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We need to talk about procs

Skander
Skander
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And the way i get death recaps with only them and dots

Being killed while being active and attacking becouse damage over time exceed the 4k+ a second, while the other guy is just healing and defending is one of the worst iteration this game has
I meme, but my memes are so truthful they hurt
-Elder Nightblades Online
Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • LittlePinkDot
    LittlePinkDot
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    Skander wrote: »
    And the way i get death recaps with only them and dots

    Being killed while being active and attacking becouse damage over time exceed the 4k+ a second, while the other guy is just healing and defending is one of the worst iteration this game has

    DoTs are part of the game regardless. But if healing weren't so powerful to begin with, we wouldn't need so many DoTs to try to counteract a heal stacking tank meta. I'm sure if everyone could just burst everyone down they wouldn't bother stacking DoTs and procs.

    People seem to have contradictory complaints.
    On one hand they complain about unkillable tanks that heal back up to full health .
    But then they also complain about the things that actually might be able to kill the healing tanks.

    Then there's the problem of some classes lacking burst damage to begin with. So the only way they can increase their damage is with DOT procs.

    You should probably jump on the DoT bandwagon yourself.

    Fyi DoTs can be cleansed. I'm sure this is why Mara's Balm was so popular.
    ZoS caved to pressure and nerfed it, but it's still a good set.
    Edited by LittlePinkDot on July 30, 2023 4:26PM
  • Urzigurumash
    Urzigurumash
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    I'm sure if everyone could just burst everyone down they wouldn't bother stacking DoTs and procs

    I agree, besides too much healing and blocking there's also too much movement speed and snare removal.

    I.e., there's too much sustain. Part of the olde time Dizzy Swing + Executioner playstyle was "Stam locking" Mag toons, it just doesn't happen these days, they fly away and heal to full. So a small handful of sticky dot procs / sticky dot enhancers rule the meta in sets.
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • LittlePinkDot
    LittlePinkDot
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    I'm sure if everyone could just burst everyone down they wouldn't bother stacking DoTs and procs

    I agree, besides too much healing and blocking there's also too much movement speed and snare removal.

    I.e., there's too much sustain. Part of the olde time Dizzy Swing + Executioner playstyle was "Stam locking" Mag toons, it just doesn't happen these days, they fly away and heal to full. So a small handful of sticky dot procs / sticky dot enhancers rule the meta in sets.

    I wouldnt reduce sustain. That affects PVE too.
    I've always been heavy on resources and still use potions to sustain.
    Reducing the amount of skills people can use in a given period of time is just Anti-fun.

    Need to balance without nerfing sustain. For funs sake
    Edited by LittlePinkDot on July 30, 2023 8:44PM
  • WreckfulAbandon
    WreckfulAbandon
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    Recently back from a year long break and I can see some things never change :)
    PC NA

    All my comments are regarding PvP
  • geonsocal
    geonsocal
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    procs and healing - two sides of the same coin...

    everyone has access to the same tools...

    more or less...

    I'll be honest, sometimes I think I spend too much time playing eso, but, there are a lot of folks who I see on all the time too...

    if someone is willing to meta out, learn and practice their rotations, roll with a coordinated crew -

    all I can do is give them their due...keep getting my own builds and rotations in better shape...
    Edited by geonsocal on July 30, 2023 10:21PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Weckless
    Weckless
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    geonsocal wrote: »
    procs and healing - two sides of the same coin...

    everyone has access to the same tools...

    more or less...

    I'll be honest, sometimes I think I spend too much time playing eso, but, there are a lot of folks who I see on all the time too...

    if someone is willing to meta out, learn and practice their rotations, roll with a coordinated crew -

    all I can do is give them their due...keep getting my own builds and rotations in better shape...

    That's the issue though is these builds take no practice or skill. You literally use 2 skills and get 20 seconds good pressure that allows you to spend the other 95% of Tybee fight playing mediocre and still get good results. If you can play on a standard pvp player level then you jump to amazing results
  • geonsocal
    geonsocal
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    Weckless wrote: »
    geonsocal wrote: »
    procs and healing - two sides of the same coin...

    everyone has access to the same tools...

    more or less...

    I'll be honest, sometimes I think I spend too much time playing eso, but, there are a lot of folks who I see on all the time too...

    if someone is willing to meta out, learn and practice their rotations, roll with a coordinated crew -

    all I can do is give them their due...keep getting my own builds and rotations in better shape...

    That's the issue though is these builds take no practice or skill. You literally use 2 skills and get 20 seconds good pressure that allows you to spend the other 95% of Tybee fight playing mediocre and still get good results. If you can play on a standard pvp player level then you jump to amazing results

    it's sounds like you are simply saying the floor got raised - for everyone...

    solo elites are gonna solo elite...coordinated groupies are gonna do coordinated groupie stuff...

    pvp noobs are still gonna do pvp noob stuff - and get killed for it...it just takes longer now to kill everyone - unless they're grouped up and you can "bomb" them...

    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
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