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There're so many of guild which keep pushing mandatory for the members. Why?

  • spartaxoxo
    spartaxoxo
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    Jhava wrote: »
    Every guild offers something, and in return they require something. When you join you agree to meet this basic level of commitment. If its weekly, then you meet the reqs weekly, not every other week, not "Hey i had a good week, so ill catch you later when i have another good week".

    I think that sounds kinda meh tbh. If the deal was say 200k each week in sales, then they agreed to 800k in sales in total for the month and they did did that. If they did that with say 5,000,000 at once why not give that credit up to a certain number of weeks? It would incentivize people to make lots of money.

    They are essentially asking for more than the price of 200k a week by not accepting the payment from the sale but keeping the money earned anyway. If that's how my guild operated, I'd probably just save big sales for a different guild that didn't or zone chat tbh.
    Edited by spartaxoxo on December 12, 2022 1:16AM
  • lusshtgarel
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    Every community has its rules. You don't like the rules - you move on. Most guilds (especially endgame PvE and serious trade guilds) won't be willing to deal with a player who brings them zero benefit and feels they're entitled to special treatment.
    spartaxoxo wrote: »
    I'm glad I'm on console and don't have to deal with the weekly minimum thing caused by add-ons. I pay a flat fee weekly. Some weeks I sell barely anything, some I sell a ton. Doesn't matter as long as I gave my fees. Some weeks I did lose money because nothing sold, but then I make up for over the course of the month. I have never not turned a profit over the month when I actually tried. One of my guilds also let's us prepay, so I can pay for weeks in advance.

    Many trade guilds on PC have a flat fee alternative to minimum sales. So not sure how any of this would be caused by add-ons. Can you even see what other people bid on a trader?
  • Amottica
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    Top guilds are on top locations and have no problem acquiring and retaining members.

    They also have every reason to recruit and retain members to help the guild succeed. There are other guilds with lesser requirements to meet the needs of pretty much everyone interested in trading.
  • lusshtgarel
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    Amottica wrote: »
    Top guilds are on top locations and have no problem acquiring and retaining members.

    They also have every reason to recruit and retain members to help the guild succeed. There are other guilds with lesser requirements to meet the needs of pretty much everyone interested in trading.

    Exactly this. It took me years to muster the courage to apply to one of the bigger trading guilds since I've never considered myself a real trader. 4 years, one Grand Master Crafter and 4 characters to do writs on later I could say I was ready. It's not for everyone, and yes, a 15-20K weekly fee might appear intimidating to many. And I was happy to stay with smaller guilds with smaller fees until I noticed I was accumulating stuff faster than I could sell it in a less popular location. And I needed gold for Serenity Falls Estate.

    It all comes down to what the player wants to put into it. Doing writs on multiple characters was not worth the effort for me for years on a slower system where every loading screen would take up to 5 minutes or not load me into the game at all. And so I either didn't have a trade guild, or stayed with one of the more casual ones.
    Edited by lusshtgarel on December 12, 2022 1:46AM
  • SilverBride
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    There is a big difference between being a name on the guild roster and being a productive member. I join a guild with the expectation that I will contribute to helping it succeed.
    PCNA
  • NotaDaedraWorshipper
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    Dr_Con wrote: »
    Dr_Con wrote: »
    Guild dues if you cant reach weekly minimums is kind of garbage. I'll sometimes sell things for 5mil one week then nothing the next and be expected to pay 30k dues when the weekly minimum is 200k sales, wth?

    Yes because trading guilds bids on traders every week and not just the weeks when you sell things.

    As an officer in some trading guilds and has been one in others which has sadly been disbanded, it's a constant frustration seeing people complaints about fees or minimum sales*. We aren't doing those for fun or to put gold in our own pockets, we are doing it because we need to, often even putting a lot of our own earned gold into the guild. Otherwise we won't get the traders we want, which is not even a guarantee, and no trader means barely any sales and that we likely lose members which is not something you want as a trading guild.

