DrNukenstein wrote: »up-right bass and/or organ so me and my team can be a jazz quartet while we wait for the bg to start.
FeedbackOnly wrote: »
FeedbackOnly wrote: »
No.... just venison, veggies, and don't forget the mustard!
FeedbackOnly wrote: »FeedbackOnly wrote: »
No.... just venison, veggies, and don't forget the mustard!
You sure? It's a very unique flavor. It would be a pity to miss out 😟
FeedbackOnly wrote: »What would it be? What would people use it for?
FeedbackOnly wrote: »FeedbackOnly wrote: »
No.... just venison, veggies, and don't forget the mustard!
You sure? It's a very unique flavor. It would be a pity to miss out 😟
I'm not into killing guar. I don't find them cute - but others do. We've always hunted, and venison is a prime meat.
LadyLethalla wrote: »Definitely hugs. With the emote called Bring It In.
FeedbackOnly wrote: »What would it be? What would people use it for?
FeedbackOnly wrote: »LadyLethalla wrote: »Definitely hugs. With the emote called Bring It In.
Now I want a team hug emote for trials
FeedbackOnly wrote: »FeedbackOnly wrote: »FeedbackOnly wrote: »
No.... just venison, veggies, and don't forget the mustard!
You sure? It's a very unique flavor. It would be a pity to miss out 😟
I'm not into killing guar. I don't find them cute - but others do. We've always hunted, and venison is a prime meat.
But you support Bosmer Mystery Meat yes 😆?
ESO_Nightingale wrote: »well i wouldn't create an emote per se, but in the same vein of things, a frost personality that shivers and has visible breath mist.
FeedbackOnly wrote: »FeedbackOnly wrote: »FeedbackOnly wrote: »
No.... just venison, veggies, and don't forget the mustard!
You sure? It's a very unique flavor. It would be a pity to miss out 😟
I'm not into killing guar. I don't find them cute - but others do. We've always hunted, and venison is a prime meat.
But you support Bosmer Mystery Meat yes 😆?
"Now, listen everyone, the trial's about to start, so it's time for...... /powercircle"FeedbackOnly wrote: »LadyLethalla wrote: »Definitely hugs. With the emote called Bring It In.
Now I want a team hug emote for trials
NoticeMeArkay wrote: »Interactable emotes. Have a character perform an action and allow another player to join by performing the same emote or interact in form of a synergy to have your character behave in some sort of a reactive way to continue the animation as a duet.
For example:
1. One character plays an instrument. Nearby players can hit a specific key to automatically play the emote for a counter instrument and play the same tune at the same time. The, let's call it a 'emote-synergy' can be toggled in the game's settings.
2. A character uses a new dance emote that allows to be setup as a partner dance. Nearby character can again hit the synergy key to join the dance by automatically performing the same emote once player 1's dance reaches second 1 of it's loop again. Player 2 needs to position himself manually before hitting the synergy key. Having the game walk your character automatically in position has so many ways to go wrong and is just unnecessary work at the end.
3. A character pulls out the Cadwell-in-a-box memento and once Cadwells head appears singing, other player characters in a short ranged area play a variety of 2 emotes: 1. Nodding their head, portraying that they enjoy the singing or 2.Pressing their hands on their ears and grunt in an annoyed fashion as Cadwells awful singing hurts their eardrums.