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Cutscenes in the main and secondary missions of the game.
There are already too many "cutscenes" or "cutscene mode" things that can't be sped up or skipped, and the main quest is particularly egregious for them. One of those occasions where you have to wait for ages for The Prophet to follow you slowly down the paths of Coldharbour so he can then give you an unskippable bit of exposition on How The Soulburst Happened, is particularly bad for this.
Incidentally, if you follow *another* quest line further... Naryu (and Veya, if you chose to spare her - if you didn't, Naryu not only insists that she'll do it herself but waits till you're out of the room, GUESS WHAT) disappear from the docks.
Complete the Summerset questline to find out why. No further spoilers.
A few cutscenes would be fine, but I have 18 characters, the first couple to hit the cutscene would be fine, after that, I want to bypass it as quickly as possible.
Very few quests lead to different results, so the chance of a choice made leading to a different cutscene and perhaps different results would make things interesting... for at least a few seconds... and only for the first few characters, then the choice becomes moot (Valaste ring any bells?)
on another note, there are things somewhat akin to cutscenes, things that happen at the end of some quests that only the players at that point can see (I think) like a ghost ship sailing away... but I am not sure that if I was hanging out in that location when another completes the quest, if I would see it or not...
Of all the things I have lost, I miss my mind the most...
I don’t think we should have them all the time, but skippable cutscenes at the end of zones questlines and other relevant pieces of content would be great. Obviously, I would expect cutscenes with the games assets and not the fully animated cinematics they make for new chapters.