Haven't played since June 2022, can anyone give me tldr of what went wrong with ESO?

jerek95
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As the title says, I've noticed lots of talking about something wrong happening to ESO but can't really make sense of it all... Could anyone give me a resume of what happened since High Isle launch? (I wasn't playing ESO when it launched). I've returned 4 days ago.
  • Tornaad
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    In short, there was a major bit of change fatigue that happened which you likely either just missed or left at the beginning of and then a lot of people upset over not enough happening.
    Overall, I thought it was a good, but admittedly light year. However, they told us to expect that, so I am fine.
  • McMasterx
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    The Chapter story was about Terrorists, and the Quarter 4 dlc was about Druids, and the Yearlong theme of fighting Terrorists became "Magic Druid Hateful-Guy wants to use his Magic Druid Volcano to threaten Tamriel" When zos said this year was just an intrigue story with no "x threatens Tamriel"
    Edited by McMasterx on November 26, 2022 2:36AM
    Pc/Na
  • VaranisArano
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    The U35 PTS started out with some major DPS nerfs that didn't really hit the mark of increasing accessibility. PVE endgame guilds protested or quit.

    U35 launched with a fair number of changes from the initial PTS notes, but a good portion of endgame guilds weren't having it. Add in some unpopular changes like Templar jabs' new animation and Oakensoul getting nerfed 3 months after it released, and a fair number of players were dissatisfied.

    U36 launched with a lot of bugs. Some were fun bugs, like DK standards stacking millions of damage or siege weapons not despawning in Cyrodiil. Others were not so fun bugs, like block not working, ecounter logs not working (which won't being fixed til early Dec.) But hey, we got a free guar pet.

    U36 is also the culmination of the Legacy of the Bretons storyline/Ascendant Lord mystery, which means that players are evaluating how well they think ZOS did on their premise of a politically-focused, smaller stakes story. YMMV.
  • spartaxoxo
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    They made some changes to lower power level of vet players. They made some changes to make things a bit easier for the most casual questers. And they introduced a new game mode, a tavern card game. It's a mini game, and is a deck builder type card game.
  • FeedbackOnly
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    Zuboko wrote: »
    In short, there was a major bit of change fatigue that happened which you likely either just missed or left at the beginning of and then a lot of people upset over not enough happening.
    Overall, I thought it was a good, but admittedly light year. However, they told us to expect that, so I am fine.

    Don't forget the bugs, performance issues, not to mention it wasn't just change but rewriting entire rotations.

    I did not see how this helped people
  • Pepegrillos
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    U35 decimated any gains the game had made with the expansion launch and the hardware changes that improved cyrodiil's performance.
  • Shihp00
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    All started with U35. they tried to "nerf" weaving and reduced damage thinking it would help newbies. hAHa l0lz .
  • robwolf666
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    McMasterx wrote: »
    The Chapter story was about Terrorists, and the Quarter 4 dlc was about Druids, and the Yearlong theme of fighting Terrorists became "Magic Druid Hateful-Guy wants to use his Magic Druid Volcano to threaten Tamriel" When zos said this year was just an intrigue story with no "x threatens Tamriel"

    When you put it that way...
    Man, Firesong was even the DLC that I figured out who the Ascendant Lord was almost the first time I met them. First time I ever figured it out that fast. :)

    (Generally: @ OP)
    I still don't get the intensity of the complaining about the changes etc, I'm still not noticing a huge amount of difference with my characters, so I'm inclined to think it's more of a PvP thing than PvE... but they've been moaning for a long time, so like I say, not much of a change.
  • Captain_Devildog
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    They removed Templar spammable after 8 years without any explenation, they nerfed everything. The DK is broken again like always 500k dummy parses, and the game is unplayable.
  • Kaelthorn_Nightbloom
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    On the PvP side, the U35 changes nerfed many strong builds. Some of those players left instead of adapting.

    Edited by Kaelthorn_Nightbloom on November 26, 2022 12:53PM
    PC NA
  • SickleCider
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    Change fatigue, change fatigue, change fatigue. It came with some nerfs to classes. Others are just tired of going to grind new gear and learn new rotations just to maintain a status quo and not actually gain any ground. The tweaks don't alter gameplay in any compelling way, only contribute to a very cynical and predictable gear churn, and the direction they're going in remains unfathomable.

