Aces-High-82 wrote: »Dragonnord wrote: »spartaxoxo wrote: »
Dungeon trifectas also don't require high skill levels of damage. Why should one bar builds not be able to do what low CP players can do?
Low CP doesn't mean they don't know how to animation cancel and use complete 12 kills two bars.
Also because, as I already stated, why low effort should be rewarded the same as a lot of time invested, work, real effort and skills?
Why anyone can set a macro for a static rota within a couple of minutes?
WuffyCerulei wrote: »Perhaps a good counter for heavy attack dps is having more mechanics punish not bar-swapping, like Relequen in vCR. Voltaic is known to still work on Oakensoul builds. Werewolves are the only ones immune to it.
Just to say that, for me, it's not about gate-keeping. It's about only one build, one class, one playstyle being this easy to play while being this effective. It's about build variety going out the window, if you are a mid-range player like me. It's about knowing that other builds will basically just match this, even if I get better. If ZOS want to make achievements more accessible, then nerf the content. Leave scorepushing as the ultimate achievement and that's it. Don't upset class / build / playstyle balance by this amount.[snip]
At the risk of adding to the division, I still want to say that I share the OPs concern. I recently attempted vBRP yet again. As usual, it went badly. We were on Discord, we had the addon, but the group wasn't up to it. What shocked me, however, was examining combat metrics afterwards. It was a 3 self-healing DD attempt. I survived OK on my 2-bar magplar, not much better or worse than the others, but frequently did only 20% of the damage. The other DDs must have done double my damage. This is unusual for me. I'm typically average or above average.
One of the other players was an Oaken-heavy-attack-sorc. I talked to them aftewards. They ran that build because they were not good at weaving and rotations in their own estimation. They were left-handed, struggling with their mouse and keyboard setup, and had started playing more recently than me. I don't know what the 3rd DD was running. I was just shocked by how much damage the Oakensorc could dish out while being similarly survivable. I'm good at melee builds. I run them in vMA and vVH. I don't think heavy attack builds being ranged fully explains it.
My problem is that it seems like playing an Oakensorc myself will be the only way I can compete. One build. Goodbye beloved magplar, goodbye everything else. So I can see where the OP is coming from. If even top players are scratching their heads, then why are there two bar builds? Why are there other classes? Why are there other playstyles? Why bother?
Contrary to rumours, I'm still here and still playing the game. I don't know when the last straw will come, but this is one of them. I need something to aspire to, not Oaken-easy-mode.
I'm usually more interested in how I play rather than trying to be a control freak over how others choose to do so. If I'm ever in a group that I don't feel happy about or uncomfortable with then I quit.
For me, 1-bar builds are boring.
But I do think it's really great if some players who might have otherwise struggled are able to have fun and play the game which they have paid for.
Much of the endgame PvE community expresses deep consternation and mixed feelings about this expressing their attitude towards said build.
Many endgame PvE players are asking themselves what was the point of learning [...]
Is this still a build for accessibility and or..actual meta-build and a big shuffle in the whole ESO's combat system?
It's not about gatekeeping as some people said. Honestly I don't care about people clearing endgame content and I'm not hypocrite because I'm using onebar builds myself.
Question still remains: What about tons of people who dedicated time perfecting certain playstyle forced by ZOS combat team themselves when one day appears the build and lefts all that effort in trashcan? **In my opinion** calling this build 'accessible build' is simply not true - it's good old broken meta-build which I'm fine playing, but fine are not people who dedicated their time and effor for getting better and reaching certain point of mastery.
Also it's very unfair mythic item turns drawback into desired feature by many people which is not how rest of the mythics works.
This is not an accessibility option and I beg developers to really reconsider their combat system as a whole and throw more incentives for chilled and 'casual' players instead putting very little in-game-available rewards behind hardcore achievments. That's why many people got mad and calling other people gatekeepers. This is real problem, not one build and that's why I politely asked people to not make this discussion about who likes this build and who doesn't.
If one playstyle takes very less effort to perform amazingly well compared to others - all of them should offer more or less the same.
Thank you
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PLEASE EVERYONE READING THIS: I don't want this thread to turn into another stupid argue between supporters and opponents of onebar Oakensoul build.
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The_Titan_Tim wrote: »
How can you in good faith to the discussion ask people to keep it unbias when you’ve made yours clear in your OP?
It’s absolutely gatekeeping and by no means are heavy attacks the meta. Not even remotely.
Meta builds are two-bar greatsword and daggers builds that are hitting around 130k. That’s 30% increased efficiency… over the alternative.
Many endgame PvE players are asking themselves what was the point of learning how to parse, muscle memory, looking put for buffs and buffs within their trial teams accross multiple support item sets, classes, passives etc. learning mobility and knowing incoming damage to create a build, that makes rotation a non-challenge because it's almost non-existent and less fun (especially on sorc), doesn't require bar swapping, which is also part of a good combat in the game and allows you to "stand in the red" because Oakensoul gives a lot of protection buffs so you can ignore a lot of trial/dungeon mechanics?
