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Buff and nerf

yadibroz
yadibroz
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Eso need to stop buffing bosses to 7 mil health is ridiculous and need to buff character by making the 64 points level to 100 and change all of the weapon sets that say boost the damage as 300 to a thousand damage but make it where it work perfectly on pve and not pvp so it don't go in a bad way because it suck keep dying because the bosses is too op.
  • thorwyn
    thorwyn
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    I'm not entirely sure what you are talking about, but I will defend your right to talk about it till my last drop of vodka.
    Edited by thorwyn on January 10, 2023 6:14AM
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • yadibroz
    yadibroz
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    thorwyn wrote: »
    I'm not entirely sure what you are talking about, but I will defend your right to talk about it till my last drop of vodka.

    You know all classes need a buff and enemies and bosses need a nerf right and go to firesong dungeon the final boss have 7 mil health and is the second time me and some high levels people can't defeat him and is ridiculous so how is this not a issue.
  • thorwyn
    thorwyn
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    If it is veteran DLC content, it is supposed to be challenging. You can not expect to walk in and burn everything as if it is a delve.
    If you failed to defeat the bosses on normal, maybe try to understand the mechanics.
    At any rate, I disagree. Players don't need a buff and mobs don't need a nerf.
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • notyuu
    notyuu
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    yadibroz wrote: »
    thorwyn wrote: »
    I'm not entirely sure what you are talking about, but I will defend your right to talk about it till my last drop of vodka.

    You know all classes need a buff and enemies and bosses need a nerf right and go to firesong dungeon the final boss have 7 mil health and is the second time me and some high levels people can't defeat him and is ridiculous so how is this not a issue.

    first and foremost, firesong dungeon, what?

    secondly, being high level does not automatically make you good at the game, there is an amount of player skill, mechanical understanding and certain gear for your build required to get near or even do 100K+ DPS

    Third, 7 million HP on vet DLC boss, I'm not seeing the issue here?, if it was any lower you could just blitz down the boss before they can do any mechanics and that would be very, very boring
  • MorganaBlue
    MorganaBlue
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    buff punctuation.
  • N3CR01
    N3CR01
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    notyuu wrote: »
    yadibroz wrote: »
    thorwyn wrote: »
    I'm not entirely sure what you are talking about, but I will defend your right to talk about it till my last drop of vodka.

    You know all classes need a buff and enemies and bosses need a nerf right and go to firesong dungeon the final boss have 7 mil health and is the second time me and some high levels people can't defeat him and is ridiculous so how is this not a issue.

    first and foremost, firesong dungeon, what?

    secondly, being high level does not automatically make you good at the game, there is an amount of player skill, mechanical understanding and certain gear for your build required to get near or even do 100K+ DPS

    Third, 7 million HP on vet DLC boss, I'm not seeing the issue here?, if it was any lower you could just blitz down the boss before they can do any mechanics and that would be very, very boring

    Wait til he sees the health of the final boss of vKA HM.
    He's gonnabe like 'thats impossible to beat'
  • SpacemanSpiff1
    SpacemanSpiff1
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    did bosses get a buff? idk what is going here
    buff punctuation.

    true.
  • DMuehlhausen
    DMuehlhausen
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    yadibroz wrote: »
    thorwyn wrote: »
    I'm not entirely sure what you are talking about, but I will defend your right to talk about it till my last drop of vodka.

    You know all classes need a buff and enemies and bosses need a nerf right and go to firesong dungeon the final boss have 7 mil health and is the second time me and some high levels people can't defeat him and is ridiculous so how is this not a issue.

    actually I'd say the opposite to a point. Bosses specially in Vet dungeons need to be buffed. Slight HP increase and damage increase. Tanks and Healers need to be required for that content and for like 90% of the dungeons currently you don't need either.
  • Thorntongue
    Thorntongue
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    buff punctuation.

    That is a buffed sentence, it's so long it's overpowered!
  • Artim_X
    Artim_X
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    When you ask for too many things you end up with nothing.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHVjemwxZHI2ZmQ2bTg1ZG0xOTZ3b2QwajBzNGxmaHh6OXRpN3p6YSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/eBgWizk5dmZRS/giphy.gif
    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • yadibroz
    yadibroz
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    notyuu wrote: »
    yadibroz wrote: »
    thorwyn wrote: »
    I'm not entirely sure what you are talking about, but I will defend your right to talk about it till my last drop of vodka.

    You know all classes need a buff and enemies and bosses need a nerf right and go to firesong dungeon the final boss have 7 mil health and is the second time me and some high levels people can't defeat him and is ridiculous so how is this not a issue.

    first and foremost, firesong dungeon, what?

    secondly, being high level does not automatically make you good at the game, there is an amount of player skill, mechanical understanding and certain gear for your build required to get near or even do 100K+ DPS

    Third, 7 million HP on vet DLC boss, I'm not seeing the issue here?, if it was any lower you could just blitz down the boss before they can do any mechanics and that would be very, very boring

    Me and the group spend 5 long hour trying to defeat zelvraak the unbreathing on veteran it insane.
  • yadibroz
    yadibroz
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    Artim_X wrote: »
    When you ask for too many things you end up with nothing.

    Because eso don't want anything fresh just everything be repeating and boring which lead to game over.
  • Hapexamendios
    Hapexamendios
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    7 million is about middle of the road for a boss imo. Dragons, walking bosses, hard mode vet DLC, trials etc are a lot more in some cases.
  • Soarora
    Soarora
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    yadibroz wrote: »
    notyuu wrote: »
    yadibroz wrote: »
    thorwyn wrote: »
    I'm not entirely sure what you are talking about, but I will defend your right to talk about it till my last drop of vodka.

    You know all classes need a buff and enemies and bosses need a nerf right and go to firesong dungeon the final boss have 7 mil health and is the second time me and some high levels people can't defeat him and is ridiculous so how is this not a issue.

    first and foremost, firesong dungeon, what?

    secondly, being high level does not automatically make you good at the game, there is an amount of player skill, mechanical understanding and certain gear for your build required to get near or even do 100K+ DPS

    Third, 7 million HP on vet DLC boss, I'm not seeing the issue here?, if it was any lower you could just blitz down the boss before they can do any mechanics and that would be very, very boring

    Me and the group spend 5 long hour trying to defeat zelvraak the unbreathing on veteran it insane.

    His health is not the issue. In fact, if he had less health you'd have a higher chance of running into the issue of getting your soul taken from you at the same time as split, which is a death sentence in HM, I dunno if it is in vet but probably. If anything is wrong with that boss I think it's the flesh atronach mechanic not being clear whatsoever. There's a bit of a learning curve for tank too but it's not that bad once they get it.
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
  • endgamesmug
    endgamesmug
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    I was lucky enough to fight that boss prenerf was pretty enjoyable, took me fair few go's and activity finder groups.
  • Braggar
    Braggar
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