The last update I remember from ZOS set March 2023 as the expectation.
https://forums.elderscrollsonline.com/en/discussion/616021/pc-eu-hardware-update-august-2022
ZOS_MattFiror wrote: »The last time we gave you an update, I mentioned that timelines to order, prepare, and configure this amount of hardware would take many months, and unfortunately those timelines have only gotten longer. Even though we ordered the hardware for PC EU long ago, we still are waiting for some critical parts, some of which are foundational to the whole service.
The last update I remember from ZOS set March 2023 as the expectation.
https://forums.elderscrollsonline.com/en/discussion/616021/pc-eu-hardware-update-august-2022ZOS_MattFiror wrote: »The last time we gave you an update, I mentioned that timelines to order, prepare, and configure this amount of hardware would take many months, and unfortunately those timelines have only gotten longer. Even though we ordered the hardware for PC EU long ago, we still are waiting for some critical parts, some of which are foundational to the whole service.
I figured it would be something similar to this. Almost nailed it with logistics! It's definitely not ZOS's fault, even though they're easiest to get angry at. Deploying hardware at that scale is - to reuse my own words - challenging.
FelisCatus wrote: »The last update I remember from ZOS set March 2023 as the expectation.
https://forums.elderscrollsonline.com/en/discussion/616021/pc-eu-hardware-update-august-2022ZOS_MattFiror wrote: »The last time we gave you an update, I mentioned that timelines to order, prepare, and configure this amount of hardware would take many months, and unfortunately those timelines have only gotten longer. Even though we ordered the hardware for PC EU long ago, we still are waiting for some critical parts, some of which are foundational to the whole service.
I figured it would be something similar to this. Almost nailed it with logistics! It's definitely not ZOS's fault, even though they're easiest to get angry at. Deploying hardware at that scale is - to reuse my own words - challenging.
Challenging maybe for indie devs but ZOS is owned by Microsoft is it not? With that kind of money and those connections it shouldn't be that challenging should it?