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Important Needed Economy Changes for ESO!

  • I_killed_Vivec
    I_killed_Vivec
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    Lumsdenml wrote: »
    King_*** wrote: »
    Lumsdenml wrote: »
    Also, gold for crowns is not a Grey market as it is specifically allowed by zos

    Gina: To clarify, trading an in-game item for other in-game items is allowed; trading in-game items for real-world money or other out-of-game items is strictly prohibited.

    https://forums.elderscrollsonline.com/en/discussion/comment/5205829/#Comment_5205829

    I definitely agree with this notion, I don't have any issues with players selling crowns for gold, but it just brings up my next point.

    If players were actually thriving in this games market, like the players in this forums say, then why would players spend their money on crowns for gold if nobody is actually struggling?

    It's totally understandable for the other end of the trade where players trade their gold for crowns. Players give their hard earned game grind work for crown currency especially when they might be struggling IRL or maybe just don't want to spend that much IRL money for the game while on the opposite end, the players buying crowns to trade for gold are struggling in the game so it's literally the best way for these players to make money as the other options they have available aren't that great or profitable in comparison.

    That notion alone shows how desperate players are to obtain gold in elder scrolls online, but the players in this forum are completely disregarding that, which is weird energy.

    I'm glad gold for crown gifting actually became a thing as more players are able to get access to gold they actually needed and not be totally frustrated at the lack of funds anymore. One way or another, the players worked hard for that currency.

    That's a large assumption that people are hurting for gold and that's why they sell crowns. It could be they sub for the craft bag and don't like anything in the crown store....

    Also, it is only partially relevant to the OP.

    There are two points to the OP:

    1. Everyone knows what everything costs and can buy any listed item from any trader kiosk. Therefore locations mean nothing, and prices can easily be undercut, leading to cheaper goods (if you ignore people gaming the market, which is not currently feasible but would be with global purchases). If you want to sell you have to join the race to the bottom.

    2. In order to SELL, players must still be guild members. All those players bemoaning their lack of capability to sell because they are not guild members do not benefit in terms of being able to sell. They will still be struggling to sell their precious motifs and materials. The OP's plan does nothing for them.

    So forget about the OP's plea to make things easier for people struggling IRL. In his brave new world there will be no more opportunities to sell, no easy route to break into multi-millionaire status.

    All the OP really wants is to buy what he wants at the price he likes, with minimal fuss. He certainly does not care about honest, hard-working farmers who only ask for a decent return on their efforts.
  • kargen27
    kargen27
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    Tell me why a player would join a PvP guild instead of a trade guild if they wanted to sell items. You claimed this idea would bring new players to PvP. The only way it does that is if the players join the PvP guild instead of the trade guild. And even if they did join they wouldn't have to participate in PvP. Being able to put items in a trader that might go away at a moments notice is not incentive for joining PvP.

    You claimed this idea would bring prices down. How does that translate into players still being willing to farm rare items? Wouldn't it instead cause a shortage of items as it isn't worth farming. If the prices stay high enough to make gathering these items worth while then your argument that this will lower prices is false.

    Why is your ability to buy an item instantly more of a priority than a players wishes to play the market by searching bargains?

    You stated players could still travel from location to location if they wish. The point of going to many locations for the majority of these players in in search of a bargain. A central location removes all bargains from the game. That ends a part of the game many players enjoy. With your idea there is zero reason to have traders scattered around the land at all.

    You've still failed to address how you are going to prevent a player with 100s of millions of gold from cornering the market or rare items. How do you keep three players with millions from purchasing every Perfect Roe in the game and then not listing them again so they can sell certain foods for outrageous prices? The current system doesn't allow that to happen because there are over 200 traders they would need to monitor. Even on PC this is impossible as no app tracks items real time.

    And if you have to join a guild to sell even with your system what does this change other than your ability to buy items instantly? Getting things instantly isn't good for the long term health of the game. What you have suggested would hurt the economy and could affect the long term viability of the game.
    and then the parrot said, "must be the water mines green too."
  • King_Jude
    King_Jude
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    Lumsdenml wrote: »
    King_*** wrote: »
    Lumsdenml wrote: »
    Also, gold for crowns is not a Grey market as it is specifically allowed by zos

    Gina: To clarify, trading an in-game item for other in-game items is allowed; trading in-game items for real-world money or other out-of-game items is strictly prohibited.

    https://forums.elderscrollsonline.com/en/discussion/comment/5205829/#Comment_5205829

    I definitely agree with this notion, I don't have any issues with players selling crowns for gold, but it just brings up my next point.