You mean more like 1000x more effort? Doing a well performed 2 bar rotation mid actual fighting (without cheating like macros) is something very difficult. Most even struggle to hit 100k with static simplified 2 bar rotations on a static dummy, while still putting in 100x the effort than just holding down a left mouse button and maybe queuing a skill (with plenty wiggle room that comes with heavy attack weaving) once in a while.Seems silly to be able to do almost as much damage on two builds where the other requires 5x more things to do.
Sure you can, but how much more and is it balanced to put 1000x more effort into it to reach that little more? And before you start to assume my skill / damage, I can dish out more than oakensoul users but comparing the effort necessary to do so versus the gain it just feels like a slap in the face and I really consider to give up to do so in everything but the absolute most difficult content, because the balance is so dramatically off that its just absolute pointless to play another way.CharlieVIII wrote: »You can do more damage with 2 bars anyway so don't worry about it.
You are completely wrong here! Voltaic does almost no damage with Oakensoul builds if you dont equip a backbar weapon. So Oakensoul players even can ignore one of the worst mechanics in this trial completely, when they unequip their backbar weapon (which is of no use btw.) - exactly like werewolves. Makeing the trial for them even easier.WuffyCerulei wrote: »Perhaps a good counter for heavy attack dps is having more mechanics punish not bar-swapping, like Relequen in vCR. Voltaic is known to still work on Oakensoul builds. Werewolves are the only ones immune to it.
I would be surprised if it wouldnt be a nerf Sorc thread 🤣. Probably this thread will result in DKs doing 120k+ with Oakensoul and Sorcs only hitting for 40k max next patch. But the truth is that if build correctly the classes arent to far apart with Oakensoul and Heavy Attacks right now.SpacemanSpiff1 wrote: »clearly a 'nerf sorc' thread.
Basically you can have them right now. The One Bar Oakensoul Build can also be played as One Button version (just holding down the left mouse button). This way you can do 80k+ with a One Button Build right now while the One Bar Build can do up to 100k+.Four_Fingers wrote: »We now have one bar builds, wonder when the one button builds are coming.
It depends on the supports, especially tanks. They can make runs with lower damage possible or make them fail. Especially when it comes to Add stacking. You wont be able to do something like this with mediocre damage if the supports / tanks would be just mediocre, so the higher the damage is the easier the life of the supports is. And because its a group effort you should try to put in as much as you can and dont rely to much on others. Not saying that oakensoul doesnt provide enough damage (for most situations), in my opinion it does to much or alternative builds just to less for to much effort.Agenericname wrote: »I think that because a group of Oakensorc DDs can get Godslayer illustrates a few things, but one of the more important is that the damage required to get that achievement isnt as astronomically high as some believe.
The enabling to enter such content isnt a bad thing but the balance of effort vs. gain is a giant problem. Its like 1000x the effort you have to put in to get a little bit of more damage. It might encourage low end players to ditch into vet trial content but also it discourages mid end players to continue to put more effort into becomeing top end players or even as good as low end players with oakensoul. Give it one or two years and I bet the non oakensoul players will start slowly to die out and a single build will dominate broad areas of the game. In my opinion such a game would be bad.Agenericname wrote: »When groups start demanding people use that build, I would agree, its a problem. They're still inferior to a skilled and well built 2 bar build. Right now it seems like its allowing more players to enter into veteran content. After U35 Im not sure thats entirely a bad thing.
You are somehow right, but on the other hand ZOS would introduce a big *** if they would nerf it to extinction. So I guess this wont happen. Still, I think it would be a good thing if it gets adjusted.If it's any consolation to the OP I would fully expect the devs to nerf the 1-bar build to extinction once everyone starts using it - it's pretty clear from dev comments and spreadsheet balancing that they don't like single skills/builds/gear etc except during the few months after they release a new chapter/dlc.
So more players are getting into much harder content with the help of oakensoul and clearing it? What's the problem exactly?
The_Titan_Tim wrote: »
How can you in good faith to the discussion ask people to keep it unbias when you’ve made yours clear in your OP?
It’s absolutely gatekeeping and by no means are heavy attacks the meta. Not even remotely.
Meta builds are two-bar greatsword and daggers builds that are hitting around 130k. That’s 30% increased efficiency… over the alternative.
And what that 30% increased efficiency will do for you if both do the same outcome? Better score with meaningless reward from it?
[snip]
What about tons of people who dedicated time perfecting certain playstyle forced by ZOS combat team themselves
This is false. A full 2-bar build still significantly outperforms the 1-bar builds. The only exception to this would be those who are on the road to 'mastery', those who have spent a fair bit of time but have not quite reached their optimum capability. [snip]..
Question still remains: What about tons of people who dedicated time perfecting certain playstyle forced by ZOS combat team themselves when one day appears the build and lefts all that effort in trashcan? **In my opinion** calling this build 'accessible build' is simply not true - it's good old broken meta-build which I'm fine playing, but fine are not people who dedicated their time and effor for getting better and reaching certain point of mastery. ..
The_Titan_Tim wrote: »
How can you in good faith to the discussion ask people to keep it unbias when you’ve made yours clear in your OP?
It’s absolutely gatekeeping and by no means are heavy attacks the meta. Not even remotely.
Meta builds are two-bar greatsword and daggers builds that are hitting around 130k. That’s 30% increased efficiency… over the alternative.
And what that 30% increased efficiency will do for you if both do the same outcome? Better score with meaningless reward from it?