Maintenance for the week of April 22:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – April 22, 4:00AM EDT (08:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
The maintenance is complete, and the PTS is now back online and patch 10.0.1 is available.
Increased melee range requires increase of invisibility detection
The Invisibility detection radius from skills such as Mage light etc. was already to small at the moment. Now with a 7m melee range all those dual wield NBs can comfortably stay outside of the 5m and attack.
All the invisibility radius have to be adjusted at least to the 7m, ideally to a bit more like 10 or 12m as they have been far to small. I run regularly with PvP groups in IC and very few use those skills as the range is just too short.
Edited by ZOS_Phoenix on April 29, 2023 10:04PM