Every guild offers something, and in return they require something. When you join you agree to meet this basic level of commitment. If its weekly, then you meet the reqs weekly, not every other week, not "Hey i had a good week, so ill catch you later when i have another good week".
spartaxoxo wrote: »I'm glad I'm on console and don't have to deal with the weekly minimum thing caused by add-ons. I pay a flat fee weekly. Some weeks I sell barely anything, some I sell a ton. Doesn't matter as long as I gave my fees. Some weeks I did lose money because nothing sold, but then I make up for over the course of the month. I have never not turned a profit over the month when I actually tried. One of my guilds also let's us prepay, so I can pay for weeks in advance.
Top guilds are on top locations and have no problem acquiring and retaining members.
They also have every reason to recruit and retain members to help the guild succeed. There are other guilds with lesser requirements to meet the needs of pretty much everyone interested in trading.
NotaDaedraWorshipper wrote: »Guild dues if you cant reach weekly minimums is kind of garbage. I'll sometimes sell things for 5mil one week then nothing the next and be expected to pay 30k dues when the weekly minimum is 200k sales, wth?
Yes because trading guilds bids on traders every week and not just the weeks when you sell things.
As an officer in some trading guilds and has been one in others which has sadly been disbanded, it's a constant frustration seeing people complaints about fees or minimum sales*. We aren't doing those for fun or to put gold in our own pockets, we are doing it because we need to, often even putting a lot of our own earned gold into the guild. Otherwise we won't get the traders we want, which is not even a guarantee, and no trader means barely any sales and that we likely lose members which is not something you want as a trading guild.
*What adds to this, is that they are plenty of guilds even some which are trading guilds, that has no fees or minimum sales. They often have traders in more odd places or hunt traders on the swap day and are less likely to always have a one. but they are an option for people who are very against to pay some small fee you can get by just doing writs on a character 1-3 days.
If someone more than quadruples the weekly required sale requirement the previous week, no guild should be sending threats to donate 30k or else they get kicked the next week when the stuff they listed hasn't sold.
lusshtgarel wrote: »Every community has its rules. You don't like the rules - you move on. Most guilds (especially endgame PvE and serious trade guilds) won't be willing to deal with a player who brings them zero benefit and feels they're entitled to special treatment.spartaxoxo wrote: »I'm glad I'm on console and don't have to deal with the weekly minimum thing caused by add-ons. I pay a flat fee weekly. Some weeks I sell barely anything, some I sell a ton. Doesn't matter as long as I gave my fees. Some weeks I did lose money because nothing sold, but then I make up for over the course of the month. I have never not turned a profit over the month when I actually tried. One of my guilds also let's us prepay, so I can pay for weeks in advance.
Many trade guilds on PC have a flat fee alternative to minimum sales. So not sure how any of this would be caused by add-ons. Can you even see what other people bid on a trader?
spartaxoxo wrote: »I'm glad I'm on console and don't have to deal with the weekly minimum thing caused by add-ons. I pay a flat fee weekly. Some weeks I sell barely anything, some I sell a ton. Doesn't matter as long as I gave my fees. Some weeks I did lose money because nothing sold, but then I make up for over the course of the month. I have never not turned a profit over the month when I actually tried. One of my guilds also let's us prepay, so I can pay for weeks in advance.
spartaxoxo wrote: »I'm glad I'm on console and don't have to deal with the weekly minimum thing caused by add-ons. I pay a flat fee weekly. Some weeks I sell barely anything, some I sell a ton. Doesn't matter as long as I gave my fees. Some weeks I did lose money because nothing sold, but then I make up for over the course of the month. I have never not turned a profit over the month when I actually tried. One of my guilds also let's us prepay, so I can pay for weeks in advance.
I'd struggle with weekly minimums rn because I'm barely playing- an hour a day tops. Pay my xbox guild 100k a month.
But even with such a short play time I probably clear 150k in sales minimum a week. I just have one good hustle right now- a weapon that sells for 10k off trait, 50k on trait. I've rigged a public dungeon so the only thing that will drop is that weapon so if I plant a character in there they're essentially picking up 20k everytime I log into them.
spartaxoxo wrote: »Many trade guilds on PC have a flat fee alternative to minimum sales. So not sure how any of this would be caused by add-ons. Can you even see what other people bid on a trader?
lusshtgarel wrote: »Seems like GMs there might have a harder time management-wise.
So, is your complaint that guilds advertise things you don't like?
If you want to play solo, play solo. Easy.