I_killed_Vivec wrote: »Yeah... check out the number of flappy and ask yourself why, if DK is so overpowered, pet sorc HA is so prevalent.
Wikter_Bravo wrote: »Yet I see more mag sorcs and wardens in PvP
Turtle_Bot wrote: »Wikter_Bravo wrote: »Yet I see more mag sorcs and wardens in PvP
You're seeing more HA petsorcs and HA wardens in PvP because it's midyear mayhem and all the PvE players are currently in PvP zones to get the event tickets (and they are bringing their PvE characters because that's what they have to play).
I have yet to see a HA build get a kill outside of using the unintended interaction of tri-focus on NPCs in IC zones, so they can't be doing that well, despite how many of them have left PvE zones to participate in the PvP event.
Wikter_Bravo wrote: »Turtle_Bot wrote: »Wikter_Bravo wrote: »Yet I see more mag sorcs and wardens in PvP
You're seeing more HA petsorcs and HA wardens in PvP because it's midyear mayhem and all the PvE players are currently in PvP zones to get the event tickets (and they are bringing their PvE characters because that's what they have to play).
I have yet to see a HA build get a kill outside of using the unintended interaction of tri-focus on NPCs in IC zones, so they can't be doing that well, despite how many of them have left PvE zones to participate in the PvP event.
Not really, I also didn't say HA Builds because that's not what I mean. Maybe you haven't been playing cyro much, but most of the organised groups I seen and know use Sorcs, Wardens and Templars. You do get a few groups of DK's with the same build (Corro, Sea Serpent), but I've seen more 40k health wardens than DKs. Yeah, some changes to DK were not needed, but most of these builds can be countered.
Turtle_Bot wrote: »Wikter_Bravo wrote: »Turtle_Bot wrote: »Wikter_Bravo wrote: »Yet I see more mag sorcs and wardens in PvP
You're seeing more HA petsorcs and HA wardens in PvP because it's midyear mayhem and all the PvE players are currently in PvP zones to get the event tickets (and they are bringing their PvE characters because that's what they have to play).
I have yet to see a HA build get a kill outside of using the unintended interaction of tri-focus on NPCs in IC zones, so they can't be doing that well, despite how many of them have left PvE zones to participate in the PvP event.
Not really, I also didn't say HA Builds because that's not what I mean. Maybe you haven't been playing cyro much, but most of the organised groups I seen and know use Sorcs, Wardens and Templars. You do get a few groups of DK's with the same build (Corro, Sea Serpent), but I've seen more 40k health wardens than DKs. Yeah, some changes to DK were not needed, but most of these builds can be countered.
Not sure which server you play on, but on PC EU, most of the ball groups I've encountered are, 1 cro (convergence colossus + res ulti) or a dedicated RoA NB/DK/sorc, 1-2 sorc (negate + streak bot), 1 plar (cleanse/heal bot), 1 warden healer (toughness buff and best group healing) + a bunch of spin to win NBs and DKs (with 1 DK usually being the main synergy user and first or second into the dump spot as or behind the RoA/streak/convergence user since the DK gets the benefit of corrosive buffed synergies/spin to win and huge mitigation to tank any counter play thrown at the dump spot).
As for my comment, I was referring more towards solos/small scales and generally unorganized groups/zergs of random players, not organized groups who will always optimize the best combination of every class to get the most out of the group. I also mentioned HA builds and pet builds since those are the most common magsorc builds I have seen for the types of players I was referring to with my comment.
As for the sorcs I have seen that are solo/small scale players, majority of them have been stamina (bow) proc-sorcs, very few actual magsorcs have been running around for quite a while now (this data is from my last few sessions in Cyrodiil, the most recent is about 12 hours ago).
I saw, at most, 4 actual magsorcs across my entire last session in Cyrodiil (roughly 5 hours of playing about 12 hours ago) that were not HA builds in the middle of zergs (and Malcolm and myself accounted for 2 out of those 4 magsorcs).
The other sorcs I saw that entire time playing that were not myself or Malcolm were:
- 2 magsorcs (1 was another good player, the other was average at best and was only killing questers in bruma)
- 1 sorc between the 2 ball groups that were running at that time that was being used to counter negate enemy dumps or streak stun through the ulti dump spot (mostly streak since reds had the only 2 ball groups up at that time).
- The rest of the non-HA sorcs I saw (about 5) were stamina (bow) proc sorcs being ran by small scalers.
There's a reason why nobody that has any input in game balance at ZoS ever reads these forums and threads like these are why.
Same old "nerf X" thread without understanding that except corrosive armor, dk has nothing to do with with it's perceived overperformance. You nerf corrosive armor the next meta is going to be Warden/Stamsorc like the last 5 times this exact same scenario happened, but do go ahead.
Just prepare yourself because, when the abomination that is Corrosive Armor is gone, the exact same builds will still be meta. Except this time they'll be lightning or frost flavored instead poison and fire and then the cycle will begin anew.
