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ESO Asian Population (Asia Megaserver)

milkiie
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[snip] Asia has a huge gaming population and ESO is currently a game that has no Asia server and very limited Asian support. Obviously the population is going to be low currently when the game has done nothing but drive people from that region away to other games. (Seriously, even Australians warn other Australians to not buy the game because its so laggy).
I'm struggling to find any ESO regional population data to back up these peoples claims that "Asia doesn't have enough population". So please if anyone could share that link to me because apparently its a "simple google search". TIA

[edited for baiting]
Edited by ZOS_Icy on June 4, 2023 4:30PM
  • Beilin_Balreis_Colcan
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    I just Googled "oceania population" (i.e. Australia and NZ and some islands) and got 44 million, and a search for "oceania population" gives a whopping 666 million. It took me 1 minute to get those figures. I don't know why Zenimax won't build south east asian servers, but there's more than enough population to support them.
    Edited by Beilin_Balreis_Colcan on June 4, 2023 4:39AM
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • milkiie
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    vsrs_au wrote: »
    I just Googled "oceania population" (i.e. Australia and NZ and some islands) and got 44 million, and a search for "oceania population" gives a whopping 666 million. It took me 1 minute to get those figures.

    Thanks but I’m not talking about the general population, I’m asking for the player population. As in the amount of people in Asia who play eso.
    Edited by milkiie on June 4, 2023 5:31AM
  • tsaescishoeshiner
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    It's difficult for anyone to say without having the numbers. But I think expanding like this is also a business strategy type of thing that they might not want to take, or that the right people aren't convinced to take.

    Because regardless of the current numbers, they have to decide: how many players WOULD join, how much investment would it take to market and build staff, at which point is this worth more than investing in their current setup.

    And like maybe it is worth it! No one knows until they try. My last employer chickened out of risking something like this.

    I've seen a really big increase in what appear to be Chinese-language players (based on names and chat) during latenight on PC NA, so it's been interesting to have more insight into parts of the Asia community on the forums.
    Edited by tsaescishoeshiner on June 4, 2023 5:05AM
    PC-NA
    in-game: @tsaescishoeshiner
  • milkiie
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    It's difficult for anyone to say without having the numbers. But I think expanding like this is also a business strategy type of thing that they might not want to take, or that the right people aren't convinced to take.

    Because regardless of the current numbers, they have to decide: how many players WOULD join, how much investment would it take to market and build staff, at which point is this worth more than investing in their current setup.

    And like maybe it is worth it! No one knows until they try. My last employer chickened out of risking something like this.

    I've seen a really big increase in what appear to be Chinese-language players (based on names and chat) during latenight on PC NA, so it's been interesting to have more insight into parts of this community on the forums.

    Yeah I absolutely agree with you. I just wish I could find this data that everyone seems to be quoting lmao. Apparently the ‘current’ population is not enough but no one ever can send me a link to evidence that lol
  • tsaescishoeshiner
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    milkiie wrote: »
    It's difficult for anyone to say without having the numbers. But I think expanding like this is also a business strategy type of thing that they might not want to take, or that the right people aren't convinced to take.

    Because regardless of the current numbers, they have to decide: how many players WOULD join, how much investment would it take to market and build staff, at which point is this worth more than investing in their current setup.

    And like maybe it is worth it! No one knows until they try. My last employer chickened out of risking something like this.

    I've seen a really big increase in what appear to be Chinese-language players (based on names and chat) during latenight on PC NA, so it's been interesting to have more insight into parts of this community on the forums.

    Yeah I absolutely agree with you. I just wish I could find this data that everyone seems to be quoting lmao. Apparently the ‘current’ population is not enough but no one ever can send me a link to evidence that lol

    I would be curious to know! Especially with there being different time zones, region-based guilds, and completely separate zone chats for different languages (that a lot of English-speaking NA players don't even realize exist), I think it's easy for people to underestimate the amount of players in Asia.
    PC-NA
    in-game: @tsaescishoeshiner
  • Beilin_Balreis_Colcan
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    milkiie wrote: »
    vsrs_au wrote: »
    I just Googled "oceania population" (i.e. Australia and NZ and some islands) and got 44 million, and a search for "oceania population" gives a whopping 666 million. It took me 1 minute to get those figures.

