id like to see a popular trend in pvping with small groups consisting of different roles
the best way to do this is to separate tanks dps and healers without taking their ability to run what they want from them otherwise everyone is going to play the same way and make the same type of builds (solo anything tank dps healers) this isnt the way this game was meant to be imo
instead we would see many different roles like
dps brawlers (typically heavy armor dps good at fighting and sustainability but not super OP unkillable zergbusters)
squish dpsers (opportunist zergbusters who outdamage dps brawlers but arent super op one hit kill murderers with unbeatable mechanics)
dps healers (healers who deal a bit of damage)
tank healers (healers with good survivability)
this would be best if those op builds were nerfed to limit the potential of any one person to seemingly exploit a lack of balance, critical thinking, or care being put into how the game is being played...
also achieving this would make building for something other than dps more useful...
id like to imagine battlegrounds matches being played more strategically group wise at higher levels should be necessary rather than optional and seeing the metas typically always be the same thing gets old