It has been said a million times: a central AH allows controlling the narket and dictating the prices by pressing F5 (and basically by using a bit or macro to do all the work). We have been there before in other games. The annoyance of travvelling around is the only way to at least make it a little more tedious for those who are playung the market monopoly game.
It has been said a million times: a central AH allows controlling the narket and dictating the prices by pressing F5 (and basically by using a bit or macro to do all the work). We have been there before in other games. The annoyance of travvelling around is the only way to at least make it a little more tedious for those who are playung the market monopoly game.
Why auctions though? The guild stores we have now do not have an auction option (thankfully).
I would like to see an *auction* house (not fixed price trader), every player (account) may offer up to 3 items, with a strting price of 1 gold. A bid will prolong the auction duration by e.g. 15 minutes.
This will offer a great choice of items (most likely rare stuff), also allow anyone, independent from their trading guild location or membership, to sell for a fair price. And also will prevent scripted trading.
It has been said a million times: a central AH allows controlling the narket and dictating the prices by pressing F5 (and basically by using a bit or macro to do all the work). We have been there before in other games. The annoyance of travvelling around is the only way to at least make it a little more tedious for those who are playung the market monopoly game.
Or we could accept that the traders are one part of the game and the community just like pvp'ers, housing addicts or role players. Driving them away from the game by restricting their activities for the sake of buying one or two items a bit cheaper does more damage than good IMO. Not to mebtion technical issues like not being able to stack crafted and bound potions etc.
It has been said a million times: a central AH allows controlling the narket and dictating the prices by pressing F5 (and basically by using a bit or macro to do all the work). We have been there before in other games. The annoyance of travvelling around is the only way to at least make it a little more tedious for those who are playung the market monopoly game.
It has been said a million times: a central AH allows controlling the narket and dictating the prices by pressing F5 (and basically by using a bit or macro to do all the work). We have been there before in other games. The annoyance of travvelling around is the only way to at least make it a little more tedious for those who are playung the market monopoly game.
There is no market monopoly game. With over 200 trade locations all with changing inventory players, even a good size group working together, can't monopolize the market.
The present system works well enough and there is no need for an auction house in this game.
Technical issues with megaserver-wide trading hubs aside: What I disagree with most is gating this behind an ESO+ subscription. I am a subscriber myself, but trading is a important element of the game and everyone should be on equal footing. After all, traders don't need pay2win accusations on top of all the cries about macros, bots, guild monopolies, price-fixing, etc.
It has been said a million times: a central AH allows controlling the narket and dictating the prices by pressing F5 (and basically by using a bit or macro to do all the work). We have been there before in other games. The annoyance of travvelling around is the only way to at least make it a little more tedious for those who are playung the market monopoly game.
It has also been said a million times that fallacious AH statements like these only work in forum discussions, not reality.
There are already flippers. It is super easy to manipulate the market with the current 3rd party addons as well. The truly dedicated guilds, and those of the top wealth in the player community, make their fortunes by making ESO economics their passion.
The mechanics of the AH already exists. TCC has off-site listings that all the interested guilds and individuals scour.
There is no market monopoly game. With over 200 trade locations all with changing inventory players, even a good size group working together, can't monopolize the market.
Exactly. This, and other arguments, are regurgitated time and time again whenever this discussion is brought up. There aren't monopolies in other MMOs that have AHs. Competition in pricing still exists.The present system works well enough and there is no need for an auction house in this game.
"Well enough" is a low bar. It works because it is the only system in place.
Again, I find that the loudest voices that are against the system are the ones who benefit most: the large trade guilds, and those that have made a personal fortune off the current system. And that's fair. Why upset the current order if it works..for them.
In games with an AH, I use the trader system every day. Buying and selling in an easy to use, and very convenient system.
The guild traders are, to be polite, cumbersome. It is a very user unfriendly system, brought forward because it was one of the original developer's love child in DAoC. Psst.. Matt? Just because it was an improvement over EQ's economic system doesn't mean people liked it. It was a chore running around to individual sellers in the player housing market then, and it's still a chore now.
It's so easy to join a guild and start selling that I don't see how it amounts to being "locked behind" a membership. Most guilds actively recruit all the time and, unlike raid groups, there are no upfront requirements. Whatever your appetite is for trading intensity or social interaction, there are options for you.Agreed, and just as importantly trading shouldn't be locked behind guild membership and auctioned trading spots.
karthrag_inak wrote: »The materials market has become absurd - 200-300 gold per unit for refined platinum ounce? There are 2 issues, at least, with how the market currently is :
a) it's too easy to visit every merchant and purchase all "low-priced" materials - khajiit routinely visits all merchants, it is not difficult to do solo, let alone with "a good size group".
b) unlike the real world, there is no downside to holding onto inventory. List something for stupid high price, and if it sells it sells and if not, just list it again in 30 days. No big deal - listing fees are trivial to the folks doing this, who have literally many billions of gold.
There is no game mechanic to fight this kind of arbitrary player-driven inflation, and prices are going to continue to be absurd.
Best thing they could do to put an end to this is sell raw and refined mats at npc vendors for some reasonable price - 50-100 gold for raw, 5-10 gold per refined, perhaps. That's how the prices were 5 or 6 years ago. even after summerset came out, at least for a little while.
Shadowasrial wrote: »One feature I think would be a great new feature for ESO+ members would be to have access to an auction house. These would be located in the 3 capital cities of the three alliances. These auction houses sell the total consolidated listings of all the guild traders in the game. You would still have to have access to a guild trader to sell but having the perk from eso + to search one “trader” and finding the all time lowest price for the item your looking for out of all the traders seems like a really awesome feature. You wouldn’t be able to sell your own items at the auction house only buy. This would make having a premium guild trader location still important for the guild who owns it so that non eso+ players can still search the individual traders.
This essentially cuts down the travel around the world to try to find the item you want in return for your subscription. And for those that say it’s pay to win it’s simply doing the extra work of finding the best deal from one location saving you time and frustration of finding the item cheaper 5 seconds later in another zone. Guilds would still need to buy guild traders for items to show up in the auction house and this would also make sales go faster. Because now you can more easily find the price your item is worth and helps you to set your price more accurately