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Daily endeavours Nov 6

  • Carcamongus
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    I still think it's outrageous that trials can be daily endeavors. Imagine completing a 12-person dungeon for 10-15 seals! Sure, people who do them almost every day will be covered. However, my objection is about the disparity between the effort and the reward.
    Imperial DK and Necro tank. PC/NA
    "Nothing is so bad that it can't get any worse." (Brazilian saying)
  • Kiralyn2000
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    Sure, people who do them almost every day will be covered.

    Which is why there's 5 options. And on effort vs reward, for the people who do them almost every day, it's no "effort" at all - they were already doing a trial for other reasons.
  • spartaxoxo
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    I still think it's outrageous that trials can be daily endeavors. Imagine completing a 12-person dungeon for 10-15 seals! Sure, people who do them almost every day will be covered. However, my objection is about the disparity between the effort and the reward.

    The Endeavors aren't an effort and reward system. They are a system to give rewards to ALL players for the kinds of activities that they do all the time. You aren't supposed to be doing them if it would be too far outside your way. There are players who spend significant amounts of time in trials, such people occasionally will get seals without even trying, same as all other types of players.
  • Carcamongus
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    spartaxoxo wrote: »
    I still think it's outrageous that trials can be daily endeavors. Imagine completing a 12-person dungeon for 10-15 seals! Sure, people who do them almost every day will be covered. However, my objection is about the disparity between the effort and the reward.

    The Endeavors aren't an effort and reward system. They are a system to give rewards to ALL players for the kinds of activities that they do all the time. You aren't supposed to be doing them if it would be too far outside your way. There are players who spend significant amounts of time in trials, such people occasionally will get seals without even trying, same as all other types of players.

    Weekly endeavors have bigger rewards but also require more effort. And, as discussed in many threads, there are plenty of examples of endeavors that require someone to go out of their way. Example: defeat bosses in a specific public dungeon.
    Imperial DK and Necro tank. PC/NA
    "Nothing is so bad that it can't get any worse." (Brazilian saying)
  • BretonMage
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    DP99 wrote: »
    I just took 4 drinks from the party at the end of the Firesong DLC and drank them down one after the other. Done and Done.

    I got the Dwarven Automata one done by going to the Reach and just getting all five in the first room of Deep Folk Crossing.
    A little bit, "out of my way," but simple and easy, so not really a problem.

    Those were the only two that I did though, because the rest weren't anything that I would or could do.

    Sometimes that's just how it is unfortunately.

    The point was they are not part of the daily routine, not that they were hard. I only use a drink when leveling a stamina character. Never otherwise.

    Sounds like they need to improve the buffs we get from drinks :) I do use some drinks occasionally, but generally I like to craft drinks specifically for the endeavor with ingredients that are piling up in my bag: lemon, rose, seaweed etc.
  • spartaxoxo
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    spartaxoxo wrote: »
    I still think it's outrageous that trials can be daily endeavors. Imagine completing a 12-person dungeon for 10-15 seals! Sure, people who do them almost every day will be covered. However, my objection is about the disparity between the effort and the reward.

    The Endeavors aren't an effort and reward system. They are a system to give rewards to ALL players for the kinds of activities that they do all the time. You aren't supposed to be doing them if it would be too far outside your way. There are players who spend significant amounts of time in trials, such people occasionally will get seals without even trying, same as all other types of players.

    Weekly endeavors have bigger rewards but also require more effort. And, as discussed in many threads, there are plenty of examples of endeavors that require someone to go out of their way. Example: defeat bosses in a specific public dungeon.

    Sure. But they give the same amounts no matter the tasks, same as the daily rewards. The rewards don't vary based on effort but based on category.

    All of them are something that some group on the server was likely doing anyway. You are also intended to skip some of them and aren't allowed to do them all. So if something is a slight change from your usual but is the kind of task you'd be doing anyway (e.g. master writs for people who regularly do their crafting dailies), then that's something they think you're going to do. However if it's way outside of your way e.g. you're a person that never does trials or keeps writs, they expect you to skip it. And they give a variety of options so that you'll likely find at least one and often 3 that you can do with only a little change to your play behavior.

