Judging by what I see PUGs running the most:MaximumFrittata wrote: »- Trials, which are the most active/highest priority?
I don't think you can really say that. Seek out Skinny Cheeks YouTube channel for roundups of the best sets. For example Order's Wrath is crafted and one of the best all round DPS sets that gives everything a run for its money, including the old Mother's Sorrow, Medusa, Tzogvin's and other crit sets. Not the outright best, but probably the best, if you want a fit and forget set. The game is pretty balanced. If you don't care about "having fun with procs", then by and large crit still rules. You could probably slap Order's Wrath and either VO or False God onto any class and have a pretty competitive - and very comfortable / sustainy - fit and forget build. Outside of the ultimate comfort of running a pet sorc / Oakensoul heavy attack build with specialised sets. As a more "advanced" player you may also consider dungeon sets like Kinra's, though I think Pillar of Nirn is probably one of the most effective and easy to use.I assume trial sets are still the best PvE sets generally
Again, not really. Some arena weapons are still good, but overall I think they've lost their lustre a bit, at least for PvE DPS (PvP is a different story, a lot of arena weapons are useful there). There are too many competing things, e.g. monster sets and mythics. Master and Vateshran 1H+S rule for tanks. vMA destro has been changed / nerfed, but is still commonly used as a back bar set, as far as I know. Lots of things have some viability, but so do monster sets such as Nerieneth, which I happen to use for melee templar, and many others. I would again refer you to Skinny Cheeks.with arena weapons?
Not really. There are probably some new BG maps and there's Volendrung in Cyrodiil, depending on how long you've been away. IC has bosses, if you didn't know, and they drop monster sets, of which Zoal is probably the most useful to have in your inventory.PvP, we had battlegrounds, cyrodil and imperial city. It seems like there have been some additions?
Depending on how far back your memory goes, IC is more active than people say. I enjoy and have always enjoyed the place for what it is, e.g. the mix of PvP and PvE, the opportunity to "make a living" via Tel Var as a PvPer. Ever since ZOS made it it's own campaign, the place has been decently populated (upstairs) in my opinion, but this is coming from a player who enjoys the fact that it is NOT typically zergy and you get small scale, but open world action. By the standards of Cyrodiil battles (when you find them) the population is low. In exchange you get lag-free play.What's the most active?
The game has been almost completely hybridised. Skills scale with your highest stats. Your highest weapon or spell damage. Your higest magicka or stamina. Your highest crit rating. Penetration is homogenised. There is only one thing that still steers you towards light armor as a magicka build and medium armor as a stamina build, and that is sustain. In terms of pure damage, I believe medium armor has the edge. In terms of sustaining damage, you'll still run light as a magicka character.I'm seeing medium armor Magicka builds? Wtf is up with that?
The armory station? Well, the stickerbook, curated item drops and reconstructing gear with transmute crystals, I suppose. Google it.The armorer's table is an amazing addition. Are there any similar things I need to look at?