Treselegant wrote: »Companions were created as full characters and not dolls. They already have an identity. Skins etc would only increase the sense of them being indescript entities. Helms and hats could work because that makes sense in the world but full on customisation - no.
We already have enough crimes of poor taste in ESO without adding companions wearing sparkly galaxy skins to the problem.
you find you are travelling around with a cloned companion who is very limited in that department and looks like everyone else’s companion.
This also makes no sense.Dragonnord wrote: »you find you are travelling around with a cloned companion who is very limited in that department and looks like everyone else’s companion.
How is that possible if you have:
+200 costumes (https://en.uesp.net/wiki/Online:Costumes)
115 different motifs (https://en.uesp.net/wiki/Online:Styles)
+270 different colors (https://en.uesp.net/wiki/Online:Dyes)
The combination is infinite there.
If two companions are looking the same it's because people are vague to dress them or they definitely don't know that they can use motif styles to dress them, not only costumes.
There is no way two companions look the same if you use motif styles.
Again, the combination is infinite.
Dragonnord wrote: »you find you are travelling around with a cloned companion who is very limited in that department and looks like everyone else’s companion.
How is that possible if you have:
+200 costumes (https://en.uesp.net/wiki/Online:Costumes)
115 different motifs (https://en.uesp.net/wiki/Online:Styles)
+270 different colors (https://en.uesp.net/wiki/Online:Dyes)
The combination is infinite there.
If two companions are looking the same it's because people are vague to dress them or they definitely don't know that they can use motif styles to dress them, not only costumes.
There is no way two companions look the same if you use motif styles.
Again, the combination is infinite.
Treselegant wrote: »Companions were created as full characters and not dolls. They already have an identity. Skins etc would only increase the sense of them being indescript entities. Helms and hats could work because that makes sense in the world but full on customisation - no.
We already have enough crimes of poor taste in ESO without adding companions wearing sparkly galaxy skins to the problem.
This makes no sense.
Choice of look doesn’t change who you are.
Thousands of cloned characters running around is what doesn’t make sense.
Just because you might not like a particular style or skin.
Custom looks is the biggest seller of eso that’s why we buy crowns ect and look forward to that next skin or armour that will be added to the game.
Companions just look like clones when they don’t need to when they can fit into your character’s style of cosmetic look.
Dragonnord wrote: »you find you are travelling around with a cloned companion who is very limited in that department and looks like everyone else’s companion.
How is that possible if you have:
+200 costumes (https://en.uesp.net/wiki/Online:Costumes)
115 different motifs (https://en.uesp.net/wiki/Online:Styles)
+270 different colors (https://en.uesp.net/wiki/Online:Dyes)
The combination is infinite there.
If two companions are looking the same it's because people are vague to dress them or they definitely don't know that they can use motif styles to dress them, not only costumes.
There is no way two companions look the same if you use motif styles.
Again, the combination is infinite.
Their faces all look the same. That's the point. Pet and companion customization is something that can help the game. Look at swtor, a game eso is (imo) trying to mimic. You unlock or buy different looks for same characters. Colors, hairstyles, so on.
So what you’re saying is that it’s ok for our characters to look what we want them to look like but not our companions, they must look the same as all the other players companions from the neck up.Treselegant wrote: »Treselegant wrote: »Companions were created as full characters and not dolls. They already have an identity. Skins etc would only increase the sense of them being indescript entities. Helms and hats could work because that makes sense in the world but full on customisation - no.
We already have enough crimes of poor taste in ESO without adding companions wearing sparkly galaxy skins to the problem.
This makes no sense.
Choice of look doesn’t change who you are.
Thousands of cloned characters running around is what doesn’t make sense.
Just because you might not like a particular style or skin.
Custom looks is the biggest seller of eso that’s why we buy crowns ect and look forward to that next skin or armour that will be added to the game.
Companions just look like clones when they don’t need to when they can fit into your character’s style of cosmetic look.