    Edited by spartaxoxo on November 7, 2022 3:24AM
  • BahometZ
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    spartaxoxo wrote: »
    I still think it's outrageous that trials can be daily endeavors. Imagine completing a 12-person dungeon for 10-15 seals! Sure, people who do them almost every day will be covered. However, my objection is about the disparity between the effort and the reward.

    The Endeavors aren't an effort and reward system. They are a system to give rewards to ALL players for the kinds of activities that they do all the time. You aren't supposed to be doing them if it would be too far outside your way. There are players who spend significant amounts of time in trials, such people occasionally will get seals without even trying, same as all other types of players.

    Weekly endeavors have bigger rewards but also require more effort. And, as discussed in many threads, there are plenty of examples of endeavors that require someone to go out of their way. Example: defeat bosses in a specific public dungeon.

    Isn't it odd that the weekly endeavour for 230 credits includes "complete three trials" and then a daily includes "complete one trial" for 15.
    Pact Magplar - Max CP (NA XB)
  • katanagirl1
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    This is a quick one if you have a crafter
    Kappachi wrote: »
    i often loot food/drink on the ground then immediately consume it, so drink one's easy. I specifically look at endeavor section for suggestions of things to do , so seeing dwarven automata i'd immediately head somewhere with that item type; of the remaining I likely wouldn't complete it in a regular day of play however getting a writ is cheap so I may do that.

    Why would you do that? It replaces any better buff you have.

    I just craft a simple drink like Bog Iron Ale which has only one ingredient and chug four as quick as I can for the Endeavor. I don’t constantly run food buffs and try to be efficient with them though, like I don’t need them for overland activities unless it’s world bosses.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • SeaGtGruff
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    BahometZ wrote: »
    Isn't it odd that the weekly endeavour for 230 credits includes "complete three trials" and then a daily includes "complete one trial" for 15.

    Not really, because if you divide 230 by 7, you get approximately 33. And 33 divided by 3 is 11. So 230 seals of endeavor for 1 weekly endeavor is equivalent to 7 days of daily endeavors worth 11 seals of endeavor each.
    I've fought mudcrabs more fearsome than me!
  • Dr_Con
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    SeaGtGruff wrote: »
    BahometZ wrote: »
    Isn't it odd that the weekly endeavour for 230 credits includes "complete three trials" and then a daily includes "complete one trial" for 15.

    Not really, because if you divide 230 by 7, you get approximately 33. And 33 divided by 3 is 11. So 230 seals of endeavor for 1 weekly endeavor is equivalent to 7 days of daily endeavors worth 11 seals of endeavor each.
    math-zach-galifianakis.gif
  • Cadbury
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    DP99 wrote: »
    I just took 4 drinks from the party at the end of the Firesong DLC and drank them down one after the other. Done and Done.

    I got the Dwarven Automata one done by going to the Reach and just getting all five in the first room of Deep Folk Crossing.
    A little bit, "out of my way," but simple and easy, so not really a problem.

    Those were the only two that I did though, because the rest weren't anything that I would or could do.

    Sometimes that's just how it is unfortunately.

    The point was they are not part of the daily routine, not that they were hard. I only use a drink when leveling a stamina character. Never otherwise.

    Your "daily routine" is different from another person's "daily routine".

    elmo-shrug.gif

    Back on topic, there are times I unintentionally complete a couple of endeavors within the first 10 minutes I log in.
    Edited by Cadbury on November 7, 2022 8:58AM
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Michae
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    I'm the guy that doesn't do trials but I do crafting writs on up to 10 characters everyday. Most of the days the endeavors are so easy that even if I have to go out of my way to do them they take no time at all.

    For example, from the ones that OP posted I did those:

    - Drink 4 drinks - when you have provisioning skill maxed you get 4 drinks or foods for every "one" you craft. So just cug those extras on two characters, or even on one since I have "leftovers" from other days. Bam! Done, and I barely had to go out of my way.
    - Complete 1 durables master writ - I'm going to do those anyway someday, so why not do one now? Teleport to Deshann, open one of the enchanting writs that I have, pop in to the enchanter desk next to wayshrine, then down to Rolis. Bam, done! 2 minutes tops, including loading screens.
    - Destroy 5 dwarven automata - tp to Vvardenfell, go to the public dungeon, there's plenty of those guys to go around. Sure I had to go out of my way, but it's hardly a chore. For example I could do those while waiting in line to the dungeon.

