating in the following activities:Alternatively, if you're not interested in hard work, Akatosh forbid, there’s a small chance to steal parcels from hard-working Tamrielic citizens through pickpocketing, strongboxes, or thieves' troves.
- Completing the introductory quest
- Completing any Master Writ
- First daily Crafting Writ, per account, completed each day
- Defeat a world boss while grouped with a player who is in at least one of your player guilds
- Complete a world event while grouped with a player who is in at least one of your player guilds
- Conquering each round of a group-based arena challenge while grouped with a player who is in at least one of your player guilds has the chance of dropping a box
The final round's reward chest contains a guaranteed parcel
A lot of people are confusing ZoZ with the Anniversary event, which does give a box per daily writ.
The only thing that is not getting rewarded as much this year is the Master writs, as those are once per day per discipline per account instead of unlimited like last year. We still had the same grouping requirements for WBs and World Events last year as well. Otherwise nothing else changed.
karthrag_inak wrote: »SeaGtGruff wrote: »
But the ironic thing is, it's apparently still possible to grind endless coffers by grouping with a guildie and grinding portals in Craglorn, so removing the ability to grind an outrageous number of coffers each day via crafting writs and master writs isn't preventing players from finding other ways to grind an outrageous number of coffers each day.
Except, whereas the original method for "grinding endless coffers" was crafting-related and therefore in line with Zenithar, God of crafting, and expensive - doing thousands of sealed writs costs millions in golds worth of mats alone, let alone the required investment in motifs to be able to do many random sealed writs, the new way of doing it, by grinding portals in Craglorn, require none of these things.
Which is, of course, in line with Dev Expectations, as they have shown again and again.
An event with the possibility to reward elite crafters with a massive number of relatively mundane reward boxes (khajiit got well over 1k last year) just will not do, but if there's a mechanism that unfairly rewards combatants, well, hot dog, let's go!
I agree with all that, but it's a shame about the lore aspect. I've read up on Zenithar, and the group boss and thieving activities don't seem to fit the lore. They might as well call it the Dishonest Toil event, or something.SeaGtGruff wrote: »karthrag_inak wrote: »SeaGtGruff wrote: »
But the ironic thing is, it's apparently still possible to grind endless coffers by grouping with a guildie and grinding portals in Craglorn, so removing the ability to grind an outrageous number of coffers each day via crafting writs and master writs isn't preventing players from finding other ways to grind an outrageous number of coffers each day.
Except, whereas the original method for "grinding endless coffers" was crafting-related and therefore in line with Zenithar, God of crafting, and expensive - doing thousands of sealed writs costs millions in golds worth of mats alone, let alone the required investment in motifs to be able to do many random sealed writs, the new way of doing it, by grinding portals in Craglorn, require none of these things.
Which is, of course, in line with Dev Expectations, as they have shown again and again.
An event with the possibility to reward elite crafters with a massive number of relatively mundane reward boxes (khajiit got well over 1k last year) just will not do, but if there's a mechanism that unfairly rewards combatants, well, hot dog, let's go!
I'm not trying to argue that one way is better or worse than the other; I just find it ironic that despite seriously nerfing the daily number of coffers you can get from daily crafting writs and master writs under the guise of wanting to prevent the amount of coffer grinding that went on last year, they simultaneously added a different way to basically accomplish the same thing if not more so.
However, your comment about the cost involved in doing master writs actually suggests a different possible reasoning for the change-- namely, last year it would have been more difficult for players to rake in the coffers if they didn't have a ton of master writs saved up, and/or didn't know the specific crafting styles and/or traits on the requested types of items, and/or didn't have the necessary mats and/or temps and/or style mats and/or trait mats, and/or didn't have a large amount of gold with which to buy master writs and/or crafting motif pages and/or mats. So last year's way of doing it basically made it very difficult if not outright impossible for new players or poor players to rake in a lot of coffers.
In contrast, this year's approach allows brand-new players who have no gold, no mats, and no crafting skills to rake in a lot of coffers to the extent that only certain players were able to do last year.
I agree with all that, but it's a shame about the lore aspect. I've read up on Zenithar, and the group boss and thieving activities don't seem to fit the lore. They might as well call it the Dishonest Toil event, or something.SeaGtGruff wrote: »karthrag_inak wrote: »SeaGtGruff wrote: »
But the ironic thing is, it's apparently still possible to grind endless coffers by grouping with a guildie and grinding portals in Craglorn, so removing the ability to grind an outrageous number of coffers each day via crafting writs and master writs isn't preventing players from finding other ways to grind an outrageous number of coffers each day.
Except, whereas the original method for "grinding endless coffers" was crafting-related and therefore in line with Zenithar, God of crafting, and expensive - doing thousands of sealed writs costs millions in golds worth of mats alone, let alone the required investment in motifs to be able to do many random sealed writs, the new way of doing it, by grinding portals in Craglorn, require none of these things.
Which is, of course, in line with Dev Expectations, as they have shown again and again.
An event with the possibility to reward elite crafters with a massive number of relatively mundane reward boxes (khajiit got well over 1k last year) just will not do, but if there's a mechanism that unfairly rewards combatants, well, hot dog, let's go!
I'm not trying to argue that one way is better or worse than the other; I just find it ironic that despite seriously nerfing the daily number of coffers you can get from daily crafting writs and master writs under the guise of wanting to prevent the amount of coffer grinding that went on last year, they simultaneously added a different way to basically accomplish the same thing if not more so.
However, your comment about the cost involved in doing master writs actually suggests a different possible reasoning for the change-- namely, last year it would have been more difficult for players to rake in the coffers if they didn't have a ton of master writs saved up, and/or didn't know the specific crafting styles and/or traits on the requested types of items, and/or didn't have the necessary mats and/or temps and/or style mats and/or trait mats, and/or didn't have a large amount of gold with which to buy master writs and/or crafting motif pages and/or mats. So last year's way of doing it basically made it very difficult if not outright impossible for new players or poor players to rake in a lot of coffers.
In contrast, this year's approach allows brand-new players who have no gold, no mats, and no crafting skills to rake in a lot of coffers to the extent that only certain players were able to do last year.
SeaGtGruff wrote: »In contrast, this year's approach allows brand-new players who have no gold, no mats, and no crafting skills to rake in a lot of coffers to the extent that only certain players were able to do last year.
SeaGtGruff wrote: »HedgeHugger wrote: »20 minute cooldowns, isn't it?
Similar cooldown when you have the area events, like when you get boxes from picking up nodes in VVardenfell, or Blackwood, for example.
I think harvesting nodes for coffers had more like a 15-minute cooldown, or maybe it was 5 minutes-- except, whatever the number is, it's actually a minimum cooldown, and after that regular RNG goes into effect, so sometimes you could get a coffer every 15 (or 5) minutes or so, but other times it would take much longer than that.