Studio letter talks about the game being intimidating for new players and he's right. Every TES game starts you off as a prisoner and you get your hand held through the first little bit. The ORIGINAL intro for ESO, ending up in a prison cell in cold harbor, is very much the same but now you get a portal chooser and up on a street corner in Vivec or Summerset or wherever and it's "here ya go". The progression in the main quest-line, getting dropped off in the starting zone, the prophet, all of it, actually teaches mechanics and helps progress. Please bring it back and at least let new players choose 1) Intro quest for experienced players or 2) Intro quest for first time players