    Everyday's something like this. I "lose" more time faffing about with some random people I meet in crafting locations than on endeavors. And hey, I don't have to do endeavors if I don't like them. Same as any other aspect of the game, like pvp for example. Sure, I'll miss some rewards, but hey, that's life.
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • Igrayne
    Igrayne
    For the drinks I always steal four from the castle in Evermore Bangkorai
  • Danikat
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    I almost always have to make an effort to complete the endeavours, but that's because I don't have a lot of time to play and there's nothing I always do every day. Even daily crafting writs I only do if I have another reason to visit the crafting stations.

    But it's not a problem for me. Shortly after logging in I'll check what they are and pick 3 which are either easy to do or fit with what I'm planning to do that day. It might not be the easiest ones, for example I might pick completing a dungeon instead of killing X things of the same type because I want to do a dungeon for another reason. Sometimes I do things I'd never normally do just for endeavours, like use the same drink multiple times or log into my warden and summon and unsummon the bear a few times because it counts for 'use your ultimate' but if I'm doing that it's because I've decided it's worth the effort (and other costs like the materials for the drinks).

    Occasionally there are days when I can't find 3 endeavours I'm willing to do or will have time for, and then I do 1 or 2 or none at all, which also isn't a problem, it just means I'll have slightly fewer seals, but there's relatively few things I want from the crates so I don't need huge amounts of seals.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Veinblood1965
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    This is a quick one if you have a crafter
    Kappachi wrote: »
    i often loot food/drink on the ground then immediately consume it, so drink one's easy. I specifically look at endeavor section for suggestions of things to do , so seeing dwarven automata i'd immediately head somewhere with that item type; of the remaining I likely wouldn't complete it in a regular day of play however getting a writ is cheap so I may do that.

    Why would you do that? It replaces any better buff you have.

    I just craft a simple drink like Bog Iron Ale which has only one ingredient and chug four as quick as I can for the Endeavor. I don’t constantly run food buffs and try to be efficient with them though, like I don’t need them for overland activities unless it’s world bosses.

    You do mean Group Boss right? According to the endeavour kill one group boss there is no such thing as a World Boss. (My pet peave).
  • FlopsyPrince
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    This is a quick one if you have a crafter
    Kappachi wrote: »
    i often loot food/drink on the ground then immediately consume it, so drink one's easy. I specifically look at endeavor section for suggestions of things to do , so seeing dwarven automata i'd immediately head somewhere with that item type; of the remaining I likely wouldn't complete it in a regular day of play however getting a writ is cheap so I may do that.

    Why would you do that? It replaces any better buff you have.

    I just craft a simple drink like Bog Iron Ale which has only one ingredient and chug four as quick as I can for the Endeavor. I don’t constantly run food buffs and try to be efficient with them though, like I don’t need them for overland activities unless it’s world bosses.

    I think I was responding to the player who said he/she drank the ones they found. I do exactly what you are saying myself, unless I already have spares. I can craft a low level one extremely easily on all my alts.
    PC
    PS4/PS5
  • FlopsyPrince
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    Cadbury wrote: »
    DP99 wrote: »
    I just took 4 drinks from the party at the end of the Firesong DLC and drank them down one after the other. Done and Done.

    I got the Dwarven Automata one done by going to the Reach and just getting all five in the first room of Deep Folk Crossing.
    A little bit, "out of my way," but simple and easy, so not really a problem.

    Those were the only two that I did though, because the rest weren't anything that I would or could do.

    Sometimes that's just how it is unfortunately.

    The point was they are not part of the daily routine, not that they were hard. I only use a drink when leveling a stamina character. Never otherwise.

    Your "daily routine" is different from another person's "daily routine".

    <snip>

    Back on topic, there are times I unintentionally complete a couple of endeavors within the first 10 minutes I log in.