    If players were actually thriving in this games market, like the players in this forums say, then why would players spend their money on crowns for gold if nobody is actually struggling?

    It's totally understandable for the other end of the trade where players trade their gold for crowns. Players give their hard earned game grind work for crown currency especially when they might be struggling IRL or maybe just don't want to spend that much IRL money for the game while on the opposite end, the players buying crowns to trade for gold are struggling in the game so it's literally the best way for these players to make money as the other options they have available aren't that great or profitable in comparison.

    That notion alone shows how desperate players are to obtain gold in elder scrolls online, but the players in this forum are completely disregarding that, which is weird energy.

    I'm glad gold for crown gifting actually became a thing as more players are able to get access to gold they actually needed and not be totally frustrated at the lack of funds anymore. One way or another, the players worked hard for that currency.

    That's a large assumption that people are hurting for gold and that's why they sell crowns. It could be they sub for the craft bag and don't like anything in the crown store....

    Also, it is only partially relevant to the OP.

    There are two points to the OP:

    1. Everyone knows what everything costs and can buy any listed item from any trader kiosk. Therefore locations mean nothing, and prices can easily be undercut, leading to cheaper goods (if you ignore people gaming the market, which is not currently feasible but would be with global purchases). If you want to sell you have to join the race to the bottom.

    2. In order to SELL, players must still be guild members. All those players bemoaning their lack of capability to sell because they are not guild members do not benefit in terms of being able to sell. They will still be struggling to sell their precious motifs and materials. The OP's plan does nothing for them.

    So forget about the OP's plea to make things easier for people struggling IRL. In his brave new world there will be no more opportunities to sell, no easy route to break into multi-millionaire status.

    All the OP really wants is to buy what he wants at the price he likes, with minimal fuss. He certainly does not care about honest, hard-working farmers who only ask for a decent return on their efforts.

    You can't be serious with that opening statement? I literally have friends who sell crowns all the time, and you think player's are going to prepay sub for crowns when they can buy more crowns and get their money's worth to sell for gold? Even you don't believe that nonsense. lol Also if players were just having crowns cause they only wanted the craft bag and didn't like anything out of the crownstore, then how would these players consistently have large amounts of crowns to sell all the time? That doesn't even remotely make sense. It's not logical what so ever. I can't believe that statement was even said.

    That's a wide assumption that everyone knows what everything cost, like players are supposed to remember the price of every item all the time especially how items fluctuate gradually day by day, week by week, month by month.

    I already explained your theory of the "race to the bottom" and explained how the system already works in other games like FFXIV. If you don't race to the bottom, your item will still sell, just not as fast as those are the bottom. You want more of an explanation, find earlier responses about it.

    Players without guild traders who are often struggling to make sales even when they had guild traders are more so frustrated their items aren't actually selling. Even with the 2 trade guilds that I have and using TTC as a price referencing point going with the least price range, often I have products time out where the game refunds my item back to me as it was listed too long. One item in particular I recently got back was a Gold Mara's Balm ring which is a sought out item. yet it didn't sell. this turning a blind eye to the issues that many players in this forum have stated, but claiming these things don't happen is literally turning the other cheek.

    Lol the hard working farmers would actually make quicker sales with the proposed system, but you're just not ready for that debate.
  • Psiion
    Psiion
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    Greetings all,

    After reviewing this thread, we have decided to close it down as it has derailed into non constructive back and forth. The forums are intended to be a welcoming place for discussion and conversation, and the Community Rules are in place to keep it as such. Mocking others, provoking conflict, baiting or calling others out for baiting is against the Rules, and against the spirit of the ESO community. If you do not have something constructive or meaningful to add to a discussion, we strongly recommend you refrain from posting in that thread, and find another discussion to participate in instead.

    The Community Rules can be viewed in full here.
    Staff Post
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