Necrotech_Master wrote: »elf bane still has some powerful niche uses
as it is one of the only sets that can buff siege (fire/coldfire siege and oils) by extending the tick duration
it is also very potent for certain still-low duration fire stuff, such as magma shell and burning talons (with elf bane that is 17 seconds of magma shell, paired with some ult gen and you could be near unkillable all the time) (or burning talons is normally a 4 sec sticky dot that wasnt nerfed, so its still very potent, with elf bane it would bring it up to 9 seconds)
its also still very potent on venomous claw for a DK too, as that is more ticks at its max dmg output
so i dont think its that bad, the problem you bring up is moreso with most of the generally weak dots, those getting 5 sec of extra time isnt going to help them at all except allow you to use your spammable a few more times
Elf Bane extends the flame status effect burning duration as well. Never really took a look at how much damage the status effect's dot is dealing, but I noticed with the set I could keep it up without charged for quite a while.
Necrotech_Master wrote: »they changed elf bane a long time ago to not affect channeled abilities/procs (such as zaans) so that is not even a thing anymore
Necrotech_Master wrote: »they changed elf bane a long time ago to not affect channeled abilities/procs (such as zaans) so that is not even a thing anymore
El_Borracho wrote: »Necrotech_Master wrote: »they changed elf bane a long time ago to not affect channeled abilities/procs (such as zaans) so that is not even a thing anymore
@Trundik Elf Bane in PVE was primarily a back bar weapon for DKs. You dropped all your DOTs on Elf Bane, then flipped over to your front bar for primary damage skills. With the nerfing of the VMA staff, I would suspect Elf Bane could be competitive with Nirn on a DK in that you can be on your front bar 5 seconds longer.
El_Borracho wrote: »Necrotech_Master wrote: »they changed elf bane a long time ago to not affect channeled abilities/procs (such as zaans) so that is not even a thing anymore
@Trundik Elf Bane in PVE was primarily a back bar weapon for DKs. You dropped all your DOTs on Elf Bane, then flipped over to your front bar for primary damage skills. With the nerfing of the VMA staff, I would suspect Elf Bane could be competitive with Nirn on a DK in that you can be on your front bar 5 seconds longer.
For sure it should be used at back bar, but problem is that now the dots hanging longer and as result elf bane user doesn't get same output as it was before, because actual recast of those dots happens more rarely in compare to prepatch. Less released slots in rotation -> less elf bane value ;(