    Monetization is also the worst it's ever been, with continually escalating prices and the additive costs of convenience items like armory slots. While this is going on, the QA of items seems to be slipping, with DLCs and Crown Store items alike dropping with bugs, missing assets, clipping and texture problems.

    But, you know, we can decorate with gourds now. 🥑✨
    Edited by SickleCider on November 26, 2022 2:37PM
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
  • rexagamemnon
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    U35 then the malfunctioning launch of U36
  • blue_peaceful_Manticore
    jerek95 wrote: »
    As the title says, I've noticed lots of talking about something wrong happening to ESO but can't really make sense of it all... Could anyone give me a resume of what happened since High Isle launch? (I wasn't playing ESO when it launched). I've returned 4 days ago.

    if you wanna my real personal opinion, its very simple!
    ZoS complete lose control of what direction should game take. They just lost it....
    They change the Game completed up-side-down when nothing make sence
  • Bouldercleave
    Bouldercleave
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    Nothing - Nothing went wrong with the game, just simple evolution.

    Some people like it and some people lost their minds (as always)


    My recommendation is to get into the game and see if you like the newest changes and STOP basing your decisions on what you read on the interwebs.
  • FluffyBird
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    Nothing - Nothing went wrong with the game, just simple evolution degradation
    Fixed for ya. If evolution worked like that, I'd be a patch of mold.

  • Bouldercleave
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    FluffyBird wrote: »
    Nothing - Nothing went wrong with the game, just simple evolution degradation
    Fixed for ya. If evolution worked like that, I'd be a patch of mold.

    You don't speak for me.

    And who is to say that you aren't indeed a patch of mold? We don't know you.


    Edited by Bouldercleave on November 26, 2022 3:48PM
  • spartaxoxo
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    I will say that whole U35 nerfed power across the board from the good place it was in with High Isle, I still think if you last played in Fargrave that you're overall better off on the low end. The way they handles Oakensoul disappointed a lot of people, but it's still something many casual DPS players are better off having than not.
  • TaSheen
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    spartaxoxo wrote: »
    I will say that whole U35 nerfed power across the board from the good place it was in with High Isle, I still think if you last played in Fargrave that you're overall better off on the low end. The way they handles Oakensoul disappointed a lot of people, but it's still something many casual DPS players are better off having than not.

    I for sure am. With Oakensoul I'm doing much better across the board with this combat system (which is not now nor has ever been comfortable/easy for me even in overland).
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Turtle_Bot
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    short of it is,

    U35 nerfed everyone and failed to achieve the stated goals of raising the floor and making the game more accessible to the newer/more casual players.

    U36 didn't bring any changes or any obvious directional explanation for the game warping U35 nerfs and has had the most game breaking bugs of any recent patch (possibly of any patch) including bugs with core combat mechanics such as blocking which has made a lot of content either extremely hard if not impossible to actually complete.

    This has compounded with a lot of change fatigue that has caused a lot of frustration lately and some less than favourable comments directed at the player base which did not help the situation.
  • redspecter23
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    5+ weeks of broken blocking is the type of bug that just keeps me from taking this game as seriously as I have in the past, in addition to much of what has already been said above. There are other things I would discuss, but I can't do that on these forums.
    Edited by redspecter23 on November 26, 2022 8:28PM
  • SilverBride
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    FluffyBird wrote: »
    Nothing - Nothing went wrong with the game, just simple evolution degradation
    Fixed for ya. If evolution worked like that, I'd be a patch of mold.

    There was nothing to fix because @Bouldercleave was right. Nothing went wrong with the game, just simple evolution.
    PCNA
  • Cadbury
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    dan-danisnotonfire.gif

    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Dr_Con
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    u35 gutted a bunch of builds- some needed to be gutted, other sets were put in the line of a long row of forgotten and neglected red-headed step children. This caused a wave of players quitting, but it wasn't so bad as people made it out to be.

    u36, however, broke block and added three new mythics with buggy leads. Due to the prevalence of this block bug no meaningful feedback can be collected about game's difficulty or if any change has been impactful. Block is to be broken for half of an entire patch cycle. and one of their responses was to give a guar pet and make it available for a few days- which has been met with much criticism when placed up against what other games offer.

