Necro has terrible passives and active abilities that don't fit in pvp, he needs to be radically redone.
1. Give Major Breach to the summoned skeleton.
2. Review the interaction with corpses, or abilities, for example, a teaser that would give the same buff as from the healing branch of the assault, with not limiting your distance.
3. Rework the colossus ult, I wrote this many times, see past posts, in short, make it targeted, with a longer action, like ult sork.
4. The exploding skeleton should deal dot damage after the explosion.
5. Rework the Necro Grave Grasp stun so that it is convenient for both the stun and the pet buff.
6. Supplement passive for dot damage by increasing the duration of status effects.
7. Rework Shocking Siphon morph, make it possible to deal damage around the player when linked.
8. Give a finishing ability, or increase the damage from a weaked finishing passive that gives a critical chance.
9. The spam ability not so good, it should give extra good dot damage to stack with dot passive, but now it loses a lot of spam abilities of other classes, and even the weapon branch, when the class is forced to play most of the abilities through secondary branches, then the class is ***.
Edited by GrimStyx on April 4, 2023 5:15PM