    Thanks but I’m not talking about the general population, I’m asking for the player population. As in the amount of people in Asia who play eso.
    I know, but I have no idea how the player population could be calculated by region, but there's certainly a large population in the 2 regions I mentioned, enough (I think) for some regional ESO megservers.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • RevJJ
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    I play from SEA on PC/NA and therefore mostly play outside of peak hours. This is what you get when you queue for a specific dungeon (normal Scrivener’s Hall) as DPS, outside of peak hours:

    r6e809dcr9rh.jpeg

    During peak hours it’s probably 20 mins.
    Cyrodiil is also dead outside peak hours.
    Battlegrounds and random dungeon queues take much much longer.
    Craglorn is deserted.

    Based on that, my impression is that currently the amount of players from Asia and Oceania is much lower than those from the Americas.
  • phaneub17_ESO
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    Did they release an official Chinese client of ESO? I assume with the loss of WoW and Netease contract, ESO would be one of the games they migrate to that has a more western feel to it.
  • Beilin_Balreis_Colcan
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    RevJJ wrote: »
    I play from SEA on PC/NA and therefore mostly play outside of peak hours. This is what you get when you queue for a specific dungeon (normal Scrivener’s Hall) as DPS, outside of peak hours:

    r6e809dcr9rh.jpeg

    During peak hours it’s probably 20 mins.
    Cyrodiil is also dead outside peak hours.
    Battlegrounds and random dungeon queues take much much longer.
    Craglorn is deserted.

    Based on that, my impression is that currently the amount of players from Asia and Oceania is much lower than those from the Americas.
    Yes, it probably is. Unfortunately, we seem to have a situation where ZOS won't build the servers due to too few players in the region, and the players won't increase until regional servers are built.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Hapexamendios
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    Even if one was built in Asia, all my friends are on NA. I wouldn't change.
    Edited by Hapexamendios on June 4, 2023 10:44AM
  • Bucky_13
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    Out of curiosity, I checked population on WoW servers, since they do have Oceanic, Taiwanese & Korean servers running. There are players there even though it's far less than EU & NA servers, it was on par with Russian speaking servers for the most part. Still a solid amount. Considering that ESO has mega servers, I'd suspect that a PC OCE megaserver might work, especially if they market it and try to get more OCE/Asian players in. Not sure if servers for consoles would though since they seem far less populated in both EU & NA.

    I live in EU, but if I was living in Oceania I'd probably skip over MMOs without local servers because of the ping. I'd guess a lot of players there don't play ESO because of the lack of OCE servers. It's just guesswork from my end however so take it with a grain of salt.
  • Tandor
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    First, it couldn't be "a megaserver", it would have to be three megaservers. There would be uproar from console players everywhere if only PC players got a regional server.

    Second, no-one has any figures other than ZOS. The assumption remains that there isn't a viable playerbase for new regional megaservers and doubtless many of the existing players would stay on their existing server.

    Third, I wouldn't say it would never happen, but there is certainly nothing at present to suggest it will do so.
  • colossalvoids
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    No such relevant data exists really in open space. My guess would be that either people are already committed to servers which are present now to make a move and that asian scene overall isn't really into that casual games in a long run even though it sounds pretty cliché, or it's just not profitable enough with this exact kind of game/franchise.
  • Hoghorn
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    Bucky_13 wrote: »
    Out of curiosity, I checked population on WoW servers, since they do have Oceanic, Taiwanese & Korean servers running. There are players there even though it's far less than EU & NA servers, it was on par with Russian speaking servers for the most part. Still a solid amount. Considering that ESO has mega servers, I'd suspect that a PC OCE megaserver might work, especially if they market it and try to get more OCE/Asian players in. Not sure if servers for consoles would though since they seem far less populated in both EU & NA.

