Hireling Suggestion for Devs

acidskull
acidskull
I have an idea that may prevent what is, in my opinion, taking advantage of the hireling skill in the crafting skill trees.

Right now, people are creating low level toons just to train their crafting so they can put points into hirelings & get multiple "chests" a day. I believe that the hireling chest received should be account wide. Therefore, an account can only receive one crafting chest from a hireling every cycle, rather then each character receiving one.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    acidskull wrote: »
    I have an idea that may prevent what is, in my opinion, taking advantage of the hireling skill in the crafting skill trees.

    Right now, people are creating low level toons just to train their crafting so they can put points into hirelings & get multiple "chests" a day. I believe that the hireling chest received should be account wide. Therefore, an account can only receive one crafting chest from a hireling every cycle, rather then each character receiving one.
    That just punishes us who are leveling alts who craft as well, and will be getting them to vr 10 as well. Horrible, horrible idea. Why are you jealous if someone gets crafting mats? Its not like they bring you very much.
  • alphawolph
    alphawolph
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    So my two black smiths only get one?
  • Catches_the_Sun
    Catches_the_Sun
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    The devs have already commented on this & said it is clever usage of intended game mechanics.
    Catches-the-Sun - Argonian Templar - Master Smith, Provisioner, Chemist & Tailor
    Valaren Arobone - Dunmer Flamewalker - Master Woodworker, Provisioner, Assassin
    Kazahad - Khajiiti Arcane Archer - Master Thief
    V'orkten - Redguard Swordmaster
    Finnvardr the Frenzied - Werewolf Berzerker
  • acidskull
    acidskull
    acidskull wrote: »
    I have an idea that may prevent what is, in my opinion, taking advantage of the hireling skill in the crafting skill trees.

    Right now, people are creating low level toons just to train their crafting so they can put points into hirelings & get multiple "chests" a day. I believe that the hireling chest received should be account wide. Therefore, an account can only receive one crafting chest from a hireling every cycle, rather then each character receiving one.
    That just punishes us who are leveling alts who craft as well, and will be getting them to vr 10 as well. Horrible, horrible idea. Why are you jealous if someone gets crafting mats? Its not like they bring you very much.

    When you have 8 characters getting a chest day, it adds up to a very lot. If that was the Devs plan all along, then that's fine. But it seems wrong to me. And why do you need 8 characters with smithy? That doesn't make much sense.

    FYI, just yesterday I got two Tempering Alloys from a chest.
  • acidskull
    acidskull
    The devs have already commented on this & said it is clever usage of intended game mechanics.

    Do you happen to know the thread for this?
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    acidskull wrote: »
    acidskull wrote: »
    I have an idea that may prevent what is, in my opinion, taking advantage of the hireling skill in the crafting skill trees.

    Right now, people are creating low level toons just to train their crafting so they can put points into hirelings & get multiple "chests" a day. I believe that the hireling chest received should be account wide. Therefore, an account can only receive one crafting chest from a hireling every cycle, rather then each character receiving one.
    That just punishes us who are leveling alts who craft as well, and will be getting them to vr 10 as well. Horrible, horrible idea. Why are you jealous if someone gets crafting mats? Its not like they bring you very much.

    When you have 8 characters getting a chest day, it adds up to a very lot. If that was the Devs plan all along, then that's fine. But it seems wrong to me. And why do you need 8 characters with smithy? That doesn't make much sense.

    FYI, just yesterday I got two Tempering Alloys from a chest.
    If all 8 of my characters used metal armor or weapons then they all would have smithing because all my characters are self sufficient. Like I said the idea is a bit extreme, akin to amputating an arm over a splinter.
  • redwoodtreesprite
    redwoodtreesprite
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    Please, not another nerf hirelings thread!
    Edited by redwoodtreesprite on May 6, 2014 10:49PM
  • Laharl_Overlord
    Laharl_Overlord
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    The devs have already commented on this & said it is clever usage of intended game mechanics.

    @Catches_the_Sun‌, please link. Last I knew, the devs removed a video depicting the process and said they were investigating it.

    I think the op's proposed change would be harsh. Two changes would stop farming hirelings in this fashion and not change game play for people using hirelings as intended.

    -Make hireling loot character bound or calculate hireling loot when box is created, not when character opens it.

    -Lower the chances of legendary and possibly epic items from 1/3 hirelings only or base the epic and legendary drop rate from hirelings on craft level.

    These 2 things would kill the hireling farm, yet leave people using hirelings as intended largely unaffected.

    Edited by Laharl_Overlord on May 6, 2014 9:05PM
  • Laharl_Overlord
    Laharl_Overlord
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    acidskull wrote: »
    acidskull wrote: »
    I have an idea that may prevent what is, in my opinion, taking advantage of the hireling skill in the crafting skill trees.

    Right now, people are creating low level toons just to train their crafting so they can put points into hirelings & get multiple "chests" a day. I believe that the hireling chest received should be account wide. Therefore, an account can only receive one crafting chest from a hireling every cycle, rather then each character receiving one.
    That just punishes us who are leveling alts who craft as well, and will be getting them to vr 10 as well. Horrible, horrible idea. Why are you jealous if someone gets crafting mats? Its not like they bring you very much.

    When you have 8 characters getting a chest day, it adds up to a very lot. If that was the Devs plan all along, then that's fine. But it seems wrong to me. And why do you need 8 characters with smithy? That doesn't make much sense.

    FYI, just yesterday I got two Tempering Alloys from a chest.

    Wait until you have 3/3 hirelings on your main and are getting 32+ mails a day. The amount of mats you get, including epics and legends, is insane.
  • caelumpanache
    caelumpanache
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    One hireling is basically useless. For the skill point I get a bag of a couple mats, once a day. Once I set up some alts and have a few more points into hirelings, it can be pretty decent. Please don't nerf it into uselessness.
  • Catches_the_Sun
    Catches_the_Sun
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    The devs have already commented on this & said it is clever usage of intended game mechanics.

    @Catches_the_Sun‌, please link. Last I knew, the devs removed a video depicting the process and said they were investigating it.

    I think the op's proposed change would be harsh. Two changes would stop farming hirelings in this fashion and not change game play for people using hirelings as intended.

    -Make hireling loot character bound or calculate hireling loot when box is created, not when character opens it.

    -Lower the chances of legendary and possibly epic items from 1/3 hirelings only or base the epic and legendary drop rate from hirelings on craft level.

    These 2 things would kill the hireling farm, yet leave people using hirelings as intended largely unaffected.

    Hey, I agree with what you're saying. I am on the phone right now, so it's difficult to search, but I know that I read that comment from a dev. Maybe in that other thread about this subject that is 700+ posts long.
    Catches-the-Sun - Argonian Templar - Master Smith, Provisioner, Chemist & Tailor
    Valaren Arobone - Dunmer Flamewalker - Master Woodworker, Provisioner, Assassin
    Kazahad - Khajiiti Arcane Archer - Master Thief
    V'orkten - Redguard Swordmaster
    Finnvardr the Frenzied - Werewolf Berzerker
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