    How many use drinks in their "daily routine"? Very few in my own experience and based on the comments here. That was my point. The regen boost sounds nice, but has no value if you are nuked before it can happen!

    I do remember when I started thinking that buffs would stack, so I would drink a bunch of different drinks to get all the boosts, only to realize much later that I was wasting my efforts.
    Edited by FlopsyPrince on November 7, 2022 4:52PM
    PC
    PS4/PS5
  • SilverBride
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    They never claimed that every endeavor would be something that every player does every day as part of their routine. That would be impossible to achieve as we all have different playstyles.
    PCNA
  • FlopsyPrince
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    They never claimed that every endeavor would be something that every player does every day as part of their routine. That would be impossible to achieve as we all have different playstyles.

    They implied that should be expected however. That is the issue. Of course everyone will not do everything, but that is their implication, so they have to live with it.
    PC
    PS4/PS5
  • Aislinna
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    https://www.elderscrollsonline.com/en-us/news/post/59925

    "Often, they’ll be things you’re already doing in your regular ESO adventures."
  • SilverBride
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    They never claimed that every endeavor would be something that every player does every day as part of their routine. That would be impossible to achieve as we all have different playstyles.

    They implied that should be expected however.

    Aislinna wrote: »
    https://www.elderscrollsonline.com/en-us/news/post/59925

    "Often, they’ll be things you’re already doing in your regular ESO adventures."

    Often, not always.
    Edited by SilverBride on November 7, 2022 8:53PM
    PCNA
  • FlopsyPrince
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    They never claimed that every endeavor would be something that every player does every day as part of their routine. That would be impossible to achieve as we all have different playstyles.

    They implied that should be expected however.

    Aislinna wrote: »
    https://www.elderscrollsonline.com/en-us/news/post/59925

    "Often, they’ll be things you’re already doing in your regular ESO adventures."

    Often, not always.

    The implication is "usually" even if it says "often". Yes, the exact words used say "often" but most people (surely their intent) will read it differently. Common marketing method.

    I will give in to the rules lawyers though....
    PC
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  • whitecrow
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    They really need to let drinks combine with foods. Who doesn't have a drink with their food??
  • SilverBride
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    They never claimed that every endeavor would be something that every player does every day as part of their routine. That would be impossible to achieve as we all have different playstyles.

    They implied that should be expected however.

    Aislinna wrote: »
    https://www.elderscrollsonline.com/en-us/news/post/59925

    "Often, they’ll be things you’re already doing in your regular ESO adventures."

    Often, not always.

    The implication is "usually" even if it says "often". Yes, the exact words used say "often" but most people (surely their intent) will read it differently. Common marketing method.

    I will give in to the rules lawyers though....

    Regardless of how someone interprets the word often, they still did not say always. And I have found that these do often complete just as I'm playing.
    PCNA
  • spartaxoxo
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    They never claimed that every endeavor would be something that every player does every day as part of their routine. That would be impossible to achieve as we all have different playstyles.

    They implied that should be expected however. That is the issue. Of course everyone will not do everything, but that is their implication, so they have to live with it.

    I didn't expect that and I don't even know how they could even possibly do that with a system that flat out said would be for a variety of playstyles. We all have different ones so ofc if I wanted them all, sometimes I'd have to do something a little out of my way. I assumed that it meant even if I completely ignored the system, I'd still slowly build up some of the credits in the background over the course of normal play regardless of my active participation. And that's exactly what happens.
    Edited by spartaxoxo on November 7, 2022 11:15PM
  • Kiralyn2000
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    Really not sure why this is such a big deal. Oh no, you need to go 5 minutes out of your way to do an Endeavor or two.

    /meh


    Maybe I'm just an old jaded gamer, but it feels like people read way too much into the marketing-speak that devs put out. And take it way too seriously. Read between the lines, learn from your experience from previous press releases/games/etc (and clothing ads, and food ads, and political ads, and movie trailers, and...), and understand that whatever they're claiming isn't going to be 100%. And that's fine. Because learning that marketing guys and advertisements are going to exaggerate is a basic life skill.


