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new weapon, new race or new companion ? What feature would you prefere ?

Xarc
Xarc
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@xarcs FR-EU-PC -
"Death is overrated", Xarc
Xãrc -- breton necro - DC - AvA rank50
Xarcus -- imperial DK - DC - AvA rank50 - pureclass DK - pve/pvp tank
Xärc -- breton NB - DC - AvA rank49 - pureclass NB
Elnaa - breton NB - DC - AvA rank50 - pvp/pve healer <<<
Isilenil - Altmer NB - AD - AvA rank41
Felisja - Bosmer NB - DC - AvA rank43 - pureclass NB
Glàdys - redguard templar - DC - AvA rank40 - pureclass Templar <<<
Xaljaa - breton NB - now EP - AvA rank40
Shazï - redguard NB - AD - AvA ? - Stamina healer
Coquelìcot - breton NB - EP - AvA rank26 - pvp healer <<<
+ 10 other characters
* in game: since April 2014
* forum: since December 2014

new weapon, new race or new companion ? What feature would you prefere ? 93 votes

A new weapon
79%
Solarikenfleetingyouth_ESOFreelancer_ESOadyreonb14_ESOWuffyCeruleiHrogunDanikatDarkstornefreespiritzariastarlizard70ub17_ESOTreselegantolsborgKliffw002expRagnarok0130Jack-0DerraXarcClyde_BlueSnake 74 votes
A new race
16%
Cendrillion21robwolf666TheImperfectLittlePinkDotAshrynN3CR01finehairLugalduDreamyLuFenris_ArainaifrancesinhaloverPetTechMaybeHicThee_Cheshire_CatProudMary 15 votes
A new companion
4%
LanteanPegasusroyalwenchLady_GaladhielMesite 4 votes
  • Darkstorne
    Darkstorne
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    A new weapon
    New companions are just expected now. That won't be the new feature they're talking up.

    I think the big three options most people pray for are

    1) New Weapon
    2) New Class
    3) Spellcrafting

    Vet overland is the other big one, but if it's happening it will be the Q4 big feature. They won't lock a difficulty mode behind a Chapter purchase. That's a baseline feature like Housing was.
  • Xarc
    Xarc
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    A new weapon
    spell crafting is something asked for like 5-6 years now
    @xarcs FR-EU-PC -
    "Death is overrated", Xarc
    Xãrc -- breton necro - DC - AvA rank50
    Xarcus -- imperial DK - DC - AvA rank50 - pureclass DK - pve/pvp tank
    Xärc -- breton NB - DC - AvA rank49 - pureclass NB
    Elnaa - breton NB - DC - AvA rank50 - pvp/pve healer <<<
    Isilenil - Altmer NB - AD - AvA rank41
    Felisja - Bosmer NB - DC - AvA rank43 - pureclass NB
    Glàdys - redguard templar - DC - AvA rank40 - pureclass Templar <<<
    Xaljaa - breton NB - now EP - AvA rank40
    Shazï - redguard NB - AD - AvA ? - Stamina healer
    Coquelìcot - breton NB - EP - AvA rank26 - pvp healer <<<
    + 10 other characters
    * in game: since April 2014
    * forum: since December 2014
  • Talosgobrrrr
    Talosgobrrrr
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    A new weapon
    I wish they would introduce the Spear and the Crossbow as weapons, that the first one should have been available from the beginning of the game and the second one should have been added in Greymoor
  • WuffyCerulei
    WuffyCerulei
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    A new weapon
    One hand+rune with spellcrafting. Or just spellcrafting. I'm pretty sure two new companions each new chapter is the new thing they'll do regardless now. Safe bets that the next two are going to be a necromancer and a warden. Though they may just do one. Who knows.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    A new weapon
    Xarc wrote: »
    spell crafting is something asked for like 5-6 years now

