Maintenance for the week of December 2:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

Fire Rune/Scalding Rune Skill rework?

Frostbyte317
Frostbyte317
Soul Shriven
Any chance we could get a rework for the Fire Rune/Scalding Rune skill from the Mages Guild to scale with our destruction staffs an possibly become something such as Frost Rune or Shock Rune, I feel a skill rework like this could definitely help out with a lot of builds that would like to utilize this ability an not strictly have it be for Flame Damage alone, but maybe Frost or Shock Damage.
Edited by Frostbyte317 on May 7, 2023 3:32PM
  • ESO_Nightingale
    ESO_Nightingale
    ✭✭✭✭✭
    ✭✭✭✭
    i really doubt they'd do this. as much as i like the idea and i want more frost damage availiable to warden, you actually get a ton more dps from the burning proc and the 6% increased flame damage from dk. the only thing that this would realistically effect if it were to swap damage types is make frostbite and netch's touch slightly less bad if you used it with them, but would still massively tank your damage.
    Edited by ESO_Nightingale on May 9, 2023 10:17AM
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • Frostbyte317
    Frostbyte317
    Soul Shriven
    The flame damage burning proc really isn't too noticeable on other classes unless your actually running a dk, plus with a rework to scale with destro staff like frost or lightning, those sets such as netch touch or frostbite would actually have another ability to utilize in its selection; I dont feel like DKs should be of the very few classes that gets to benefit from an ability apart of a skill line so broad as the Mages Guild.

    Edited by Frostbyte317 on May 9, 2023 7:14PM
  • Grim_Overlord
    Grim_Overlord
    ✭✭✭
    Even if it isn't possible or makes sense for the direction of this skill to make its damage anything other than fire, the skill still would benefit from some more utility being added. While we do have multiple sources of Minor Force, from the traditional Barbed Trap and Channeled Acceleration to sets like Tzogvin's and the current version of the new mythic, I think it would still be a valuable buff to this skill given Mage's Guild acts as a Magicka mirror to Fighter's guild. Scalding Rune in particular functionally mimic barbed trap at least and adding Minor Force to at least that morph would, if nothing else, open up the skill slot barbed trap fills on some builds for something more aesthetically in line with mage characters.

    That being said, I think the original idea in this post would be very interesting, with the damage type being dependent on type of weapon being wielded, such as Flame, Frost, and Shock being aligned with Destructions staves and Magic damage being the new default or something along those lines. The only concern I have with such a change would be removing it as a useful tool for BOTH Wardens and Sorcerers looking to use Elemental Catalyst as outside of Scalding Rune they only have access to Flame damage one other way and that way would already be taken in using Shock and Frost Destruction staves to achieve those elements on Wardens and Sorcerers respectively.
  • ESO_Nightingale
    ESO_Nightingale
    ✭✭✭✭✭
    ✭✭✭✭
    Even if it isn't possible or makes sense for the direction of this skill to make its damage anything other than fire, the skill still would benefit from some more utility being added. While we do have multiple sources of Minor Force, from the traditional Barbed Trap and Channeled Acceleration to sets like Tzogvin's and the current version of the new mythic, I think it would still be a valuable buff to this skill given Mage's Guild acts as a Magicka mirror to Fighter's guild. Scalding Rune in particular functionally mimic barbed trap at least and adding Minor Force to at least that morph would, if nothing else, open up the skill slot barbed trap fills on some builds for something more aesthetically in line with mage characters.

    That being said, I think the original idea in this post would be very interesting, with the damage type being dependent on type of weapon being wielded, such as Flame, Frost, and Shock being aligned with Destructions staves and Magic damage being the new default or something along those lines. The only concern I have with such a change would be removing it as a useful tool for BOTH Wardens and Sorcerers looking to use Elemental Catalyst as outside of Scalding Rune they only have access to Flame damage one other way and that way would already be taken in using Shock and Frost Destruction staves to achieve those elements on Wardens and Sorcerers respectively.

    i honestly think that minor force should be applied in group by sorc healers to help them be useful in a group in a reworked morph for healing, needing to use barbed trap or an annoying channel from channeled acceleration to get minor force is incredibly frustrating. warden also has a frost rune we apply on the ground and one of it's morphs is an utter meme that we've been begging to get reworked into a damage morph for a while now.
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • ESO_Nightingale
    ESO_Nightingale
    ✭✭✭✭✭
    ✭✭✭✭
    The flame damage burning proc really isn't too noticeable on other classes unless your actually running a dk, plus with a rework to scale with destro staff like frost or lightning, those sets such as netch touch or frostbite would actually have another ability to utilize in its selection; I dont feel like DKs should be of the very few classes that gets to benefit from an ability apart of a skill line so broad as the Mages Guild.

    yes, but scalding rune cracks at most like 4% of your damage including the extra burning proc. you're losing 6-11% damage done on the ability in group by swapping it's damage type due to encratis and engulfing as well as extra burning proc which is helpful to have uptime on while everything else is ticking. it's inclusion by itself wouldn't do much to make frostbite better let alone the terribly awful sets of netch's touch and ysgramor's birthright
    Edited by ESO_Nightingale on May 15, 2023 7:23AM
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
Sign In or Register to comment.