There's a reason why nobody that has any input in game balance at ZoS ever reads these forums and threads like these are why.
Same old "nerf X" thread without understanding that except corrosive armor, dk has nothing to do with with it's perceived overperformance. You nerf corrosive armor the next meta is going to be Warden/Stamsorc like the last 5 times this exact same scenario happened, but do go ahead.
Just prepare yourself because, when the abomination that is Corrosive Armor is gone, the exact same builds will still be meta. Except this time they'll be lightning or frost flavored instead poison and fire and then the cycle will begin anew.
NordSwordnBoard wrote: »Where does OP ask for a nerf to corrosive in this thread? The word corrosive is not in the OP. Same old cut and paste reaction to a nerf thread, except its not a nerf thread. It seems to be seeking explanations, and although they may not be answered directly by devs, asking them is still legitimate.
Wikter_Bravo wrote: »Turtle_Bot wrote: »Wikter_Bravo wrote: »Turtle_Bot wrote: »Wikter_Bravo wrote: »Yet I see more mag sorcs and wardens in PvP
You're seeing more HA petsorcs and HA wardens in PvP because it's midyear mayhem and all the PvE players are currently in PvP zones to get the event tickets (and they are bringing their PvE characters because that's what they have to play).
I have yet to see a HA build get a kill outside of using the unintended interaction of tri-focus on NPCs in IC zones, so they can't be doing that well, despite how many of them have left PvE zones to participate in the PvP event.
Not really, I also didn't say HA Builds because that's not what I mean. Maybe you haven't been playing cyro much, but most of the organised groups I seen and know use Sorcs, Wardens and Templars. You do get a few groups of DK's with the same build (Corro, Sea Serpent), but I've seen more 40k health wardens than DKs. Yeah, some changes to DK were not needed, but most of these builds can be countered.
Not sure which server you play on, but on PC EU, most of the ball groups I've encountered are, 1 cro (convergence colossus + res ulti) or a dedicated RoA NB/DK/sorc, 1-2 sorc (negate + streak bot), 1 plar (cleanse/heal bot), 1 warden healer (toughness buff and best group healing) + a bunch of spin to win NBs and DKs (with 1 DK usually being the main synergy user and first or second into the dump spot as or behind the RoA/streak/convergence user since the DK gets the benefit of corrosive buffed synergies/spin to win and huge mitigation to tank any counter play thrown at the dump spot).
As for my comment, I was referring more towards solos/small scales and generally unorganized groups/zergs of random players, not organized groups who will always optimize the best combination of every class to get the most out of the group. I also mentioned HA builds and pet builds since those are the most common magsorc builds I have seen for the types of players I was referring to with my comment.
As for the sorcs I have seen that are solo/small scale players, majority of them have been stamina (bow) proc-sorcs, very few actual magsorcs have been running around for quite a while now (this data is from my last few sessions in Cyrodiil, the most recent is about 12 hours ago).
I saw, at most, 4 actual magsorcs across my entire last session in Cyrodiil (roughly 5 hours of playing about 12 hours ago) that were not HA builds in the middle of zergs (and Malcolm and myself accounted for 2 out of those 4 magsorcs).
The other sorcs I saw that entire time playing that were not myself or Malcolm were:
- 2 magsorcs (1 was another good player, the other was average at best and was only killing questers in bruma)
- 1 sorc between the 2 ball groups that were running at that time that was being used to counter negate enemy dumps or streak stun through the ulti dump spot (mostly streak since reds had the only 2 ball groups up at that time).
- The rest of the non-HA sorcs I saw (about 5) were stamina (bow) proc sorcs being ran by small scalers.
I am sorry, but that's not what I see. My whole point is that people are complaining about DK's, those asking for flat out nerfs or ridiculous changes have no idea that there are worse things currently out there than DK.
Wikter_Bravo wrote: »Turtle_Bot wrote: »Wikter_Bravo wrote: »Yet I see more mag sorcs and wardens in PvP
You're seeing more HA petsorcs and HA wardens in PvP because it's midyear mayhem and all the PvE players are currently in PvP zones to get the event tickets (and they are bringing their PvE characters because that's what they have to play).
I have yet to see a HA build get a kill outside of using the unintended interaction of tri-focus on NPCs in IC zones, so they can't be doing that well, despite how many of them have left PvE zones to participate in the PvP event.
Not really, I also didn't say HA Builds because that's not what I mean. Maybe you haven't been playing cyro much, but most of the organised groups I seen and know use Sorcs, Wardens and Templars. You do get a few groups of DK's with the same build (Corro, Sea Serpent), but I've seen more 40k health wardens than DKs. Yeah, some changes to DK were not needed, but most of these builds can be countered.
Corrosive is an issue but not the issue, the fact is Dk has the best sustain, best dots, best control, best aoe burst potential with out really any drawbacks..I main a templar and with little effort on a class I'm fairly new to can be more successful with less effort without even using corrosive