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What kinds of fun? There are quests with fun combat and quests with interesting stories and quests with interesting puzzles and quests that are funny ...
Also -- whatever you are looking for, the best quests often come in series rather than being one-and-done.
For sheer epic flavor, the main quest line is one of the best.
For humor, the recruitment quest line in Hoarfrost Downs (Rivenspire east of Shornhelm) is one of my favorites.
The main regional quest line in Bangorkai is underrated, as is the public dungeon (Obsidian Scar) quest in Rivenspire.
Many people like the House of Revelries puzzle/mystery quest in Summerset.
A Quest that come to mind would be the one where you fend off a sea monster while fighting enemies on ships. Feels chaotic and epic. That one is part of the Aldmeri main quest, I think in Greenshade or one of those regions.
A Quest that come to mind would be the one where you fend off a sea monster while fighting enemies on ships. Feels chaotic and epic. That one is part of the Aldmeri main quest, I think in Greenshade or one of those regions.
That quest is
Pelidil's End
I did it recently on my Arcanist and I definitely agree it is one of the most fun quests, especially in the base game. I wish we'd do more ship battles in ESO.
Still waiting for answers about class set aura behavior, and also hoping that one day hair dyeing will be an option. We know it's canon thanks to a book in the Manor of Masques! (House of Reveries: The Troupe)
Proud owner of a Morrowind Banner of the 6th House (back when it actually meant something)
Difficult question, given the sheer amount of quests in this game.
I'll limit my answer to repeatable quests and therefore vote for craglorn dailies: beautiful sceneries, more interesting fights and some (a bit too easy) puzzles and jum&run elements tied to them. I also enjoy the newly added nymics for the same reasons.
Never get between a cat and it's candy!
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Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.