You could probably get rid of the no option since it's kind of the same thing as it's probably something else.
I_killed_Vivec wrote: »As long as I don't have to go back to any swamps. Can't stand the swamps!
I'm getting tired of people complaining that they need to group. THIS IS AN MMORPG. Group.
I suspect many of those looking for veteran overland content are more interested in veteran rewards than greater challenge. Personally I think it would be of only limited interest to endgame players and as such would be unlikely to warrant the development resources to make it happen.
I hope not. As main tank I see too much 1000 CPs strugling to complete normal banished cells 1. The majority of the player base don't have 120k dps, they don't even have 20k dps, they don't care about mechanics, AOEs, positioning, etc. An hardest overland will kill the game for them.
Tales of Tribute isn't liked by majority of players and they still wasted a lot of effort to create it.
I don't get why people are so against a seperate mode that you don't have to partake in.
They will give something nobody asked for and properly many dont even want, these devs never fail to disappoint.
I'm betting an "optional" harder overland isn't what would happen.
I hope not. As main tank I see too much 1000 CPs strugling to complete normal banished cells 1. The majority of the player base don't have 120k dps, they don't even have 20k dps, they don't care about mechanics, AOEs, positioning, etc. An hardest overland will kill the game for them.
Almost everyone speaks of giving options : see my post just on top of yours, but basically everyone else providing concrete ideas.
Not provoking but honestly wondering why I keep seeing some answers ignoring this and cherry picking the most extreme, and least (ie. not at all) requested idea, which would be to force everyone to play a harder overland. We (I guess almost) all agree that this would not be what the game needs
Tales of Tribute isn't liked by majority of players and they still wasted a lot of effort to create it.
Lucozade85 wrote: »I don't get why so many people are against more difficult overland. It's not exactly fun killing 20+ enemies at the same time with one or two skills.
IMO there should be dangerous areas that you want to think twice about going in to rather than a blanket 30k health (or whatever it is) per enemy, where their attacks do pretty much no damage to you. Where is the progression? Overland is a complete joke.
Anyway I doubt it will be a vet overland.