    Early on in ESO spell crafting was talked about by the devs. But around year 3 or 4, the devs admitted that they couldn't do spell craft without it ending up completely broken. And they never solved the problems that would lead to everyone having the same broken build.
    Edited by starlizard70ub17_ESO on January 14, 2023 1:19PM
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Finedaible
    Finedaible
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    A new weapon
    To preface, combat is in a stale state, there's too many sets in the game and the vast majority of them simply cannot supply the necessary buffs and/or stats to remain competitive while also opening up build diversity. If they added another class or race, that would do nothing to re-invigorate combat for existing characters and those new features would boil down to little more than reskins. In the current state of the game they would still use the same sets and skills as any other build. Additionally, the current Champion Point system does not have enough diversity or specialization to bridge that gap to 'play as you want' either.

    So, if they want to breath new life into combat they should make new weapon options which can hopefully give players more options to fill in the gaps of their builds.

    At least that's how I see it.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    A new weapon
    We're already getting new companions, I'm guessing an Argornian plus an elf type.

    ESO also covers all the possible races that a player could "realistically" play. While there are a few remaining niche races who are nearly extinct now and will be by the 3rd Era, I can't see using resources on them.

    I would like to see an unarmed combat skill line but to do it right, it would have to be it's own class with 3 skill lines. So a spear weapon skill line is the next best option.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Rex-Umbra
    Rex-Umbra
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    A new weapon
    Spell crafting would add so much more than a new weapon so hopefully spell crafting this year new weapon as extra spice.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • Mesite
    Mesite
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    A new companion
    A new companion that you can access if you only have the base game without ESO+.

    But I'd rather have a new class.
  • Vindold
    Vindold
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    A new weapon
    Finedaible wrote: »
    To preface, combat is in a stale state, there's too many sets in the game
    ...
    Additionally, the current Champion Point system does not have enough diversity or specialization to bridge that gap to 'play as you want' either.

    Yeah, they dug their own grave.
    It's obvious that after some years it'll be harder to balance game with all these sets available, not to mention how hard it'll be to create interesting and balanced sets.
    I prefer much fewer, simplier sets(applyable to gear), and a new extremely rare item quality(loot only) with special bonus.

    As for Champion point system...I doubt that they will rework it again, they simplified it to lessen the gap between new and vet players and also to ease balancing process, system is simple but it works fine, definitely not in their priority.

    I prefer spellcrafting ofc and a new weapon type like spear or even crossbow, though I doubt that in pvp range weapons will be good without proper changes...
    Edited by Vindold on January 14, 2023 3:16PM
  • TechMaybeHic
    TechMaybeHic
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    A new race
    I'd almost rather have a new class, but don't for the same reason as I don't want another weapon as much as I'd enjoy that as well. I just think they could do better for the existing classes and weapons that they seem short on ideas for abilities as is.

    Then again; we also seem to have a discrepancy in races effectiveness as well and a lot I think; would not be used outside of people with personal fandom.
  • ArchMikem
    ArchMikem
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    A new weapon
    There are no more logical options left for a playable Race.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • everseeing_njpreub18_ESO
    For me class and race are pointless because i don't re-roll alts, i stick to my main, and changing class/race only to be maxed out already is silly (for me). My interest in them would be working my way up as something new, but again that's me.

    New companion is OK, but i think that's pretty much going to be a normal thing now with expansions, so new weapon (of your choices) if its different enough from what we have, not just some reskinning of existing attack animations. As some mentioned, something where your character can feel a little more "your style" instead of the hybridizing/homogenizing of things for balance.

    Unfortunately as happens, these sorts of posts get everyone's minds all fired up with amazing possibilities, and then no matter what they release it will end up a disappoint to a lot of folks.
  • olsborg
    olsborg
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    A new weapon
    Spellcrafting isnt coming, because zos can't even balance the game as it is now with the classes available to us, theres always one or two of the classes grossly outperforming everything else both in pvp and pve. Sad.