    *What adds to this, is that they are plenty of guilds even some which are trading guilds, that has no fees or minimum sales. They often have traders in more odd places or hunt traders on the swap day and are less likely to always have a one. but they are an option for people who are very against to pay some small fee you can get by just doing writs on a character 1-3 days.

    If someone more than quadruples the weekly required sale requirement the previous week, no guild should be sending threats to donate 30k or else they get kicked the next week when the stuff they listed hasn't sold.

    I've never heard of a guild that threats someone and if one did I'd strongly suggest you leave that one. Changing requirement is also unusual and is often announced if such a thing is going to happen.
    The guilds I'm in have a fixed fees or minimum sales requirement. The fee is pretty much the equivalent in sum the minimum sale would add to the guild (none is 30k). If a member haven't paid their fee or reached minimum sale when a new week has arrived they will get a missed requirement rank and get a reminder to pay that missed week's fee as well as of course that current week's. If they have not done so at the end of that second week, then yes they will be kicked. We can't have members who don't do their part.

    Which is a rather nice to the members setup. Some of the guilds at the most expensive trader spots likely has harsher requirements, because again they often need to.
    If someone can't fulfill those requirements or find them threatening then they should likely find another trading guild that suits them better.
    [Lie] Of course! I don't even worship Daedra!
  • spartaxoxo
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    Every community has its rules. You don't like the rules - you move on. Most guilds (especially endgame PvE and serious trade guilds) won't be willing to deal with a player who brings them zero benefit and feels they're entitled to special treatment.
    spartaxoxo wrote: »
    I'm glad I'm on console and don't have to deal with the weekly minimum thing caused by add-ons. I pay a flat fee weekly. Some weeks I sell barely anything, some I sell a ton. Doesn't matter as long as I gave my fees. Some weeks I did lose money because nothing sold, but then I make up for over the course of the month. I have never not turned a profit over the month when I actually tried. One of my guilds also let's us prepay, so I can pay for weeks in advance.

    Many trade guilds on PC have a flat fee alternative to minimum sales. So not sure how any of this would be caused by add-ons. Can you even see what other people bid on a trader?

    You can't see minimum sales at all on console. So it's always a flat fee. And they put in the guild notes if you're allowed to prepay or not. So, say dues are 5k a week and they allow prepay up to a month. You have a good week and donate 30k. You're good for the rest of the month regardless if your stuff sells. This is the majority. Some don't allow prepay, but since your sales are irrelevant you don't have to give them more then they agreed upon amount for that period of time.

    In the case of the example provided by the other poster, he gave more than triple the amount of minimum sales for the month. They already had the money but hit up for the next week because they didn't allow prepay, and since he was paying by sales he had no choice but to give them over the agreed upon amount of 800k worth of sales for the month. This resulted in hard feelings.

    It's not a situation that would usually doesn't happen on console. You'd either know in advance prepay wasn't allowed. Or he'd have met the sales goal for the month and would not have been hit up for additional coin until next month.

    Most trade guilds I'm in have a cutoff of prepayment but do allow some because it's also tracked by your deposits alone. They aren't looking at an add-on to see what you sold that week. Since everyone agrees ahead of time on a precise total for the month, there's no surprise of you paying extra and not being credited.
    Edited by spartaxoxo on December 12, 2022 2:45AM
  • FluffWit
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    spartaxoxo wrote: »
    I'm glad I'm on console and don't have to deal with the weekly minimum thing caused by add-ons. I pay a flat fee weekly. Some weeks I sell barely anything, some I sell a ton. Doesn't matter as long as I gave my fees. Some weeks I did lose money because nothing sold, but then I make up for over the course of the month. I have never not turned a profit over the month when I actually tried. One of my guilds also let's us prepay, so I can pay for weeks in advance.

    I'd struggle with weekly minimums rn because I'm barely playing- an hour a day tops. Pay my xbox guild 100k a month.