    I live in EU, but if I was living in Oceania I'd probably skip over MMOs without local servers because of the ping. I'd guess a lot of players there don't play ESO because of the lack of OCE servers. It's just guesswork from my end however so take it with a grain of salt.

    i'm curious how you checked the population of wow's oceanic servers when they stopped publishing player numbers years ago. it would be interesting to hear from people who have played on those servers in recent years about their experience. i was playing wow when they introduced oceanic servers and we lost about 20 guildies when they transferred. within a year about half had rerolled on na, complaining of infinite pve and pvp queues outside prime time and very little choice in progression guilds. maybe zos has looked at blizzard's experience and decided that it's not worth it.
  • valenwood_vegan
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    Given that much of the limited data available (ie: steam charts and various anecdotal evidence - these have all been debated in other posts and I'm not looking to do that here) suggests that eso has experienced a declining (and possibly quite substantially declining) population over the last year, I suspect that ZoS might be reluctant to invest in another megaserver, further spreading out a declining playerbase.

    To be fair, one could argue that a new server might result in more players from that region joining the game, but it seems risky. It would be a significant investment (in money yes, but also in time - we all saw how long the process of replacing the existing servers has taken them) and I imagine they wouldn't go down that road without a lot of very clear data showing that a new server would be profitable - and this data would have to look at least a year or two ahead, because it seems like that's how long it would take them to actually get new hardware up and running.

    Of course I'm speculating and only they know the true numbers involved. But the tl;dr is, I think it's very unlikely with the game population in an overall decline.
    Edited by valenwood_vegan on June 4, 2023 9:34PM
  • Elsonso
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    vsrs_au wrote: »
    I just Googled "oceania population" (i.e. Australia and NZ and some islands) and got 44 million, and a search for "oceania population" gives a whopping 666 million. It took me 1 minute to get those figures. I don't know why Zenimax won't build south east asian servers, but there's more than enough population to support them.

    Adding three megaservers is no trivial task. It is expensive, and disruptive. As I see it, it isn't about populations (gamer or base) but revenue generation. If there isn't a clear business case for going through the effort to secure a site, build three megaservers, and then maintain those servers that is offset by revenue coming from players using that server, then why do it?
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Bucky_13
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    Hoghorn wrote: »
    Bucky_13 wrote: »
    Out of curiosity, I checked population on WoW servers, since they do have Oceanic, Taiwanese & Korean servers running. There are players there even though it's far less than EU & NA servers, it was on par with Russian speaking servers for the most part. Still a solid amount. Considering that ESO has mega servers, I'd suspect that a PC OCE megaserver might work, especially if they market it and try to get more OCE/Asian players in. Not sure if servers for consoles would though since they seem far less populated in both EU & NA.

    I live in EU, but if I was living in Oceania I'd probably skip over MMOs without local servers because of the ping. I'd guess a lot of players there don't play ESO because of the lack of OCE servers. It's just guesswork from my end however so take it with a grain of salt.

    i'm curious how you checked the population of wow's oceanic servers when they stopped publishing player numbers years ago. it would be interesting to hear from people who have played on those servers in recent years about their experience. i was playing wow when they introduced oceanic servers and we lost about 20 guildies when they transferred. within a year about half had rerolled on na, complaining of infinite pve and pvp queues outside prime time and very little choice in progression guilds. maybe zos has looked at blizzard's experience and decided that it's not worth it.

    I checked WoW progress site, so nowhere near perfect data, they check for this with population:

    * Population - amount of unique players that meet any of the two conditions:
    - has a level 70 character and killed something in Vault Of The Incarnates Heroic Mode
    - has a level 70 character in a guild that killed something in Vault Of The Incarnates Heroic Mode

    At least it gives an sample of population who've done that on different servers and regions. Even if it is a small sample size it's a better indicator than just guessing.
    Edited by Bucky_13 on June 4, 2023 5:17PM
  • Mansquito
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    It's NA-centric like most games. For some reasons that's justified, like a bigger single market than lots of smaller ones. To be honest even the EU servers on multiple platforms are overlooked now, so it's likely that Asian players only viable option to play the game with a healthy population and a stable server is to go NA.

    I do think and Asian server would have made sense in the beginning though, but it's tough to see how ZOS could justify it if the Asian ESO population is small and already integrated into either EU or NA. In addition, with numbers most likely in decline it makes sense to pool the numbers and not spread them thin (which might go some way to explain why EU servers on a lot of platforms are so poor right now).
  • Beilin_Balreis_Colcan
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    Elsonso wrote: »
    vsrs_au wrote: »
    I just Googled "oceania population" (i.e. Australia and NZ and some islands) and got 44 million, and a search for "oceania population" gives a whopping 666 million. It took me 1 minute to get those figures. I don't know why Zenimax won't build south east asian servers, but there's more than enough population to support them.

