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Belharza's Band

Remiem
Remiem
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There are mythics considered meta like sea-serpent in pvp and kilt in pve, mythics that still have their uses and niches and then there is this thing that actively makes your build worse if you want to use it:
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Why is its proc condition so stringent? When it's pretty much the same as another set, mad tinkerer, that nobody would consider strong.
At the very least remove the consecutive part so people can weave skills, but honestly I would also remove the melee requirement and give the proc itself the same range as mad tinkerer.
Would it make it meta? Not even close, but would it make it useable and a fun option with a cool looking proc? Yes.
Balanced by people with no prior gamedev experience, couldn't fix performance issues in a decade, can't code a real matchmaking algorithm to save their lives, more maintenance downtime than all the other MMOs put together, more bugs introduced than bugs fixed every big patch, same stagnant combat for years.
Done with Elder Joke Online: 2 seconds of input delay on "70" ping edition.
  • Soarora
    Soarora
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    As you said, mythics can be used to support niches. This one's for LA builds. It could probably still be better though, I don't hear much about LA builds anymore. Think the 5pcs for it got nerfed at some point.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
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      View my builds!
  • chessalavakia_ESO
    chessalavakia_ESO
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    The proc condition is much of what makes it unique.

    It could maybe use a change to the cool-down on the proc or a boost to the proc damage.
  • El_Borracho
    El_Borracho
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    I suppose you could use that on a nightblade with the arrow proc in PVP for a burst
  • YandereGirlfriend
    YandereGirlfriend
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    Didn't this yet originally just buff LA damage? What's with the weird proc?

    IMO, Mythics should subvert mechanics to enable different patterns of gameplay and this Mythic does not do that.

    Proc set damage does not belong on a Mythic.
  • merpins
    merpins
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    Mythic is and has been a neat idea, but with LA being a flat damage amount now, and low flat damage at that, buffing it with a mythic is basically useless unless it's by an ungodly amount.

    Imo, make it dumb. Reduce the damage caused by skills other than ultimates by 99%, and increase light attack damage by 6,000 or even more. And keep the proc but make the damage even dumber.
    Edited by merpins on May 11, 2023 2:14AM
  • Necrotech_Master
    Necrotech_Master
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    i thought this mythic would be a neat idea, boosting light attack dmg, but when this came out and i saw the condition of the proc requiring consecutive light attacks, who in their right mind would sit there doing nothing but spamming light attacks for 5 seconds straight to get a proc without using any other skills in that time

    even an overload sorc still hits other skills such as shields, heals, crystal weapon etc

    so even though skills like crystal weapon or elemental weapon would stack with the light attack dmg bonus, you couldnt use them due to the proc requiring consecutive light attacks
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • WabanakiWarrior
    WabanakiWarrior
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    I remember when this came out, people were excited to use it on their werewolves in pvp. If I recall correctly, it was very underwhelming
    PS4 NA
    Grand Master Crafter, PVP, Housing nerd
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