1) they can't attack you, they just run to base position, nothing elseLucien_Torriel wrote: »You cannot attack them or defend yourself until they reset
VaranisArano wrote: »Even if a player isn't rushing and pulling mobs, you'll still have to wait for the boss to respawn if they kill it first.
Heck, if the player is killing the mobs ahead of you, you'll be running through an empty delve or waiting around for mobs to respawn.
This is just all part and parcel of playing a multiplayer online game where Delves and Public Dungeons aren't instanced, so I suggest you get used to not being alone in the game world.
1) they can't attack you, they just run to base position, nothing else
2) even if they can attack you, why you cannot defend yourself? Healing skills stop working?
1) they can't attack you, they just run to base position, nothing else
2) even if they can attack you, why you cannot defend yourself? Healing skills stop working?
They can and will attack if they're accidently damaged by an AoE attack while they haven't reached their maximum distance.
They'll also pull sneaking players out of stealth, which is extremely annoying if you don't want to fight.
Ideally we should be able to choose whether we want a private instance or the public one.
I love to sneak through delves/public dungeons and avoid fights along the way, sadly it's more often than not ruined by someone rushing past with a train of mobs in pursuit.
Lucien_Torriel wrote: »VaranisArano wrote: »Even if a player isn't rushing and pulling mobs, you'll still have to wait for the boss to respawn if they kill it first.
Heck, if the player is killing the mobs ahead of you, you'll be running through an empty delve or waiting around for mobs to respawn.
This is just all part and parcel of playing a multiplayer online game where Delves and Public Dungeons aren't instanced, so I suggest you get used to not being alone in the game world.
They are not killing the mobs. The point when way over your head.