SeaGtGruff wrote: »When I asked about benefits to grouping, I meant technical benefits such as any differences in XP/AP gains, healing or buffs that are applied to all members of a group, or things like that. I should know all of that already, but as a mainly solo player I've never really bothered to learn about that stuff.
Since players can always play together in a group using chat or Discord for communicating and coordinating-- which doesn't require being "grouped" together-- that makes grouping sort of superfluous or unnecessary. So what are the actual technical benefits to grouping, as opposed to any purely "social" benefits such as being able to use /group chat rather than /zone chat?
Denying them is a completely valid strategy, so is taking your smaller force to claim some of their keeps and resources while they obsess over farming randoms that respawn on a transitus stone.
PC/NA btw, I'm probably not the only one who sees this happen.
Denying them is a completely valid strategy, so is taking your smaller force to claim some of their keeps and resources while they obsess over farming randoms that respawn on a transitus stone.
PC/NA btw, I'm probably not the only one who sees this happen.
To be fair, there are plenty of ways to defeat ball groups, but most players aren’t willing to slot the skills, wear the gear, or do the things it takes.
Ballgroups are annoying in most contexts. Ballgroups fighting 40 or 50 people (with or without inevitable detonation,) is not one of those contexts.
What we need is a way to fix performance somehow and prevent trolling.
Making 12 coordinated and talented players be literally unable to beat 24 disorganized players should not be our goal.
If you get 40 people together and coordinate them all to use AoE abilities on the same target... You know what that's called? The biggest ballgroup anyone has ever seen.
It's not just lag, they've completely ruined pvp after years of making pvp miserable. For instance, Gray Host on PC NA-server has 5 AD ball groups running around AT THE SAME TIME!!! This isn't fun in the least, and I'm just tired. PvP is exhausting and not fun with the ball groups ruining everything. I don't understand how they can be satisfied with destroying PvP.