the game’s high proportion of content devoted to the single player experience the past several years has been detrimental to the majority of the player base.
If you ask the ESO community why they log in everyday to play the game, many players will say it is because they get to play and hang with their friends.
Grizzbeorn wrote: »the game’s high proportion of content devoted to the single player experience the past several years has been detrimental to the majority of the player base.
Define "high proportion," and "majority." You are overstating on both counts.
Regardless... no, it hasn't.
It's is not the single-player-friendly content that might be driving people away.
Read the forum since U35.
If you ask the ESO community why they log in everyday to play the game, many players will say it is because they get to play and hang with their friends.
Source for that assertion, please? If it's just "the players I talk to," that's a tiny minority of ESO players.
The moment this game focuses on group content, I'm gone. We have a good balance of group vs. solo content right now. No need to rock the boat.
Why play an MMO if you don't have any interest in grouping with other players? There are 100's of other games that focus on casual solo questing out there to choose from.
If you ask the ESO community why they log in everyday to play the game, many players will say it is because they get to play and hang with their friends.
Source for that assertion, please? If it's just "the players I talk to," that's a tiny minority of ESO players.
The moment this game focuses on group content, I'm gone. We have a good balance of group vs. solo content right now. No need to rock the boat.
Why play an MMO if you don't have any interest in grouping with other players? There are 100's of other games that focus on casual solo questing out there to choose from.
https://youtu.be/AcGezDYNLIU
https://youtu.be/pFowzZlDK3A If you ask the ESO community why they log in everyday to play the game, many players will say it is because they get to play and hang with their friends.
Source for that assertion, please? If it's just "the players I talk to," that's a tiny minority of ESO players.
The moment this game focuses on group content, I'm gone. We have a good balance of group vs. solo content right now. No need to rock the boat.
Why play an MMO if you don't have any interest in grouping with other players? There are 100's of other games that focus on casual solo questing out there to choose from.
If you ask the ESO community why they log in everyday to play the game, many players will say it is because they get to play and hang with their friends.
Source for that assertion, please? If it's just "the players I talk to," that's a tiny minority of ESO players.
The moment this game focuses on group content, I'm gone. We have a good balance of group vs. solo content right now. No need to rock the boat.
Why play an MMO if you don't have any interest in grouping with other players? There are 100's of other games that focus on casual solo questing out there to choose from.
If you ask the ESO community why they log in everyday to play the game, many players will say it is because they get to play and hang with their friends.
People log into ESO for the multiplayer experience.
Why play an MMO if you don't have any interest in grouping with other players? There are 100's of other games that focus on casual solo questing out there to choose from.
If you ask the ESO community why they log in everyday to play the game, many players will say it is because they get to play and hang with their friends.
Source for that assertion, please? If it's just "the players I talk to," that's a tiny minority of ESO players.
The moment this game focuses on group content, I'm gone. We have a good balance of group vs. solo content right now. No need to rock the boat.
Why play an MMO if you don't have any interest in grouping with other players? There are 100's of other games that focus on casual solo questing out there to choose from.https://youtu.be/AcGezDYNLIU
The main reason I play ESO is because I can do a lot of content solo. I played Everquest for a decade as a warrior, that couldn't take three steps out of town without a backup group if I wanted to do anything useful. Never again.
Edit, wrong video, meant this one:https://youtu.be/pFowzZlDK3A
If you ask the ESO community why they log in everyday to play the game, many players will say it is because they get to play and hang with their friends.
Source for that assertion, please? If it's just "the players I talk to," that's a tiny minority of ESO players.
The moment this game focuses on group content, I'm gone. We have a good balance of group vs. solo content right now. No need to rock the boat.
Why play an MMO if you don't have any interest in grouping with other players? There are 100's of other games that focus on casual solo questing out there to choose from.https://youtu.be/AcGezDYNLIU
The main reason I play ESO is because I can do a lot of content solo. I played Everquest for a decade as a warrior, that couldn't take three steps out of town without a backup group if I wanted to do anything useful. Never again.
Edit, wrong video, meant this one:https://youtu.be/pFowzZlDK3A
Yep. I started as a warrior until they gave hybrids the same ac, and went monk when kunark came out. If you were melee you were SOL solo
If you ask the ESO community why they log in everyday to play the game, many players will say it is because they get to play and hang with their friends. Even through disappointing changes, game breaking bugs, or even unplayable lag, many choose to log in to have a good time with their friends. In relation to this core motivation to play the game, the game’s high proportion of content devoted to the single player experience the past several years has been detrimental to the majority of the player base. People log into ESO for the multiplayer experience. There are vastly better single player RPG experiences out there. If ESO wishes to retain players, the content should encourage making new friends and the stickiness that comes with the network effect.
If you ask the ESO community why they log in everyday to play the game, many players will say it is because they get to play and hang with their friends.
Source for that assertion, please? If it's just "the players I talk to," that's a tiny minority of ESO players.
The moment this game focuses on group content, I'm gone. We have a good balance of group vs. solo content right now. No need to rock the boat.
Why play an MMO if you don't have any interest in grouping with other players? There are 100's of other games that focus on casual solo questing out there to choose from.
Why play an MMO if you don't have any interest in grouping with other players? There are 100's of other games that focus on casual solo questing out there to choose from.
If you ask the ESO community why they log in everyday to play the game, many players will say it is because they get to play and hang with their friends.
Source for that assertion, please? If it's just "the players I talk to," that's a tiny minority of ESO players.
The moment this game focuses on group content, I'm gone. We have a good balance of group vs. solo content right now. No need to rock the boat.
Why play an MMO if you don't have any interest in grouping with other players? There are 100's of other games that focus on casual solo questing out there to choose from.
In relation to this core motivation to play the game, the game’s high proportion of content devoted to the single player experience the past several years has been detrimental to the majority of the player base. People log into ESO for the multiplayer experience. There are vastly better single player RPG experiences out there. If ESO wishes to retain players, the content should encourage making new friends and the stickiness that comes with the network effect.
...the game’s high proportion of content devoted to the single player experience the past several years has been detrimental to the majority of the player base.
ForumBully wrote: »...the game’s high proportion of content devoted to the single player experience the past several years has been detrimental to the majority of the player base.
As a mostly solo PvP player (when I played), I'm curious about all the solo content we've supposedly been flooded with. From my POV, lately every update is a few group dungeons and a new boring system that I'm not interested in.