    Adding three megaservers is no trivial task. It is expensive, and disruptive. As I see it, it isn't about populations (gamer or base) but revenue generation. If there isn't a clear business case for going through the effort to secure a site, build three megaservers, and then maintain those servers that is offset by revenue coming from players using that server, then why do it?
    Do you know something we don't? You seem to know that there is no clear business case for building the new servers. There may or may not be such a case, but you seem to be assuming there isn't.
    Edited by Beilin_Balreis_Colcan on June 4, 2023 9:40PM
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Elsonso
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    vsrs_au wrote: »
    Elsonso wrote: »
    vsrs_au wrote: »
    I just Googled "oceania population" (i.e. Australia and NZ and some islands) and got 44 million, and a search for "oceania population" gives a whopping 666 million. It took me 1 minute to get those figures. I don't know why Zenimax won't build south east asian servers, but there's more than enough population to support them.

    Adding three megaservers is no trivial task. It is expensive, and disruptive. As I see it, it isn't about populations (gamer or base) but revenue generation. If there isn't a clear business case for going through the effort to secure a site, build three megaservers, and then maintain those servers that is offset by revenue coming from players using that server, then why do it?
    Do you know something we don't? You seem to know that there is no clear business case for building the new servers. There may or may not be such a case, but you seem to be assuming there isn't.

    No, but look at it this way: They have had a JP client for a few years now, and have had language support for Simplified Chinese for about a year. It seems to me that if they thought they had the business case to roll out an Asia geographic server, which could also benefit Australia and New Zealand they probably would have. Doesn't mean they won't, or aren't working on it, but it they haven't. Says something.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • jtm1018
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    Asian server now.
    What better time than now.
    What better place than here.
    Du du dum de dum de da dum.
  • Amottica
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    milkiie wrote: »
    vsrs_au wrote: »
    I just Googled "oceania population" (i.e. Australia and NZ and some islands) and got 44 million, and a search for "oceania population" gives a whopping 666 million. It took me 1 minute to get those figures.

    Thanks but I’m not talking about the general population, I’m asking for the player population. As in the amount of people in Asia who play eso.

    Hate to burst you're bubble but when asked about an AUS they said no. That the game was Designed for a large population and would not split the population. The same answer would apply to the server request here.

    I am not arguing against such a server or the suggestion. Just pointing out it appears very unlikely.

    Good luck.
  • Dr_Con
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    Amottica wrote: »
    milkiie wrote: »
    vsrs_au wrote: »
    I just Googled "oceania population" (i.e. Australia and NZ and some islands) and got 44 million, and a search for "oceania population" gives a whopping 666 million. It took me 1 minute to get those figures.

    Thanks but I’m not talking about the general population, I’m asking for the player population. As in the amount of people in Asia who play eso.

    the game was Designed for a large population and would not split the population.

    This sounds right. Anyone with a history of playing MMOs can look closely at the differences between those games and this one. The way that items are not obselete each expansion, in that they are no longer usable compared to the best available, the way that the level cap doesn't keep increasing, the way that much old content is still relevant...

    Unless they can show that there is a high interest in having ESO in that region, I doubt they'll put forth the effort to put servers there. I have doubts that they'll bother with that region for other reasons (Simply put, the game may be unappealing for the broader Asia audience, depictions of fantasy elements aren't exactly going to score high on consumer ratings as there's definitely a western flavor to this game).

    I don't want to speak for EU's behalf, but maybe someone can shed some light on how active those servers are.

    As for the Simplified Chinese support comments, it seems like the timing is too convenient with the closing of the WoW servers.

    As for other implementations...

    Would it hurt for them to implement Oceanic shards within the megaserver for trials and dungeons, or battlegrounds where everyone is from that region? No. This way we can have people from any region enjoying the same PvE content.

    Can they do that same implementation for open world PVP? No.