This is sort of missing the point. As it stands there are hundreds of motifs and many different costumes which you can already change you companions looks with. Once you start adding skins to them, you are changing what they look like in a way thats more drastic. You slap a Koi fish skin on Mirri and then stick her on a mount that appears by laser flash and your game starts to look pretty silly. Of course it changes them, it makes them less realistic as characters and makes the game less like an rpg and more like a mobile game.
Players already have access to these kind of cosmetics and I'd prefer if we preserve some sort of immersion in game by not extending the more out there cosmetics to the companion system. Hats, helms and small cosmetic items such as brow decorations - all good in my view but not more than that.
So what you’re saying is that it’s ok for our characters to look what we want them to look like but not our companions, they must look the same as all the other players companions from the neck up.Treselegant wrote: »Treselegant wrote: »Companions were created as full characters and not dolls. They already have an identity. Skins etc would only increase the sense of them being indescript entities. Helms and hats could work because that makes sense in the world but full on customisation - no.
We already have enough crimes of poor taste in ESO without adding companions wearing sparkly galaxy skins to the problem.
This makes no sense.
Choice of look doesn’t change who you are.
Thousands of cloned characters running around is what doesn’t make sense.
Just because you might not like a particular style or skin.
Custom looks is the biggest seller of eso that’s why we buy crowns ect and look forward to that next skin or armour that will be added to the game.
Companions just look like clones when they don’t need to when they can fit into your character’s style of cosmetic look.
This is sort of missing the point. As it stands there are hundreds of motifs and many different costumes which you can already change you companions looks with. Once you start adding skins to them, you are changing what they look like in a way thats more drastic. You slap a Koi fish skin on Mirri and then stick her on a mount that appears by laser flash and your game starts to look pretty silly. Of course it changes them, it makes them less realistic as characters and makes the game less like an rpg and more like a mobile game.
Players already have access to these kind of cosmetics and I'd prefer if we preserve some sort of immersion in game by not extending the more out there cosmetics to the companion system. Hats, helms and small cosmetic items such as brow decorations - all good in my view but not more than that.
How ridiculous all cosmetics added to the game we can use but companions must not be different from one another because that would spoil the game.
We are talking about things that have already been added to the game, does it really matter who uses it.
What really matters and spoils the game is thousands of companions who all look the same ( from the neck up ) “face” running round.
Treselegant wrote: »So what you’re saying is that it’s ok for our characters to look what we want them to look like but not our companions, they must look the same as all the other players companions from the neck up.Treselegant wrote: »Treselegant wrote: »Companions were created as full characters and not dolls. They already have an identity. Skins etc would only increase the sense of them being indescript entities. Helms and hats could work because that makes sense in the world but full on customisation - no.
We already have enough crimes of poor taste in ESO without adding companions wearing sparkly galaxy skins to the problem.
This makes no sense.
Choice of look doesn’t change who you are.
Thousands of cloned characters running around is what doesn’t make sense.
Just because you might not like a particular style or skin.
Custom looks is the biggest seller of eso that’s why we buy crowns ect and look forward to that next skin or armour that will be added to the game.
Companions just look like clones when they don’t need to when they can fit into your character’s style of cosmetic look.
This is sort of missing the point. As it stands there are hundreds of motifs and many different costumes which you can already change you companions looks with. Once you start adding skins to them, you are changing what they look like in a way thats more drastic. You slap a Koi fish skin on Mirri and then stick her on a mount that appears by laser flash and your game starts to look pretty silly. Of course it changes them, it makes them less realistic as characters and makes the game less like an rpg and more like a mobile game.
Players already have access to these kind of cosmetics and I'd prefer if we preserve some sort of immersion in game by not extending the more out there cosmetics to the companion system. Hats, helms and small cosmetic items such as brow decorations - all good in my view but not more than that.
How ridiculous all cosmetics added to the game we can use but companions must not be different from one another because that would spoil the game.
We are talking about things that have already been added to the game, does it really matter who uses it.
What really matters and spoils the game is thousands of companions who all look the same ( from the neck up ) “face” running round.
