Magnitude. At legendary:
- Precise adds 7.2% critical rate. With heartland conqueror, it adds 14.4% instead.
- Nirnhoned adds 15% to the Damage rating of the weapon. With heartland conqueror, it adds 30% instead.
This is what it means.
So, like infused is 30% increased enchant strength and 50% reduced enchant cooldown. Heartland conqueror would increase that by 100%.
[PC/NA] Dungeoneer (Tank/DPS), Semi-retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore. Current GM of Hard Dungeoneers Tanks: Sorcerer - Necromancer - Templar DPS: Frost Warden - Stamarc - StamDK - Hybrid NB Healer Ex-Healer: Warden - Arcanist Dungeons: 32/32 HMs - 26/26 Tris
So, like infused is 30% increased enchant strength and 50% reduced enchant cooldown. Heartland conqueror would increase that by 100%.
Isn't Infused a special case where only one of the two benefits is doubled?
No idea it's just what I first thought of since I think people use it on baby tanks to increase crusher.
[PC/NA] Dungeoneer (Tank/DPS), Semi-retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore. Current GM of Hard Dungeoneers Tanks: Sorcerer - Necromancer - Templar DPS: Frost Warden - Stamarc - StamDK - Hybrid NB Healer Ex-Healer: Warden - Arcanist Dungeons: 32/32 HMs - 26/26 Tris
I've haven't looked hard at this myself, but does anybody have strong opinions about questions like:
For what traits, if any, does the 5-piece bonus compare well with that of other sets? It doesn't in the case of Nirnhorned (when compared to crafted sets ) or Precise (when compared to Mother's Sorrow).
What about Sharpened (when compared to Spriggan's/Spinner's)?
How about more complex scenarios (e.g. backbarred Infused to go with frontbarred Precise)? How about Charged?