    With fewer resources, ZOS can probably accommodate some of the PVE requests within the current servers, but without there being a display of huge interest for this game within that region, I doubt they'll be putting up an Oceanic/Asia PC server. Console is probably out of the question, lol.
    Edited by Dr_Con on June 5, 2023 4:38AM
  • essi2
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    I was going to say there is a JP server, but that one is apparently exclusively in Japanese and is hosted in NA, so the ping would still be hell for SEA players.

    https://help.bethesda.net/#en/answer/38130
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

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  • Amottica
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    Dr_Con wrote: »
    Amottica wrote: »
    milkiie wrote: »
    vsrs_au wrote: »
    I just Googled "oceania population" (i.e. Australia and NZ and some islands) and got 44 million, and a search for "oceania population" gives a whopping 666 million. It took me 1 minute to get those figures.

    Thanks but I’m not talking about the general population, I’m asking for the player population. As in the amount of people in Asia who play eso.

    the game was Designed for a large population and would not split the population.

    This sounds right. Anyone with a history of playing MMOs can look closely at the differences between those games and this one. The way that items are not obselete each expansion, in that they are no longer usable compared to the best available, the way that the level cap doesn't keep increasing, the way that much old content is still relevant...

    Unless they can show that there is a high interest in having ESO in that region, I doubt they'll put forth the effort to put servers there. I have doubts that they'll bother with that region for other reasons (Simply put, the game may be unappealing for the broader Asia audience, depictions of fantasy elements aren't exactly going to score high on consumer ratings as there's definitely a western flavor to this game).

    I don't want to speak for EU's behalf, but maybe someone can shed some light on how active those servers are.

    As for the Simplified Chinese support comments, it seems like the timing is too convenient with the closing of the WoW servers.

    As for other implementations...

    Would it hurt for them to implement Oceanic shards within the megaserver for trials and dungeons, or battlegrounds where everyone is from that region? No. This way we can have people from any region enjoying the same PvE content.

    Can they do that same implementation for open world PVP? No.

    With fewer resources, ZOS can probably accommodate some of the PVE requests within the current servers, but without there being a display of huge interest for this game within that region, I doubt they'll be putting up an Oceanic/Asia PC server. Console is probably out of the question, lol.

    That would be an extremely high interest similar to that seen on the NA and EU servers for Zenimax to consider adding three more servers to serve the Asian nations.

    And the idea of Oceanic shards is really the same as adding a new mega server. After all, that is exactly what it would be.

  • Khami
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    I'd like to point out one thing.

    The decision to add another server for Asia/Oceanic isn't on ZoS, but on Microsoft. Being the game is 9 years old, they're not going to add another server for that portion of the world.
  • seventy_kg
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    Khami wrote: »
    I'd like to point out one thing.

    The decision to add another server for Asia/Oceanic isn't on ZoS, but on Microsoft. Being the game is 9 years old, they're not going to add another server for that portion of the world.

    ive heard microsoft wanted zos to add the chinese language thats why they finally did it last year, this can easily be their first step to attempt to expand into the asian market or just a late move that shouldve happened much earlier in the games life cycle
  • Amottica
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    Khami wrote: »
    I'd like to point out one thing.

    The decision to add another server for Asia/Oceanic isn't on ZoS, but on Microsoft. Being the game is 9 years old, they're not going to add another server for that portion of the world.

    It is actually on Zenimax. MS likely approves major decisions, and this may or may not reach that threshold, but Zenimax is still the first stop on such a decision. There is a degree of separation that is required.
  • belial5221_ESO
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    Also they can see IP addresses and if population of gamers in the area is too low,compared to other areas,then they won't add one.Also it's probably looked at on crwon and ingame purchases from those areas,low amount of paying customers,no new servers.Just because alot of ppl may play it if there was a new server,doesn't mean they'd make enough to pay for new servers with alot of free players.
  • seventy_kg
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    Also they can see IP addresses and if population of gamers in the area is too low,compared to other areas,then they won't add one.Also it's probably looked at on crwon and ingame purchases from those areas,low amount of paying customers,no new servers.Just because alot of ppl may play it if there was a new server,doesn't mean they'd make enough to pay for new servers with alot of free players.

    yeah there's been cases where mmos make a new server after many years since the games launch, like final fantasys oceanic server in 2022, it depends on how well the games doing and of course, if the company sees a potential market in that region
    they just added Chinese language last year so if they see enough influx of players from the region and they want to keep investing in ESO and keep it relevant, making an Asia server is a very natural move
    but who knows if Zenimax wants to keep ESO relevant
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