    PC EU
    PvP only
  • Danikat
    Danikat
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    A new weapon
    I don't want to make any more characters and I don't use companions so I'm not interested in the other options. I do often feel like the characters I create now are somewhat redudant because there's not enough weapon choices. I do make sure I'm using all the weapons between them, and there's no complete duplicates, but it still feels limited.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Xarc
    Xarc
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    A new weapon
    I can understand the argument about "to not want to make another new char".

    A new weapon could give something new for veteran players without being forced to make a total new character.
    And new players or recent ones could be satisfied with a new weapon.

    everybody would be happy of this.
    @xarcs FR-EU-PC -
    "Death is overrated", Xarc
    Xãrc -- breton necro - DC - AvA rank50
    Xarcus -- imperial DK - DC - AvA rank50 - pureclass DK - pve/pvp tank
    Xärc -- breton NB - DC - AvA rank49 - pureclass NB
    Elnaa - breton NB - DC - AvA rank50 - pvp/pve healer <<<
    Isilenil - Altmer NB - AD - AvA rank41
    Felisja - Bosmer NB - DC - AvA rank43 - pureclass NB
    Glàdys - redguard templar - DC - AvA rank40 - pureclass Templar <<<
    Xaljaa - breton NB - now EP - AvA rank40
    Shazï - redguard NB - AD - AvA ? - Stamina healer
    Coquelìcot - breton NB - EP - AvA rank26 - pvp healer <<<
    + 10 other characters
    * in game: since April 2014
    * forum: since December 2014
  • fleetingyouth_ESO
    fleetingyouth_ESO
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    A new weapon
    I don't understand the desire for spell crafting other than as a roleplay option. If you look at how it was going to be designed and implemented it was basically the antiquities system and mythic items.

    You search for components to combine and craft a "thing" that gives limited but slightly more powerful effects. Once you have it you are done and go on to find/make a new one. That is exactly what a mythic item is.

    After about a week everyone will be running the same 5 spells because that's how meta works. You are not going to get endless combinations that provide creative diversity because they could never balance for that. So it would either be watered down and not useful or designed to be just as powerful as a mythic with similar limitations. Plus the same little mini game to grind out.

    Is that really what people are so excited about and want? Or am I missing something? You can go online and see what spell crafting was going to look like and they clearly used parts of it for antiquities and mythics.

    I'm not trying to put down what people want but it just seems from an MMO game experience where you are playing with other people and things have to be constantly balanced spell crafting wont be more than what we already have. If all the interest is from a single-player perspective or play how you want it will just be watered down and not any more fun than the mythic system.
  • logan68
    logan68
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    Xarc wrote: »
    spell crafting is something asked for like 5-6 years now

    Early on in ESO spell crafting was talked about by the devs. But around year 3 or 4, the devs admitted that they couldn't do spell craft without it ending up completely broken. And they never solved the problems that would lead to everyone having the same broken build.

    I think if they simply dumped the concept of class and allowed people to learn all skill sets that would come close to imitating spell crafting
  • Carcamongus
    Carcamongus
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    A new weapon
    We're bound to get new companions anyway and I don't much care for new races. However, and I see I'm not the only one, I'd really like to see crossbows added as weapons, as opposed to just being a skill. Since that would mean adding a 15th page to motif styles, I believe the fair solution would be for it to be added retroactively to all completed styles, so people would not need to farm again and those who bought the style books from the crown store would not feel cheated.
    Imperial DK and Necro tank. PC/NA
    "Nothing is so bad that it can't get any worse." (Brazilian saying)
  • zaria
    zaria
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    A new weapon
    Say its pretty obvious we will get two new companions. Likely to all the races are covered.

    Races is kind of an lost case, new Khajiit types with Elsweyr, Maomer with Summerset or Reachmen with the Reach.
    Leaves weapons.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
    zaria
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    A new weapon
    I don't understand the desire for spell crafting other than as a roleplay option. If you look at how it was going to be designed and implemented it was basically the antiquities system and mythic items.

    You search for components to combine and craft a "thing" that gives limited but slightly more powerful effects. Once you have it you are done and go on to find/make a new one. That is exactly what a mythic item is.