The companion system is a system where you have individual characters who can serve as your friend/battle buddy. It's a not a system where you can create a blank character from scratch and shape them to your will. You can do that with your own character no-problem but the decision was made with companions to have them as individuals with their own design, likes/dislikes, voice etc - it's not the same. Thats the decision that was made by the devs and that is how they continue to roll with it and I cannot see it changing.
I’m not saying change the character voice or such, just let him or her wear a chosen cosmetic.Treselegant wrote: »So what you’re saying is that it’s ok for our characters to look what we want them to look like but not our companions, they must look the same as all the other players companions from the neck up.Treselegant wrote: »Treselegant wrote: »Companions were created as full characters and not dolls. They already have an identity. Skins etc would only increase the sense of them being indescript entities. Helms and hats could work because that makes sense in the world but full on customisation - no.
We already have enough crimes of poor taste in ESO without adding companions wearing sparkly galaxy skins to the problem.
This makes no sense.
Choice of look doesn’t change who you are.
Thousands of cloned characters running around is what doesn’t make sense.
Just because you might not like a particular style or skin.
Custom looks is the biggest seller of eso that’s why we buy crowns ect and look forward to that next skin or armour that will be added to the game.
Companions just look like clones when they don’t need to when they can fit into your character’s style of cosmetic look.
This is sort of missing the point. As it stands there are hundreds of motifs and many different costumes which you can already change you companions looks with. Once you start adding skins to them, you are changing what they look like in a way thats more drastic. You slap a Koi fish skin on Mirri and then stick her on a mount that appears by laser flash and your game starts to look pretty silly. Of course it changes them, it makes them less realistic as characters and makes the game less like an rpg and more like a mobile game.
Players already have access to these kind of cosmetics and I'd prefer if we preserve some sort of immersion in game by not extending the more out there cosmetics to the companion system. Hats, helms and small cosmetic items such as brow decorations - all good in my view but not more than that.
How ridiculous all cosmetics added to the game we can use but companions must not be different from one another because that would spoil the game.
We are talking about things that have already been added to the game, does it really matter who uses it.
What really matters and spoils the game is thousands of companions who all look the same ( from the neck up ) “face” running round.
The companion system is a system where you have individual characters who can serve as your friend/battle buddy. It's a not a system where you can create a blank character from scratch and shape them to your will. You can do that with your own character no-problem but the decision was made with companions to have them as individuals with their own design, likes/dislikes, voice etc - it's not the same. Thats the decision that was made by the devs and that is how they continue to roll with it and I cannot see it changing.
As it stands if you was playing a non online solo game it would be fine because you would only have one companion that looks like that.
But as it is an online game with thousands of companions who all the the same it doesn’t look right.
[snip]
[Edited for Baiting]
Dragonnord wrote: »
Dragonnord wrote: »
Dragonnord wrote: »
I also have a character/characters who have undertaken on a journey and created a given storyline hence when you get in game remarks on some achievements or quests you’ve been given that doesn’t stop me from putting on a helmet or changing my skin if I decide to.
But that said I don’t see thousands of players running around wearing my face.
everseeing_njpreub18_ESO wrote: »How is dressing Bastion in a bath towel, a seducers outfit, pink armor with purple shoes, etc, any of the other options somehow acceptable BUT then placing a helmet on him somehow utterly destroys all sense of individuality?
And while being facetious, sure give us a base character and let us choose the abilities, race, etc. Probably go over pretty darn well.
Treselegant wrote: »everseeing_njpreub18_ESO wrote: »How is dressing Bastion in a bath towel, a seducers outfit, pink armor with purple shoes, etc, any of the other options somehow acceptable BUT then placing a helmet on him somehow utterly destroys all sense of individuality?
And while being facetious, sure give us a base character and let us choose the abilities, race, etc. Probably go over pretty darn well.
With the 'blank template' type companion - you know what would happen. Take one look at any Elder Scrolls single player game modding page to see the type of companion that Elder Scrolls players generally create. You think half-naked towel wearing companions are rampant now just wait until those same players can create their 'perfect' companion.
We need more characters with strong characterisation and story in game not less.
edited for brevity.
Totally agree.Treselegant wrote: »We need more characters with strong characterisation and story in game not less.