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Can Elemental Damage from Proc Sets Cause Status Effects?

Darkstorne
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I like trying out weird build ideas that are totally not meta for solo questing :smile:

I ask this because of Baron Zaudrus monster set:
1 item: Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health
2 items: Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.

And paired with Ice Furnace:
2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical Chance
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal Frost Damage, you deal an additional 238 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.

I'm planning on creating a Frost Warden equipped with the Ice Furnace set, so Winter's Revenge frost AOE also deals fire AOE simultaneously. A 2-for-1 AOE, and a visually interesting thematic for a character. I'll be using a charged weapon enchantment, so fully expect a lot of chilled procs anyway, but wondered if Ice Furnace's flame damage is also capable of generating burning procs? If so, it seems like this might be a good monster set, allowing for a lot of Northern Storm casts (I'll be using Oakensoul too, so minor heroism built in).
  • El_Borracho
    El_Borracho
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    Short answer, I don't know. But the basic rule is that proc sets can not proc another set.

    Zaudrus is a great tank set for ultimate generation. Never used it for a DPS set, but assume it would work the same way. Warden has skills that will get you status effects like Breach to add to Maim, Chilled or Brittle. Destructive Clench is another, but would not use it on an ice staff unless you want to taunt. Unless things have changed recently, there are sets that will outperform a set like Ice Furnace as well. But that's a personal preference thing
    Edited by El_Borracho on February 10, 2023 9:19PM
  • Necrotech_Master
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    i think its possible, but from my experience the chance of ice furnace applying burning is low, because its an AOE

    you would actually have MUCH more reliability using elemental susceptibility (since this applies 3 status effects every 6-7 seconds though i dont know if there is a cooldown on how fast you can gain stacks)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • robpr
    robpr
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    It can proc it, but on a Warden is totally unnecessary, Frost Reach, Winter's Revenge, Arctic Blast and Northern Storm proc chill so easily you should have the proc practically on cd. If you want absolute maximum proc, additionaly use Elemental Sus or Asylum Destro, but Crushing Shock deals much less damage than Frost Reach on Warden.
  • Darkstorne
    Darkstorne
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    the chance of ice furnace applying burning is low, because its an AOE
    Oh, that's interesting. AOEs have a reduced proc chance for status effects? Here I was thinking it would be higher because of the increased target count per tick.
  • MudcrabAttack
    MudcrabAttack
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    Darkstorne wrote: »
    the chance of ice furnace applying burning is low, because its an AOE
    Oh, that's interesting. AOEs have a reduced proc chance for status effects? Here I was thinking it would be higher because of the increased target count per tick.

    AOE DOTs have the lowest chance to proc a status effect, it’s 1% per tick of damage, or around 5% with charged. Winters revenge is the exception where chilled will proc about every 2 seconds on every target inside the AOE, as long as you have charged trait.

    https://alcasthq.com/eso-status-effects/

    Direct damage AOE has 5% (~25% with charged on a two handed weapon), single target direct damage is 10% (~50% with charged), enchantments have 20% (pretty much guaranteed status damage with charged staff / bow / 2H)

    I tested Baron Zaudrus with single target long ago, with force pulse/ weapon glyphs/ set procs/ skill procs, I was getting about 3 status effects per second with a charged weapon, but it seemed like lower ultimate generation than expected. I’m curious whether it works better with AOE procs from a crowd
    Edited by MudcrabAttack on February 15, 2023 2:52PM
  • Darkstorne
    Darkstorne
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    Darkstorne wrote: »
    the chance of ice furnace applying burning is low, because its an AOE
    Oh, that's interesting. AOEs have a reduced proc chance for status effects? Here I was thinking it would be higher because of the increased target count per tick.

    AOE DOTs have the lowest chance to proc a status effect, it’s 1% per tick of damage, or around 5% with charged. Winters revenge is the exception where chilled will proc about every 2 seconds on every target inside the AOE, as long as you have charged trait.

    https://alcasthq.com/eso-status-effects/

    Direct damage AOE has 5% (~25% with charged on a two handed weapon), single target direct damage is 10% (~50% with charged), enchantments have 20% (pretty much guaranteed status damage with charged staff / bow / 2H)

    I tested Baron Zaudrus with single target long ago, with force pulse/ weapon glyphs/ set procs/ skill procs, I was getting about 3 status effects per second with a charged weapon, but it seemed like lower ultimate generation than expected. I’m curious whether it works better with AOE procs from a crowd
    @MudcrabAttack Thank you! This is all really interesting. Any idea if Charged interacts with the Frozen Watcher set's status effect chance? It's a set I already have for a tank build of this character for random normals, paired with Turning Tide.