    After about a week everyone will be running the same 5 spells because that's how meta works. You are not going to get endless combinations that provide creative diversity because they could never balance for that. So it would either be watered down and not useful or designed to be just as powerful as a mythic with similar limitations. Plus the same little mini game to grind out.

    Is that really what people are so excited about and want? Or am I missing something? You can go online and see what spell crafting was going to look like and they clearly used parts of it for antiquities and mythics.

    I'm not trying to put down what people want but it just seems from an MMO game experience where you are playing with other people and things have to be constantly balanced spell crafting wont be more than what we already have. If all the interest is from a single-player perspective or play how you want it will just be watered down and not any more fun than the mythic system.
    Mostly agree with you with spell crafting, it would not be like Morrowind or Oblivion, I assumes it would be more like enchanting or alchemy. It would be useful, if nothing else it would fill out gaps for classes.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • phaneub17_ESO
    phaneub17_ESO
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    New Class. 3 more character slots!
  • w002exp
    w002exp
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    A new weapon
    A new weapon by far but I am going to be somewhat irritated if they don't introduce 2 new companions to round out the classes. Its not necessarily that I need them but its more the nagging feeling that the companion system would be incomplete without them.

    But a new weapon is going to provide more to replayability than anything else.

    Short of a new weapon, because there might be limitations on including that, a new guild skill line would be better than a race. A race is just 3 passives and nothing else.
  • w002exp
    w002exp
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    A new weapon
    zaria wrote: »
    Mostly agree with you with spell crafting, it would not be like Morrowind or Oblivion, I assumes it would be more like enchanting or alchemy. It would be useful, if nothing else it would fill out gaps for classes.

    I could see it being an alternative to potions you use in your item slot. In the other ES games they have "scrolls" that are one time use spells generally similar or the same as other spells in the game.

    So I could see them adding a new consumable craft where you can make stacks of scrolls for your quick item slot that are generally more offensive than potions and operate on a cooldown like potions. This would basically give you a 7th skill slot but at the expense of not having potions and the skill being on a cooldown.
  • SilverIce58
    SilverIce58
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    A new weapon
    As much as I do want a new race (Maormer), I think a new weapon would be far healthier for the game at this current moment in time. They can wait til like the 10th anniversary or the 15th (if the game is still alive) to introduce something game-changing and jaw-dropping like a new race.
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • bmnoble
    bmnoble
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    A new weapon
    We will likely get 2 companions with the new chapter regardless, it was a feature they added, just like the antiquities or card game, they will be in chapters going forward.

    Would rather they don't add a race that is not in the main games, if Elderscrolls 6 makes a bunch of races playable, then I feel it would be fine to add new ones to ESO.

    New weapon is my pick from those 3 but would rather they add a new class.
  • Syldras
    Syldras
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    I'd love to be able to play a Maormer and to use spears in this game, but I'm not sure how probable that is. Companions, on the other hand, will probably be added continously with every chapter.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • TheImperfect
    TheImperfect
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    A new race
    New race definitely but I'll take any of the options. I predict a new class for this year but may be proved wrong.
  • DreamyLu
    DreamyLu
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    A new race
    None of the choices really interest me, but out of them, even if I know that it's technically out of reach (no business case), a new race is what would motivate me slightly more than the two others.
    Edited by DreamyLu on January 15, 2023 5:07AM
    I'm out of my mind, feel free to leave a message... PC/NA
  • Amottica
    Amottica
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    Darkstorne wrote: »
    New companions are just expected now. That won't be the new feature they're talking up.

    It seems clear that a new companion is a given. I was surprised to see it as an option.

    Zenimax has not ever given us a new weapon. A new race, which would require more character slots, is a long shot until Zenimax improves server performance since more character slots on the server impacts server performance. It is why Zenimax has not needed more character slots in a couple of years.

    Edited by Amottica on January 15, 2023 5:45AM
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