    But even with such a short play time I probably clear 150k in sales minimum a week. I just have one good hustle right now- a weapon that sells for 10k off trait, 50k on trait. I've rigged a public dungeon so the only thing that will drop is that weapon so if I plant a character in there they're essentially picking up 20k everytime I log into them.
  • NeKryXe
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    I think that you are not searching well. There are lots of casual guild not demanding anything special. I'm in 3 of those guilds, no need to pay or chat anywhere out of the game. But it's just casual and friendly play, with no concrete guild benefits. I'm also in another 2 guilds with store that don't require any chat out of the game, but on those you have to sell a lot or, obviously, pay a fee, the store must be paid weekly.

    Just search better. There are lot's of different kinds of guilds. If you don't want to sell or do trail raids, I'm sure you'll find a guild with no discord or fees.
  • spartaxoxo
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    FluffWit wrote: »
    spartaxoxo wrote: »
    I'm glad I'm on console and don't have to deal with the weekly minimum thing caused by add-ons. I pay a flat fee weekly. Some weeks I sell barely anything, some I sell a ton. Doesn't matter as long as I gave my fees. Some weeks I did lose money because nothing sold, but then I make up for over the course of the month. I have never not turned a profit over the month when I actually tried. One of my guilds also let's us prepay, so I can pay for weeks in advance.

    I'd struggle with weekly minimums rn because I'm barely playing- an hour a day tops. Pay my xbox guild 100k a month.

    But even with such a short play time I probably clear 150k in sales minimum a week. I just have one good hustle right now- a weapon that sells for 10k off trait, 50k on trait. I've rigged a public dungeon so the only thing that will drop is that weapon so if I plant a character in there they're essentially picking up 20k everytime I log into them.

    Weekly dues on console are also much smaller than on PC. I pay 10k each week and the majority of time am in a capital city. That particular guild doesn't allow prepay. But if you're clearing 150k each week, it would be pretty effortless for you to toss them 10k. Sometimes when I don't feel like playing I just do a couple of writs, give them what I earned, and call it a week. But most of the time I'm moving merchandise.
    Edited by spartaxoxo on December 12, 2022 4:37AM
  • DreamyLu
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    This thread is good to show that we're all different with different needs. No guild is "good" or "bad": It's just a matter of preferences. Since there are enough guilds in the game, of all types, there is no issue: each of us can find a suitable one. <3
    I'm out of my mind, feel free to leave a message... PC/NA
  • katanagirl1
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    I’m in a guild on PS that has a good trader location (maybe Alinor or Leyawiin) most of the time and they have no dues, just donations. Works for me, I was selling pretty good until U35, not much to sell now.
    Khajiit Stamblade main
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    PS5 NA
  • lusshtgarel
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    spartaxoxo wrote: »
    Many trade guilds on PC have a flat fee alternative to minimum sales. So not sure how any of this would be caused by add-ons. Can you even see what other people bid on a trader?

    You can't see minimum sales at all on console. So it's always a flat fee. And they put in the guild notes if you're allowed to prepay or not. So, say dues are 5k a week and they allow prepay up to a month. You have a good week and donate 30k. You're good for the rest of the month regardless if your stuff sells. This is the majority. Some don't allow prepay, but since your sales are irrelevant you don't have to give them more then they agreed upon amount for that period of time.
    [/quote]

    Thanks for the explanation, makes sense. I've never played any games on console, so I was indeed curious about how ESO worked there. My current guild has 150K sales/20K flat fee requirement with a location in Mournhold. The previous guild I was in had a 5K flat fee and no sales requirements in Gonfalon Bay, and it was my favourite for a very long time until I felt I wanted to earn a lot of gold pretty fast. The amount of time items spend laying around in the store is vastly different though, so indeed you get what you pay for. Some are pretty ridiculous, like 400K a week in one of the guilds in Craglorn on PC EU, there I wouldn't go. :D However, this does seem a flat fee to be the only viable option on console if a guild wants to reliably bid on a trader. When you can't see the sales, you can't exactly predict what you'll get for the week. Seems like GMs there might have a harder time management-wise.

