colossalvoids wrote: »Thousands of people already created their characters as is, it's not gonna happen. Beth also didn't used this style past Morrowind which is a shame but that's how modern tes games are set now.
Even as a new subrace or something, it would require a rework of already implemented armour pieces, which isn't something zeni doing.
AnduinTryggva wrote: »I always found it very odd that khajiit and argonians basically have exactly the same body shape as humans and mer.
At least the legs could be different. As far as I see the basic shape would be already present like they use for minotaurs.
LittlePinkDot wrote: »AnduinTryggva wrote: »I always found it very odd that khajiit and argonians basically have exactly the same body shape as humans and mer.
At least the legs could be different. As far as I see the basic shape would be already present like they use for minotaurs.
My only comment is women argonians shouldn't have boobs. They're egg layers, not mammals.
Panderbander wrote: »colossalvoids wrote: »Thousands of people already created their characters as is, it's not gonna happen. Beth also didn't used this style past Morrowind which is a shame but that's how modern tes games are set now.
Well the furstock wasn't written out of the lore. In fact there's already statues and other depictions of digitigrade Khajiit furstocks in-game. A "race variant" upgrade in the crown store would be a killer seller, I think.Even as a new subrace or something, it would require a rework of already implemented armour pieces, which isn't something zeni doing.
I can't claim to be an expert on the way one might do this, but games like WoW have introduced new races with wildly varying body types that were capable of retroactively displaying years worth of armor art, presumably without requiring the art to be custom made for each one. The pieces we have in ESO already adjust to the variances in character appearance on their own. I imagine on a digitigrade model they could just occlude the boot model past the ankle or something of that sort.
katanagirl1 wrote: »LittlePinkDot wrote: »AnduinTryggva wrote: »I always found it very odd that khajiit and argonians basically have exactly the same body shape as humans and mer.
At least the legs could be different. As far as I see the basic shape would be already present like they use for minotaurs.
My only comment is women argonians shouldn't have boobs. They're egg layers, not mammals.
True, but I think they are used as a tool to help the player identify an Argonian as female or male upon first glance. Should we look under the tails of every Argonian NPC like kittens to tell their sex? Lol.
Besides, female Khajiit should probably 6 boobs! More lol.
AnduinTryggva wrote: »I always found it very odd that khajiit and argonians basically have exactly the same body shape as humans and mer.
At least the legs could be different. As far as I see the basic shape would be already present like they use for minotaurs.
emilyhyoyeon wrote: »It's already canon that certain khajiit furstocks have different bodies/legs. Some khajiit look more feline, some look more human. Cathay, ohmes, etc are meant to look the way they look, retconned or not.
Having the option to play a suthay, for example, is one thing, and would be cool.
Agree, now the Pahmar and Pahmar-raht might be to large as in head will clip or you has to sneak trough doorways.I'd love to have the option to play different khajiit furstocks, even if it was limited to the bipedal ones.
Of course they shouldn't change existing characters, or make the current furstock (Cathay) unavailable, that would defeat the point of adding more options and it's not like there's anything wrong with them, it would just be nice to be able to play the others too.
We've got Cathay-raht, Dagi and Dagi-raht and Pahmar and Pahmar-raht in ESO already (as NPCs) and they're able to use the same armour and equipment as player characters (because they're basically the same models scaled up and down - it's no different to a bosmer being able to wear the same stuff as a nord). Even just having those options would be nice, if ZOS can't give us anything more varied.