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dungeon finder when daily

BurtFreeman
BurtFreeman
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when in queue for daily pladge, sometimes happend that the dungeon finder put yourself in the middle of the dungeon and you messed up your daily because some boss are already killed.
i think this has to be fixed
  • phaneub17_ESO
    phaneub17_ESO
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    It prioritizes dungeons already in progress over fresh ones or else those who are already in progress may not fill their slots regardless of quest status.
  • M0ntie
    M0ntie
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    Agree. If u get pulled into the middle of a dungeon by the random finder it should grant you the clear of earlier bosses if it’s the daily undaunted.
  • richo262
    richo262
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    DLC dungeons are already fixed, if you arrive at the end boss, you'll get rewarded.

    The base dungeons should have the prior bosses removed as a requirement.
  • ixthUA
    ixthUA
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    When farming pledges (base game only), if its not a full run with hard mode on the last boss i just quit team, as its a big waste.
  • El_Borracho
    El_Borracho
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    @BurtFreeman agreed. But if you beat the last boss on hardmode, you can go back and do the other bosses you missed on normal and it will still count as a hardmode clear
  • Ragnarok0130
    Ragnarok0130
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    when in queue for daily pladge, sometimes happend that the dungeon finder put yourself in the middle of the dungeon and you messed up your daily because some boss are already killed.
    i think this has to be fixed

    That's the point of doing a random so you can fill all dungeons whether in progress or not. One thing ZoS should do that other games do is reward you for being a fill in a run that is already in progress with some extra swag whether transmutes or another currency to compensate you for your time filling.
  • BurtFreeman
    BurtFreeman
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    ixthUA wrote: »
    When farming pledges (base game only), if its not a full run with hard mode on the last boss i just quit team, as its a big waste.

    but after you have to wait before do another one
    when in queue for daily pladge, sometimes happend that the dungeon finder put yourself in the middle of the dungeon and you messed up your daily because some boss are already killed.
    i think this has to be fixed

    That's the point of doing a random so you can fill all dungeons whether in progress or not. One thing ZoS should do that other games do is reward you for being a fill in a run that is already in progress with some extra swag whether transmutes or another currency to compensate you for your time filling.

    But you don't get any keys doing random
  • preevious
    preevious
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    If you're doing veteran hard mode, only the last boss count, even in earlier dungeons.

    What I mean is if you only kill the last boss, you can then go solo the normal mode for the other bosses, and it'll count as if you did vHM still.

    Not a perfect solution, I know, but it's something that can be better than queuing again.
  • BurtFreeman
    BurtFreeman
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    preevious wrote: »
    If you're doing veteran hard mode, only the last boss count, even in earlier dungeons.

    What I mean is if you only kill the last boss, you can then go solo the normal mode for the other bosses, and it'll count as if you did vHM still.

    Not a perfect solution, I know, but it's something that can be better than queuing again.

    it will take time though, run back all dungeon, specially solo.
    i do not think i want to do that, some dungeon are big
  • cyclonus11
    cyclonus11
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    when in queue for daily pladge, sometimes happend that the dungeon finder put yourself in the middle of the dungeon and you messed up your daily because some boss are already killed.
    i think this has to be fixed

    That's the point of doing a random so you can fill all dungeons whether in progress or not. One thing ZoS should do that other games do is reward you for being a fill in a run that is already in progress with some extra swag whether transmutes or another currency to compensate you for your time filling.

    You should be credited for all bosses killed up to that point if they're going to drop you in a half-completed dungeon.
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