    I also don't get the negativity many people have towards Discord. I thought almost every PvE guild had one. Most I've been in never required you to speak, just read the guild event updates and listen in voice during group activities. I'm all for privacy, but one has to give up a small portion of it when playing with others in any kind of competitive content.
  • Ragnarok0130
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    Guilds have requirements for reasons, normally because it assists in completing whatever type of content that guild pursues. I'm in several raiding guilds and discord is a requirement for all of them not only for voice communication during Trials/Dungeons/PVP events, but for disseminating guild information, new events, member updates, and standing progression group updates/scheduling/planning. Discord helps guild officers and event leads more easily administer the guild and events. This is a case of if you don't like what a guild is mandating either find one that fits you, your expectations, and play style, or found your own guild and fill it with like minded players.

    Based on some of your other posts I'm curious as to why you're even in a guild since it sounds like you just want to play solo. What kind of content do you enjoy that requires a guild, vet Dungeons and Trials, PVP perhaps, RP?

    Discord wouldn't be nearly as ubiquitous of a requirement if ZoS added guild centric support systems to the game beyond the bare bones guild tools currently present in ESO.

  • JKorr
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    No dues, no sales required guilds exist on pc/na. Out of my 5 guilds my main trading guild has changed to social because the gm regretfully quit because computer/internet issues, and no one else in the guild insane enough for the work. All of the other guilds I have are social, and 3 of the 4 have traders; no dues, no required sales. The guilds exist, just read the requirements before joining.
  • Heelie
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    My trading guild has 400k weekly dues. This is fair enough, they always have a mournhold trader so I just throw 50k in there every week and then sell whenever I remember to. the weekly requirements aren't even enough to sustain the traders usually. So complaining about it is just childish in my opinion. The actual fair number is closer to 1 million dues for a lot of these guilds.
    Most OwOrated healer of all time
  • spartaxoxo
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    Seems like GMs there might have a harder time management-wise.

    Oh definitely. That's the downside to the way console does things. Sometimes GMs will scramble for money they donate themselves or ask from other players to ensure the guild actually gets a trader that week. Raffles and auctions are very regular. Often GMs are huge traders themselves but only get a much smaller portion of the money they earned because it all goes into the guild traders. It's way harder on the GMs. A lot of trading GMs complain about how the game feels like a job, and I was in a capital city trade guild that disbanded for that explicit reason.

    I think everyone else, including the economy, benefits from this arrangement. But, the GMs definitely lose out.
    Edited by spartaxoxo on December 12, 2022 8:13PM
  • amapola76
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    Aislinna wrote: »
    So, is your complaint that guilds advertise things you don't like?

    If you want to play solo, play solo. Easy.

    That would be a logical comment. IF we had a universal auction house. But we don't, so guilds are almost mandatory, as a practical matter.

    Anyway, to OP, lots of guilds require "mandatories": weekly sales, fees, auction participation, discord use, etc. But plenty of guilds don't. I'm maxed out on guild memberships on both servers, and none of mine have a single requirement-- other than, I think, logging in to the game once or twice a month, which I'm certainly doing anyway, and being polite/friendly/inclusive. I've been very happy with my experience with all of those guilds... I'm not the most social, but have been known to participate in holiday gift swaps, send someone small things like lockpicks or an alchemical ingredient that they need in a pinch, or ask for the same, and every once in a while I'll do a non-mandatory donation or raffle. Even without mandatory weekly fees or whatever, most of my guilds still manage to get decent traders and most of what I put up sells fairly quickly.

    Long story short, if you want to be a trading mogul or do hardcore content, it's worth the investment in a stricter guild. But if you just want to empty out your backpack, make a little extra gold, and sometimes talk to nice, friendly people, it's entirely possible to find the right guild for yourself, you just have to search a bit. I recommend going into guild finder, setting the activity to trade, and set it on "casual", and you should find lots of options.
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