Putting heavy attack builds and playstyles aside... How often do you find yourself needing to heavy attack to restore stam or mag for those that use the typical DoT & spam rotations?
If you never have to heavy attack to sustain, what is an ideal recovery to hit? Do you just gulp potions on cooldown?
I see so many builds online with jewelry that is Bloodthirsty and all in on spell/weapon damage, never for recovery. I don't see how resources hold up indefinitely for a normal rotation unless the character is decked out in cost-reducing trial gear or regularly weaving in heavy attacks.
Putting heavy attack builds and playstyles aside... How often do you find yourself needing to heavy attack to restore stam or mag for those that use the typical DoT & spam rotations?
If you never have to heavy attack to sustain, what is an ideal recovery to hit? Do you just gulp potions on cooldown?
I see so many builds online with jewelry that is Bloodthirsty and all in on spell/weapon damage, never for recovery. I don't see how resources hold up indefinitely for a normal rotation unless the character is decked out in cost-reducing trial gear or regularly weaving in heavy attacks.