Having just recently revisited my starting area for some more exploring and gathering, I came across quite a few quests I'd missed the first time around. Needless to say, at my current level they posed little challenge and yielded even less XP. Kind of a shame, since I enjoyed having discovered them. One thing I'd love to see in TESO is the kind of downwards skill adjustment you have in GW2, where upon visiting a low-level zone your damage output is scaled in proportion to the opponents you'll encounter there—making it both challenging and worthwhile to pick up any quests you missed or skipped. Am I right?
"Morally Decentralized."