    (5 items) Summon a blizzard around you while you are Bracing, inflicting 496 Frost Damage every 1 second to enemies within 6 meters. This effect scales off your Max Health. Your blizzard has a 15% chance of inflicting Chilled on enemies damaged.

    ^ Seems like this set specifically stands apart from the normal rules you listed? But I wonder if that 15% chance is locked in or can still be increased with charged.

    Also, that's really interesting to hear weapon enchantments are essentially 100% chance with charged. And this is all making me consider replacing Ice Furnace now, and doubling down on frost damage for chilled generation. It's even making Heartland Conqueror sound good which I never thought I'd say! (5 items: Increase the effectiveness of your Weapon Traits by 100%. This does not affect Ornate or Intricate traits.) When Wardens get to generate so much extra damage from chilled procs now... hmmm...
  • Necrotech_Master
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    i personally still enjoy ice furnace on my warden, since its basically constantly going off lol, its already fairly easy to keep chilled up

    for my mag warden ice theme im using iceheart monster + ice furnace + perfected whorl (because whorl does frost dmg, and far better than icy conjurer i think which is what i was using)

    since i already have so many ways to keep chilled up, i liked ice furnace because its not considered a dot, its considered aoe direct dmg which is slightly higher chance to apply the status effect (though still low due to being an aoe), but i also like it adds the large aoe as additional dmg on top of say wall of elements or winters revenge increasing the dmg per tick by about 800-1200 + occasional burning procs
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • MudcrabAttack
    MudcrabAttack
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    Darkstorne wrote: »
    Darkstorne wrote: »
    the chance of ice furnace applying burning is low, because its an AOE
    Oh, that's interesting. AOEs have a reduced proc chance for status effects? Here I was thinking it would be higher because of the increased target count per tick.

    AOE DOTs have the lowest chance to proc a status effect, it’s 1% per tick of damage, or around 5% with charged. Winters revenge is the exception where chilled will proc about every 2 seconds on every target inside the AOE, as long as you have charged trait.

    https://alcasthq.com/eso-status-effects/

    Direct damage AOE has 5% (~25% with charged on a two handed weapon), single target direct damage is 10% (~50% with charged), enchantments have 20% (pretty much guaranteed status damage with charged staff / bow / 2H)

    I tested Baron Zaudrus with single target long ago, with force pulse/ weapon glyphs/ set procs/ skill procs, I was getting about 3 status effects per second with a charged weapon, but it seemed like lower ultimate generation than expected. I’m curious whether it works better with AOE procs from a crowd
    @MudcrabAttack Thank you! This is all really interesting. Any idea if Charged interacts with the Frozen Watcher set's status effect chance? It's a set I already have for a tank build of this character for random normals, paired with Turning Tide.

    (5 items) Summon a blizzard around you while you are Bracing, inflicting 496 Frost Damage every 1 second to enemies within 6 meters. This effect scales off your Max Health. Your blizzard has a 15% chance of inflicting Chilled on enemies damaged.

    ^ Seems like this set specifically stands apart from the normal rules you listed? But I wonder if that 15% chance is locked in or can still be increased with charged.

    Also, that's really interesting to hear weapon enchantments are essentially 100% chance with charged. And this is all making me consider replacing Ice Furnace now, and doubling down on frost damage for chilled generation. It's even making Heartland Conqueror sound good which I never thought I'd say! (5 items: Increase the effectiveness of your Weapon Traits by 100%. This does not affect Ornate or Intricate traits.) When Wardens get to generate so much extra damage from chilled procs now... hmmm...

    That’s good question, I haven’t tested it but charged seems to multiply with winters revenge, so maybe?

    As @Necrotech_Master mentioned, if the ice furnace procs are direct damage there’s 1 in 4 chance to proc burning per tick on everything, but the damage over time portion of burning is dropped as soon as the next proc happens on some other target, so that might be something to weigh against single chilled ticks hitting harder
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