    (and no, I've never "accidentally" completed an Endeavor during "regular play"... because part of my regular play is that I look at the Endeavors when I log in, so I know what kinds of things I might need to add to my routine to get them done. Or if I'm going to just ignore them that day.)
    Edited by Kiralyn2000 on November 8, 2022 12:26AM
  • Michae
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    They never claimed that every endeavor would be something that every player does every day as part of their routine. That would be impossible to achieve as we all have different playstyles.

    They implied that should be expected however. That is the issue. Of course everyone will not do everything, but that is their implication, so they have to live with it.

    Sounds like splitting hairs to me. People will complain about anything.
    It was the same with login rewards:
    "I have to click on them? And I have to manually destroy things I don't want, which will take me 5 seconds? How dare they?!". ;)
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • Danikat
    Danikat
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    Michae wrote: »
    They never claimed that every endeavor would be something that every player does every day as part of their routine. That would be impossible to achieve as we all have different playstyles.

    They implied that should be expected however. That is the issue. Of course everyone will not do everything, but that is their implication, so they have to live with it.

    Sounds like splitting hairs to me. People will complain about anything.
    It was the same with login rewards:
    "I have to click on them? And I have to manually destroy things I don't want, which will take me 5 seconds? How dare they?!". ;)

    That was a genuine argument on another game forum I'm on. People seriously arguing that a free reward was not really free because you had to click some buttons to claim it and that counts as "work" so it was compensation for the work you were doing on the companies behalf and therefore not free. :#
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • zaria
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    BretonMage wrote: »
    DP99 wrote: »
    I just took 4 drinks from the party at the end of the Firesong DLC and drank them down one after the other. Done and Done.

    I got the Dwarven Automata one done by going to the Reach and just getting all five in the first room of Deep Folk Crossing.
    A little bit, "out of my way," but simple and easy, so not really a problem.

    Those were the only two that I did though, because the rest weren't anything that I would or could do.

    Sometimes that's just how it is unfortunately.

    The point was they are not part of the daily routine, not that they were hard. I only use a drink when leveling a stamina character. Never otherwise.

    Sounds like they need to improve the buffs we get from drinks :) I do use some drinks occasionally, but generally I like to craft drinks specifically for the endeavor with ingredients that are piling up in my bag: lemon, rose, seaweed etc.
    I tend to just use 4 drinks I have for crafting writs then back to standard food.
    Use ultimate 4 times, overload for sorcerer or warden with bear on only one bar.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • dmnqwk
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    Really not sure why this is such a big deal. Oh no, you need to go 5 minutes out of your way to do an Endeavor or two.

    /meh


    Maybe I'm just an old jaded gamer, but it feels like people read way too much into the marketing-speak that devs put out. And take it way too seriously. Read between the lines, learn from your experience from previous press releases/games/etc (and clothing ads, and food ads, and political ads, and movie trailers, and...), and understand that whatever they're claiming isn't going to be 100%. And that's fine. Because learning that marketing guys and advertisements are going to exaggerate is a basic life skill.


    (and no, I've never "accidentally" completed an Endeavor during "regular play"... because part of my regular play is that I look at the Endeavors when I log in, so I know what kinds of things I might need to add to my routine to get them done. Or if I'm going to just ignore them that day.)

    Imagine if you spend 10 minutes each day to do endeavours, and 1 hour for the weekly - all to get your hands on what, 700 a week?
    If you want to get that 16k endeavour mount then you're looking at needing to play for approximately 100 hours to obtain it of doing endeavours. Imagine if they were sold in store for 50 euros - you'd be working at a rate of 50 cents per hour towards your mount. That's the extent to which working towards endeavours should be viewed.

    I sometimes do endeavours as something to do, I often accidently complete them, and I generally do the weekly because it's something I need to do (like trials or dungeons for transmute crystals or stickerbook entries) but from understanding how it takes 100 hours of endeavours over a minimum of 22 weeks to get a fancy mount that may or may not be in stock when you want it to be, it's understandable why people are so passionate about a system that promotes people spending money in the store to gamble for it.

    If everyone simply stopped buying crates, I bet there would be a new system in place that let you buy the mounts directly and not have to farm endeavours!
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