ShadowKyuubi wrote: »Correct me if I am wrong, but barswap is not part of the GCD. It is already an instantaneous action that can cancel the animations of skills. The reason it seems like it is on the GCD is because you still can't cast skills and light attacks faster than 1 Hz. Hopefully that explanations makes sense.
ShadowKyuubi wrote: »As for not being able to swap while CC...well lets be honest...why would you be able to? Imagine yourself as your player in the game. If you got turned to stone, thrown by a javelin impaling you, (insert more class stuns), do you think you would be able to instantaneously focus on changing your ability set on the spot? I wouldn't be able to...I would probably be screaming about some random dude IMPALING me with a javelin for a solid five minutes. Remember, this game is first and foremost an RPG.
ShadowKyuubi wrote: »Correct me if I am wrong, but barswap is not part of the GCD. It is already an instantaneous action that can cancel the animations of skills. The reason it seems like it is on the GCD is because you still can't cast skills and light attacks faster than 1 Hz. Hopefully that explanations makes sense.
Swapping hotbars is not instant. There's a substantial delay between pressing the button and being able to cast an ability from that hotbar. Or to switch back to the other hotbar. For example, if I tap the swap button twice in succession, it only changes once.
This delay makes sense when swapping weapons. I'm suggesting it would be nice to have the option of giving up the second weapon in exchange for instant (actually instantaneous) hotbar swapping. This would allow someone to basically have a build that's "1 weapon with 10 abilities" instead of "2 weapons with 5 abilities each".ShadowKyuubi wrote: »As for not being able to swap while CC...well lets be honest...why would you be able to? Imagine yourself as your player in the game. If you got turned to stone, thrown by a javelin impaling you, (insert more class stuns), do you think you would be able to instantaneously focus on changing your ability set on the spot? I wouldn't be able to...I would probably be screaming about some random dude IMPALING me with a javelin for a solid five minutes. Remember, this game is first and foremost an RPG.
Using your logic here, why would my character in an RPG "forget" or "not be able to remember" 5 abilities while CCed, but not the 5 abilities on their current hotbar? Not even sure how you'd make sense of a hotbar from an RPG standpoint. It makes sense that I wouldn't be able to swap weapons. But if I have the same weapon on each hotbar (so I'm not physically doing anything when changing hotbars), why would my character be able to "instantly recall" 5 abilities but not the other 5?