  • Kng_Ayumayuma
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    TLDR

    The game has evolved....

    Some players haven't!!!


    Edited by Kng_Ayumayuma on November 26, 2022 8:25PM
  • Everest_Lionheart
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    Much ado about nothing. Yes there were much needed nerfs. The execution and rationale behind those nerfs are a little suspect. Did it increase accessibility while nerfing the top end players? Jury is still out. If you spam the strongest class spamable only while wearing proc sets you probably got stronger if if you heavy attack with a lightning staff and sprinkle in a few skills maybe you hit 500 DPS more. Overall the endgame is now about timer management and burst windows. Some trifectas are off the table now for all but elite players but that’s OK, I guess.

    Mythics this year are unbalanced but due to the imbalance of PvP be PvE. The devs want it both ways and that cycle of robbing from Peter to pay Paul continues with the back and forth between balancing to one player base or the other. Until things change expect the same results next year.

    The High Isle chapter is neat, interesting story, nice looking zone, interesting quests. A nice break from the usual plot lines. Haven’t played Galen yet, will get into that in the coming weeks during the holidays.

    The card game you either like it or hate it. I’m in the second camp. It’s too long of a game for my tastes and I’m not into collecting all the best decks. That’s a total miss for me.

    U36 like all previous updates launched with game breaking bugs. Stop me if you’ve heard this before. It’s getting ironed out. Late, but better late than never.

    There is one positive from u36 and that is frost warden is now a viable option for endgame, but sadly every group only needs on so don’t put your DK on the shelf until the inevitable nerf next year.

    Speaking of next year, I’m pretty sure we are in line for another Daedric Prince mucking about in Tamriel. I’m ok with that as long as it comes with a new class or a new skill line. Things are getting a bit stale. Whatever they release let’s hope it’s balanced and not ridiculously OP only to be nerfed later as seems to be the cycle around here.

    That’s my assessment of the year, nothing outstanding, nothing terrible other than a little bit of change fatigue.
  • FluffyBird
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    creeps away leaving trail of spores
  • UnabashedlyHonest
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    U35 happened and gutted the end game PvE, unfixed bugs and unwanted animation changes, and PvP appears to have been essentially written off years ago.
  • DemonicGoat
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    FluffyBird wrote: »
    Nothing - Nothing went wrong with the game, just simple evolution degradation
    Fixed for ya. If evolution worked like that, I'd be a patch of mold.

    There was nothing to fix because @Bouldercleave was right. Nothing went wrong with the game, just simple evolution.

    What reality do you come from where a broken core mechanic is evolution? You post in every thread about how nothing is wrong but the game is decaying in many ways. I get it if you cant be honest with yourself,no one wants to admit ESO is over,but look around, the reality is something is very wrong with how they are administering this game.
    Edited by DemonicGoat on November 26, 2022 8:49PM
  • Cazador
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    Aside from being rightly upset at very buggy firesong release (as well as a still existing block bug) the forums overreacted to change as per usual.
    U35 lowered overall dps which honestly needed done. Power creep had gotten way out of hand and it was past time to reign it in.
    Tales of Tribute got released and like was said earlier you either love it or hate it. I play it pretty rarely but it's fun every once and a while.


    TLDR- nothing really happened aside from an admittedly bad firesong launch and forum users echo chambered themselves as per usual.
  • SilverBride
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    What reality do you come from where a broken core mechanic is evolution? You post in every thread about how nothing is wrong but the game is decaying in many ways. I get it if you cant be honest with yourself,no one wants to admit ESO is over,but look around, the reality is something is very wrong with how they are administering this game.

    ESO is far from over. Every change is met with doom and gloom posts that I take with a grain of salt, because my experience hasn't degraded in the least.

    Yes there are some bugs but they can be fixed and that alone is not enough to kill this game.
    PCNA
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