El_Borracho wrote: »A class-based Major Vulnerability source would be nice, but I fear that would make the Oakensorc even more omnipresent
YandereGirlfriend wrote: »Necromancer has class-based Major Vulnerability. Their group utility has been gutted since the advent of like Turning Tide and such giving cheap access to high uptime on the debuff.
El_Borracho wrote: »YandereGirlfriend wrote: »Necromancer has class-based Major Vulnerability. Their group utility has been gutted since the advent of like Turning Tide and such giving cheap access to high uptime on the debuff.
Yeah, I thought about that as well. Don't want to turn this into a "save necros" thread, as that class needs a major rework. But if you were to give sorcs Major Vulnerability, as a class skill and not an ultimate like the necro, that could make for some very interesting tank builds. But I could not imagine the justifiable howls from PVP, and even PVE raid groups, if you did that.
The other option I would like is a better CC skill. Restraining Prison is okay, but I prefer the CC's from necro, DK, and even nightblades
FeedbackOnly wrote: »El_Borracho wrote: »YandereGirlfriend wrote: »Necromancer has class-based Major Vulnerability. Their group utility has been gutted since the advent of like Turning Tide and such giving cheap access to high uptime on the debuff.
Yeah, I thought about that as well. Don't want to turn this into a "save necros" thread, as that class needs a major rework. But if you were to give sorcs Major Vulnerability, as a class skill and not an ultimate like the necro, that could make for some very interesting tank builds. But I could not imagine the justifiable howls from PVP, and even PVE raid groups, if you did that.
The other option I would like is a better CC skill. Restraining Prison is okay, but I prefer the CC's from necro, DK, and even nightblades
Necro ultimate goes on 12 people as of necrom patch. Unlike necromancers there's no cool down
El_Borracho wrote: »FeedbackOnly wrote: »El_Borracho wrote: »YandereGirlfriend wrote: »Necromancer has class-based Major Vulnerability. Their group utility has been gutted since the advent of like Turning Tide and such giving cheap access to high uptime on the debuff.
Yeah, I thought about that as well. Don't want to turn this into a "save necros" thread, as that class needs a major rework. But if you were to give sorcs Major Vulnerability, as a class skill and not an ultimate like the necro, that could make for some very interesting tank builds. But I could not imagine the justifiable howls from PVP, and even PVE raid groups, if you did that.
The other option I would like is a better CC skill. Restraining Prison is okay, but I prefer the CC's from necro, DK, and even nightblades
Necro ultimate goes on 12 people as of necrom patch. Unlike necromancers there's no cool down
Interesting. I'm on console, so no Necrom yet.
FeedbackOnly wrote: »Hoping they add something more to critical surge as it only heals every 3 secs
Quethrosar wrote: »make mag sorc the highest damage of any class because that's just normal in fantasy.
YandereGirlfriend wrote: »FeedbackOnly wrote: »Hoping they add something more to critical surge as it only heals every 3 secs
You mean Power Surge? If so, then I definitely agree!
They need to either drop the cooldown to 2 seconds or else append a buff to those that you heal, like maybe 6 seconds of Minor Vitality or something.
Quethrosar wrote: »make mag sorc the highest damage of any class because that's just normal in fantasy.
FeedbackOnly wrote: »YandereGirlfriend wrote: »FeedbackOnly wrote: »Hoping they add something more to critical surge as it only heals every 3 secs
You mean Power Surge? If so, then I definitely agree!
They need to either drop the cooldown to 2 seconds or else append a buff to those that you heal, like maybe 6 seconds of Minor Vitality or something.
How about both morphs if I am dreaming hereQuethrosar wrote: »make mag sorc the highest damage of any class because that's just normal in fantasy.
😅😜 Now now that's not balanced